One In The Chamber
- Pow* Right in the kisser! ( or should i say square head?)
Welcome to, Drum Roll Please
One in the Chamber
Remember that Call of duty game "One in the Chamber", This is practically the exact same thing! The Mechanics and Rules are simple. Let me show you what's going on here.
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I have now created a GitHub for anyone who wants to see and check up on the project.
GitHub: GitHub
Strong note ==on why some server owners cannot get this plugin working properly:
-This plugin has been compiled with JAVA 7,I am sorry but many of you probably do not have Java 7/8, you are probably still running Java 6, please update your java and be sure you have Java 7 on your computer for this to run correctly, and if anything, try Java 8 :) it's a bit better and it is what i am using.
V3.2 Update Notes:
- This update does have the Sign break bug fix inside!
- No more placing blocks when inside an arena
- No more breaking blocks when inside an arena.
- Wooden swords still added.
- Player inventories are now saved and are restored when leaving an arena (Any type of leaving)
- Added command: /oitc version
- Added command: /oitc stop <Arena>
- Please wait till Bukkit approves of OITC-V3.2, if you do not see it, that means it is still in the approval process!
if anyone wants me to work for them on their server please contact me :) I am open. ~~Artish1~~
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FAQ
Setup Video:
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Alright Welcome to OITC!!!! This plugin is quite like the famous call of duty gamemode called "One in the Chamber", Basically the aim of the game is to have a free for all and kill eachother, the first one to reach the stated kills wins the game (Default to 25 kills). You receive a bow, sword, and ONE arrow, arrows are 1 hit kill, and you gain one arrow for every kill you obtain.
Wow that was a big message, Glad that's overwith. Anyways lets get onto the Server commands :)
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Commands:
- /oitc - The main command of the plugin, and a shortened command for One in the Chamber
- /oitc start [Arena] - Force starts the Arena, (One player must atleast be in to actually force start it.)
- /oitc create [Arena] - Creates the arena with the name specified in the argument
- /oitc lobby - Teleports you to the Main lobby of OITC (Where the players will teleport back when a game is finished)
- /oitc addspawn [Arena] - Adds a spawn to the Arena, Can make multiple spawns (As many as you want)
- /oitc setmainlobby - Sets the main lobby to where players will teleport to after the game and with /oitc lobby
- /oitc setlobby [Arena] - This sets the Per-Arena Lobby's that players will be teleported to when they click on a sign.
- /oitc leave - leaves the current arena you are in.
- /oitc stop [ArenaName] - force stops the current arena.
- /oitc version - Gives you your current version of OITC.
- /oitc reload - Reloads the Config files for OITC(Instead of just Reloading the whole server)
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How to setup The Signs
- Line 1: oitc (Caps doesn't matter)
- Line 2: "Your ArenaName Here"
- Line 3: Nothing
- Line 4: Nothing NOTE: NOTHING IS CASE SENSITIVE.... YOU DO NOT NEED TO CAPITALIZE :)
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Features:
- Join signs!
- Multiple spawn creation for each arena. After a player has died they will respawn back to a Random location every time
- Simple to use and setup
- A scoreboard at the side of the screen, Shows each players stats with their names and kills together
- A Custom Countdown (Seconds can be changed in the config.yml for each Arena)
- Saving and restoring Player's inventories when joining/leaving an Arena.
- An Automatic Start Mechanism! (Configure how many players are needed to auto start in the config.yml
- Soon to come, Adding colored player nametags for Who is in 1st,2nd,3rd and so on Ex: Whoever is in 1st place shows other players a gold or dark red nametag
- Free for all
- No breaking blocks ingame
- No placing blocks ingame
- No opening chests ingame
- Automatic respawn, Nobody's got time for clicking "Respawn" Anymore. Just die and GO!
- Probably more to come, add anything in the comments and i might add it in.
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Permissions
- oitc.admin
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Configuration Help
Note that all values listed below are DEFAULT Values
- Countdown : 15 (How many seconds for the countdown to... countdown
- MaxPlayers: 20 ( The Amount of maximum players the Arena can hold.
