TheWalls2
TheWalls2
Simple, player-directed plugin allowing for Walls games to be created and managed easily.
Brought here by an update notification and can't find a newer version?
Go to this Dropbox page to look for the newest version (Warning: Not approved by BukkitDev staff)
Features
- Virtual mode (disables redstone, optional time notifications, configurable time until walls drop)
- Automatic update notification (since v1.3)
- Join a queue for the next game, teleporting you to the waiting area
- Leave the queue, teleporting you back to where you were before
- Separate inventories
- Optionally join team 1–4 (will be auto sorted into a team otherwise)
- Command to start the game, activate the redstone, and teleport players to their starting positions
- Block rule-breaking (such as breaking the walls, or doing anything before the game starts)
- All dead players will respawn at their previous locations
- 1 team can win the game
- The winner will receive a configurable prize (default: 1 diamond) and be teleported back to their previous location (Supports Vault for economy)
- The world will be automatically reset to its normal state when someone wins the game or an admin uses the command '/thewalls restoreworld'
- Automatically attempt to start games 10 minutes after the server starts and every 15 minutes
Step-by-Step Guide
Commands
- /thewalls - Display TheWalls2 help
- /thewalls join - Joins the game queue
- /thewalls leave - Leaves the game queue
- /thewalls team <1–4> - Joins a team
- /thewalls start - Starts a game
- /thewalls stop - Stops a game
- /thewalls restoreworld - Restores the world
Bold - Requires OP or permission node
Aliases
/thewalls - /tw, /twalls
Permissions
Configuration
To-Do
- Concurrent games
- Team chat
- TagAPI integration
- Compasses point towards enemy players
- Localization
- Suggestions please (Post in the comments or on GitHub)
Bug Reports
Please post these on GitHub or, if that's not possible, in the comments below. Please provide (at minimum) the following information:
- What the most likely cause of the issue was (such as what you were doing at the time)
- Any errors displayed in the console (Please use pastie.org for these!)
- The version numbers of the plugin and of Craftbukkit (Don't say 'latest'!)
- Any additional information you can provide, such as potentially conflicting plugins
Need Help?
- Make sure you have read the Step-by-Step Guide
- Post a ticket on GitHub
- Post a comment on this page
- E-mail me ([email protected])
Servers using TheWalls2 (follow the link for information on getting your server listed)
Oh, now I've removed the autosave plugin, it works fine except it says [TheWalls2] World is being unloaded... [TheWalls2] World is being loaded... then when I teleport to my Walls world it hasn't generated as a Walls map, instead it is a normal and random Minecraft world.
Please help!
@WauloK
Ah, I'm using Simple-autosave... Guess it has to go then.
Thanks for your help.
@Jay98d
You could have same issue I did: Any AutoSave plugins will save the changed world. You need another AutoSave plugin which lets you define which worlds to AutoSave and ignore thewalls2 world.
When I use this plugin, my world doesn't reset when the game ends, or even when I use /thewalls restoreworld
I love the plugin, and everything else about it works just the world does not reset. At the end of the game it says: [TheWalls2] World is being unloaded... [TheWalls2] World is being loaded... and then nothing happens.
You should allow the ability to have a custom map. I dont like the default map. I take away the clocks and make a better spawn. What I would think this of doing would be:
1. Customize the map to your liking.
2. Use a command to capture the maps current state.
3. It will revert to that state every time it resets.
I would also like signs to join the games.
this plugins gives me weird errors while disabled
Look!The walls is better than all your plugins! Why don' you update it.It is awsome!
If you update the plugin, some peaple might donate to keep the good work.One of them would be probably me and you would be able to more popular than now!
It'd be great if you could let us know if you've stopped development on this. :)
Could you Update this Plugin, please? :) Or does it works with Minecraft 1.5.1 ?
The plugin is quite good, the updated yet? For me the arenas works resett nicht.Wird the functional yet solved?
I agree with EncryptedCurse
@EpicTrance
I don't mind if he wants to take his time and I totally appreciate it, but I just wanted to say that there was supposed to be an update a few times already, and that Hoot215 should set more reasonable due dates.
@EncryptedCurse
Give the guy some space guys.
remember he is doing this for free in his free time.
@Dutch_Boy
I really agree with Dutch_Boy. You've been constantly saying that an update is coming, but it never does. I don't want to rush you if there's something else important, but at least set due dates that you'll be able to finish the plugin by.
Maybe stop saying your going add a new update. Because the week is already over and i dont see a update.
@EpicTrance
There will be an update sometime this week.
no updates yet?
@kairichan
1. The world isn't allowed to be saved, due to the way restoring the world works. Either way, I'll do my best to try and fix this issue, but it might just come down to it being a Bukkit bug.
2. Dead players can't be teleported. I'm considering not allowing any players to actually die and simply calculate when they should die from the damage they're dealt and teleport them away accordingly, but this might have unintended side effects. I'll do some testing with it.
3. That works as well. I'll add custom protections (and protection presets) to the new version so that players can't break anything they aren't supposed to. However, make sure you don't save the world. Doing so will break world restoration. WorldGuard saves independently of the Minecraft world, so don't worry about saving the world.
4. I'm fairly sure the problem is that Essentials is overriding WorldGuard's god command. I think there is a setting in the Essentials config that allows other plugins to override Essentials's commands (and if there isn't, you could just rename the command in the plugin.yml and remove permission to use it). You could use that to ensure that WorldGuard's god command takes priority.
@Hoot215
1. You can fix falling through world by placing a large block of bedrock beneath the spawn cells, and savings you world. also ive found if you remove the layer of stone on the cells and simply make a staircase u can also eliminate suffocation issues when spawing inside blocks. 2. maybe limit time until world loads so players can re-spwan or make the reload auto tp everyone on the world to a configurable warp point. 3. i just added regions to some areas restricting building. this solves that issue to my liking. make sure u save ur world state b4 using restore aswell. 4. this could probly be done with a different addon, ive use wgflags to remove and restrict fly and gamemode but for some reason god mode doesnt toggle, possible worldguard conflict. ide like to disable /god for worldguard only to release the /godmode off command for essentials. any suggestions?
@Hoot215