PaintWar
Gameplay
Every player in the PaintWar arena has a random wool color, when you move you will "paint" a circle of colored wool on the ground. During the game you can get certain powerups by picking up special items, which help you or make it difficult for the others to fill an area with their color. Every game has a time limit which can be configured in the config. When the time is over, the blocks for every player are counted and the player who has painted the most blocks with his color wins the game. The winner can get a reward, which can also be configured in the arena's config! After a game is over, the floor will return to its original state.
Features
- Every plugin message can be customised in the language file
- Language files have a ".txt" format which makes you able to use all characters
- Includes language files for English and German
- Every arena has it's own file which provides orderliness
- Lots of funny powerups which can be disabled and customised individually
- Up to 16 players per arena
- Every player has his own statistics
- Top 10 lists of the best players of every category
- Every arena has its own protection which blocks all block damage in its region
- Players can be awarded with money and/or items
- Games will automatically stop and teleport players outside when the plugin reloads
- Signs for joining arenas with a customisable label
- Help command which explains all commands and shows details
- AutoKick system for afk players with customisable time
- Master permission which grants you permission to use all commands: PaintWar.*
All listed features above are always referring to the newest version of PaintWar!
PaintWar Wiki
Click here to get to the wiki page where everything of PaintWar is explained. There are also installation tutorials and more!
Upcoming features
- More game modes like Avoid the colors etc.
- API for creating custom powerups
- Adding even more powerups
- Team mode for arenas
@lsal
Did you use version 1.0.2 when this error came up? It's important because line 377 is different in 1.0.2 and 1.0.3_Dev.
Also noticed now (checking my log) that in 1.0.2 & 1.0.3 DEV I am getting this a lot in console:
2013-11-04 01:08:41 [WARNING] [PaintWar] Task #722007 for PaintWar v1.0.2 generated an exception java.lang.NullPointerException at com.darkblade12.paintwar.arena.Arena.stopGame(Arena.java:377) at com.darkblade12.paintwar.arena.Arena$1.run(Arena.java:329) at org.bukkit.craftbukkit.v1_6_R3.scheduler.CraftTask.run(CraftTask.java:58) at org.bukkit.craftbukkit.v1_6_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:345) at net.minecraft.server.v1_6_R3.MinecraftServer.t(MinecraftServer.java:530) at net.minecraft.server.v1_6_R3.DedicatedServer.t(DedicatedServer.java:240) at net.minecraft.server.v1_6_R3.MinecraftServer.s(MinecraftServer.java:493) at net.minecraft.server.v1_6_R3.MinecraftServer.run(MinecraftServer.java:425) at net.minecraft.server.v1_6_R3.ThreadServerApplication.run(SourceFile:583)
This still starts a player off with one colour then changes it about 1 sec later, when the arena re-gens it leaves the paint on the floor (the original colour it does for a sec)
After 20 plays the Arena is a mess..
This is using the Dev version...
It seems ok with 2 people but messes up when 3 or more join...
@Kaketoe
Yeah sorry for that, the last version I uploaded (1.0.2) was focused on fixing bugs and cleaning up code. Somehow I messed something up because I didn't looked carefully at the code and didn't test that much!
hey,
my arena's won't auto start :/ is it me or the plugin? i got 2 arena's with both this configuration with 4 spawns
Automatic_Start: Enabled: true Percent: 25 Player_Amount: 2
EDIT: oh it has been fixed in a dev build, thanks for the awesome mini-game :D
I made a tutorial : http://www.youtube.com/watch?v=I1bl3VaDTto
I like that signs.
No worries, I'm currently working on a fix! ;)
EDIT: New dev-build is available on GitHub!
With PaintWar_1.0.2 i have this bugs:
- Vote with "ready" didnĀ“t work
- when a game starts, sometimes the color didnĀ“t stay - the color changes every few blocks
- after a game, sometimes the playground donĀ“t will be resettet
In version PaintWar_1.0.1 everything works fine.
Also when players start it gives them a colour like red, then changes it straight away, the original colour stays on the arena floor and does not clear/reset when the games ends...
@JaackMC
1.7 is due today (25/10) so prob best to fix and update to 1.7 if it needs it...
Apart from that it's a great game :)
Some bugs have been found in the 'ready' system and the No Border powerup, both are in the process of being located and fixed :)
One of the best minigames :)
@JaackMC
Image URL: http://i.imgur.com/hLplXvb.png
The comments system doesn't display it properly :(
We're adding this to our own server.
Screenshot:
Come play later if you like... fitzcraft.us
@maxlehot1234
Yes, that will be implemented next update ;) And you can configure it then it the config.yml if you want to use flatfile or SQL.
Can you add sql stats... I want to show stats on my website.
Example: number of win games/lose game, etc
I have a problem to autostart a game. Everybody make "ready" and in the chat were shown the message "you were marked as ready", but the game didnĀ“t start. The game only starts when i make /pw start <Name>. Automatic_Start is true in the config. I also tested with differend percents and player_amounts in the config.
Anybody with the same problem?
BTW - great plugin, it make a lot of fun to play ;-)
Sweet, I like the idea of this minigame.
Fun Game. Players love it.
I made the floor out of white wool.
My question/request is that the random colors that the players are given sometimes match the floor color. Causing a bit of confusion. Is there a way to add a config option NOT to use a certain color for the players.
No big deal but it would be nice.
Thanks.