- KillsToWin: 25 (The Amount of kills needed to win the game)
- AutoStartPlayers:8 (The amount of players needed to join the arena until the arena Automatically starts by itself)
- EndTime: 600 (The Amount of seconds the Arena will run for, By default is 10 Minutes(600 seconds), so after 10 minutes, if nobody gets to the KillsToWin amount, it will then stop itself.
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Other Information:
- None (At the moment)
Hello, Im getting this error http://pastebin.com/2ifeLPnw and no Scoreboard is displayed also the Info-Board Plugin is not enabled in this world. Im using version 3.2 of OITC and git-Spigot-1387 (MC: 1.7.8) (Implementing API version 1.7.5-R0.1-SNAPSHOT) of Spigot.
My Plugins are: Quicksand, PressurePush, Vault, Multiverse-Core, RemoteToolkitPlugin, DamageIndicatorHolograms, Head, iShortcuts, InsanityRun, Chat, Shopkeepers, ChestCommands, CustomCommands, SpaceBukkit, ProtocolLib, InfinityDispenser, Votifier, MobArena, GAListener, CleanroomGenerator, NoCheatPlus, WorldEdit, Multiverse-Inventories, TagAPI, ClickWarp, Splegg, War, PluginReloader, PermissionsEx, Paintball, BarAPI, WorldGuard, CustomJoinItems, Spawn-TP, UUIDCollector, BKCommonLib, Modifyworld, AutoSaveWorld, NametagEdit, Essentials, ServerSigns, LibsDisguises, BlockHunt, Info-Board, MoreSounds, BungeePortals, BossMessage, NoLagg, CraftBook, Quake, ChatManager, OITC, HealthBar
What i have done already to fix this: Disabled HealthBar
I hope this are enough informations for you.
Jumpy
Can you please add a function to translate your plugin?
MFG Jumpy91
I think you should add kits in your next update kits such as: Two Arrows: They Get Two Arrows Stone Sword: They Get A Stone Sword Speed: They Get a Speed Potion Invisibility: They Get a Invisibility Potion I Think This Would Add an awesome feature to the game please consider it!
I have a problem... The Plugin dont save 1 Arena.... I created 2 Arenas one 1vs1 Arena and one 4vs4 Arena... he always saves the 1vs1 Arena and it works perfect... but it dont saves the 4vs4 Arena.... its alright in the Config and the arenas.yml.... it lists the Arena in the arenas.yml too, but by a restart it dont saves it.. if i create it then everything works perfect... but i have always to create it after every restart of the server..... why?
I have edit'ed the description at the very top saying why (Most likely why) many server owners are having troubles with this plugin, please read it.
@TobiasR2003
did you use the way the tutorial video said to do it or the way that the info page here said to do it? because the video method is outdated
It does not work to use the join sign for me (Someone Help?)
there is a bug, when i set up all the arenas and then the server restart it only keeps the settings for the first arena in the game, when you do /oitc list only the first one setup is there, even though in the config everything is still there. Help?
Yo,
This is a really good plugin, and yes it does work with spigot 1.7.10.
The only problem is the join signs don't update when they are a wall_sign, only when they are a sign post. Please fix this, here is the code part that needs to be fixed: http://prntscr.com/46ufhq
-Bosses
Willoxey:
What for problems have spigot ?
My server have Spigot 1.7.10 Build 1574, i have no problems witrh OITC 3.2.
@CNLuke
this new method workds for 1.7.9
@MunchkinBoomer
the plugin doesnt work with spigot, you have to use the Bukkit and the correct version
@CNLuke
Well... if you checked the plugin and Played it...you would find out that you SHOULD be automatically respawned when someone kills you...instead of asking questions on here, bothering the developer many times when he has told you the same answer... why not just go check out the plugin itself and see if it works for you? (According to me, it works for my server, 1.7.10 dev build.
