Ships
Ships
Source Code - Github |
JavaDocs |
Sponge version |
Discord channel |
Translate Core |
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Looking for Dev builds?
Dev builds give off new features and bug fixes before they are officially released, however these features and bug fixes may not have been tested as much as a release on here
Old page:
I am testing this new page out. I am aware of some parts that are missing such as ship types, but please say if there is anything that you wish to see. I plan on making a FAQ's that includes common questions such as how to change ship requirements.
If you want to see the old page, it is here
Video tutorial
Ships 6 changes
Ships has gone through many changes, Ships 6 is the latest rewrite of the plugin. The latest rewrite fixes multiple bugs found in the root of previous versions of Ships.
Features
Moving ships
As the name of the plugin suggests, you can create your own ship and move it with just a single click.
Works with all blocks
There is a fully-fledged list where you can configure every block to react differently for the ships, including being able to add a block type to interact with Ships, detect it as a collide, and even not react at all.
Teleport to ships
There have been many requests to be able to teleport to ships for not only this plugin but others like it. This feature has been added to Ships, however, if it is something you do not wish, then you can disable to command by not adding the command.
Falling Ships
Ships will fall/sink if requirements are not met, this could be done through your own interaction such as running out of fuel, or by something else such as a TNT explosion.
Ship types
Airship | Link |
Ship | Link |
Marsship | Link |
Submarine | Link |
Plane | Link |
Hybridship | Coming soon |
Move the ship:
In Ships, movement is done by signs. You can see all signs here
Collide types:
Name | ID | Description |
---|---|---|
Detect collide | DETECT_COLLIDE | If Ships detects this block in the way of a ship moving then the ship will not move with the error of this block being in the way |
Material | MATERIAL | Material means that you can build a ship out of this block and the Ships block detection system will detect it as part of your ship |
Ignore | IGNORE | If Ships detects this block in the way of a ship moving then the block will break and the ship will take its place |
Permissions
Permission node | Description |
---|---|
ships.cmd.info |
Allows the player to use the command '/ships info' |
ships.cmd.blockinfo |
Allows the player to use the command '/ships blockinfo' |
ships.cmd.shiptype.create |
Allows the player to use the command '/ships shiptype create' |
ships.cmd.config.set |
Allows the player to use the command '/ships config set' |
ships.cmd.config.view |
Allows the player to use the command '/ships config view' |
ships.cmd.blocklist.set |
Allows the player to use the command '/ships blocklist set' |
ships.cmd.blocklist.view |
Allows the player to use the command '/ships blocklist view' |
ships.cmd.ship.track |
Allows the player to use the command '/ships ship track' |
ships.cmd.ship.eot |
Allows the player to use the command '/ships ship eot' |
ships.cmd.ship.crew |
Allows the player to use the command '/ships ship crew' |
ships.move.own.ships.airship | Allows a player to move own airship |
ships.move.own.ships.watership | Allows a player to move own ship |
ships.move.own.ships.marsship | Allows a player to move own marsship |
ships.move.other.ships.airship | Allows a player to move anyones airship |
ships.make.ships.airship | Allows a player to make a airship |
ships.remove.other |
Allows a player to destroy anyones ships sign |
Developers:
Looking for a development wiki? maven/gradle dependencies? or something else relating to ships or translate core? Take a look at the getting started wiki
In reply to Forge_User_98980808:
My username is
mosemister
I sadly do not speak any other language apart from English.
to mosemister
yes i make two pictures pls look at it you can see it at https://ghostreaper0001.imgbb.com/
In reply to Forge_User_98980808:
I can not see any obvious issues. Mind if you send me your server ip so i can take a look myself?
to mosemister
thank you now it works but with the move sign the ship dont go forward i can only rotate it with the wheel but it dont move maybe i make it wrong pls help me can i send a picture to you?
In reply to Forge_User_98980808:
Sure send me a pic (you can upload it vire
to mosemister
i have the problem too can you help me pls when i click the move sign then the error chat came and say failed to find license sign what can i do?
In reply to Forge_User_98980808:
This can be down to a number of things. It could be that the materials your ship are made out of are not in the materials list. It could be that your ship is too large.
Best thing to do is run the following command. This will show you what ships is finding.
/Ships ship <your ship id> track
Happy Snow eve day everyone.
A new version of Ships has been uploaded with a new feature that many of the public have requested. That is, BlockLimit, meaning that you can limit the amount of a certain type of block on the ship.
Its a little update before 2020 starts. Enjoy
when i try to move my airship it says failed to find license sign but i can turn my ship. how can i fix this?
In reply to somberbot01:
This could be a number of things.
What happens if you use the command of
/Ships ship <your ship id> track
It should display the whole ship in bedrock for 10 seconds. However if the sign to move the ship isnt turning to bedrock then it means that Ships isnt detecting it for some reason.
In reply to mosemister:
i just did it and all signs and parts are turning into obsidian including the fire
In reply to somberbot01:
i figured out my sign was to far away also how do i delete a ship
In reply to somberbot01:
Glad you figured it out. To delete a ship, simply destroy the licence sign ([Ships] sign)
In reply to somberbot01:
Looks like someone left the debug code on the release artifact :)
In reply to bielsimon:
Wait really? I thought i cleared all that up. Oops XD
Ships Update:
A new update is coming (85 days after the previous update ... so much for weekly) that fixes a bug that many have specified where a player does not move with the ship, especially with larger distances.
Hey, I really like the plugin. For the most time it is working perfectly fine. But sometimes, when I move the watership, it sinks by one block and water starts appearing all over it. Is there a thing i can do to prevent it?
In reply to Forge_User_00144435:
So the feature is called "sinking ships". If the ship does not meet the requirements, it will fall 1 block.
There
iswas a option in the ships config file to disable this, ill readd the featuresIn reply to mosemister:
Okay, thanks for the extremely fast reply.
Keep it up!
In reply to Forge_User_00144435:
Your welcome. Hope the new update comes fast.