Now it's cool :) Thanks! But is this method still working, to perform an automatic respawn?
I am getting this error whenever a player tries to join an arena:
[21:29:21 ERROR]: Could not pass event PlayerInteractEvent to OITC v3.2 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:294) [spigot.jar:git-Spigot-1360] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [spigot.jar:git-Spigot-1360] at org.bukkit.plugin.TimedRegisteredListener.callEvent(TimedRegisteredListener.java:30) [spigot.jar:git-Spigot-1360] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [spigot.jar:git-Spigot-1360] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487) [spigot.jar:git-Spigot-1360] at org.bukkit.craftbukkit.v1_7_R2.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:212) [spigot.jar:git-Spigot-1360] at net.minecraft.server.v1_7_R2.PlayerInteractManager.interact(PlayerInteractManager.java:375) [spigot.jar:git-Spigot-1360] at net.minecraft.server.v1_7_R2.PlayerConnection.a(PlayerConnection.java:641) [spigot.jar:git-Spigot-1360] at net.minecraft.server.v1_7_R2.PacketPlayInBlockPlace.a(SourceFile:60) [spigot.jar:git-Spigot-1360] at net.minecraft.server.v1_7_R2.PacketPlayInBlockPlace.handle(SourceFile:9) [spigot.jar:git-Spigot-1360] at net.minecraft.server.v1_7_R2.NetworkManager.a(NetworkManager.java:148) [spigot.jar:git-Spigot-1360] at net.minecraft.server.v1_7_R2.ServerConnection.c(ServerConnection.java:77) [spigot.jar:git-Spigot-1360] at net.minecraft.server.v1_7_R2.MinecraftServer.v(MinecraftServer.java:703) [spigot.jar:git-Spigot-1360] at net.minecraft.server.v1_7_R2.DedicatedServer.v(DedicatedServer.java:273) [spigot.jar:git-Spigot-1360] at net.minecraft.server.v1_7_R2.MinecraftServer.u(MinecraftServer.java:566) [spigot.jar:git-Spigot-1360] at net.minecraft.server.v1_7_R2.MinecraftServer.run(MinecraftServer.java:472) [spigot.jar:git-Spigot-1360] at net.minecraft.server.v1_7_R2.ThreadServerApplication.run(SourceFile:618) [spigot.jar:git-Spigot-1360] Caused by: java.lang.NoSuchMethodError: org.bukkit.Bukkit.getPlayer(Ljava/util/UUID;)Lorg/bukkit/entity/Player; at me.artish1.OITC.Arena.Arena.sendAll(Arena.java:75) [?:?] at me.artish1.OITC.Arena.Arena.addPlayer(Arena.java:553) [?:?] at me.artish1.OITC.Listeners.SignListener.onSignInteract(SignListener.java:129) [?:?] at sun.reflect.GeneratedMethodAccessor8.invoke(Unknown Source) [?:?] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) [?:1.7.0_55] at java.lang.reflect.Method.invoke(Method.java:606) [?:1.7.0_55] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:292) [spigot.jar:git-Spigot-1360] ... 16 more
If he tries to join an arena again it tells him that he is already in an arena. He can do /oitc leave and it teleports him back to the main lobby.
V3.2 didnt have that problem in V3 I am using spigot version 1360 (worked with V3)
The best OITC Plugin!
@artish1
Hello, I am loving this plugin so far! its really popular on my server, but I would love 1 Feature in addition to all of the other ones!!! This would be being able to change certain colour's and Text in the config! like on my server I would prefer &a[(Server Name OITC] but ofc when players do /pl you will still get all the credit! and change the colors on the sign and score board.
Many Thx
Ceminto123
@artish1
Thank you so much artish i need to study the code because i want to learn bukkit more
(Sorry for my english i'm a Spanish D: )
@Willoxey
Yes i have just added GitHub, the link is located near the top of the Project Description, just above V3.2 Update notes.
@Enrux
Well played sir. You have just beat bukkit (along with other people)