Multiworld
Craftbukkit 1.9 support!
Multiworld - The official Multiworld Project
The easy to use multiworld plugin, support custom end and nether worlds for each worlds, you can configure what you want, and you get it (limited to what I programmed)
History
I made this plugin because the previous author "Baummann", the original creator of Multiworld, became inactive. Before, it was just a simple plugin with 2 commands: /goto and /newworld. I took control of the project and developed a better version. We are now at version 5.2.8 of Multiworld.
Features
- Custom world generators like a world with deserts
- Allows you to change the gamemode of a player when you enters a world
- Supports relative coordinates with /mw move and /mw goto like the /teleport from vanila minecraft
- Block chat coming from other worlds to create worlds where the users have their own private chat
Commands and Permissions
world commands
Command | Description | Permissions |
---|---|---|
World | ||
/mw create <world name> [generator] [seed] | Adds a new world to the Multiworld Database. Notice: you can also use this command to add existing worlds. Warning: Do not give to players you don't thrust because they can create unlimited worlds! | multiworld.command.create |
/mw load <world name> | Loads a world that has been defined in the Multiworld database | multiworld.command.load |
/mw unload <world name> | Unloads a world that has been defined in the Multiworld database, other plugins cannot see this world anymore | multiworld.command.unload |
/mw delete <wold name> | Removes a world from the MultiWorld database. Warning: This action is destructive to the settings multiworld has defined to the world! | multiworld.command.delete |
/mw list | List the worlds multiworld has generated in your server. | multiworld.command.list |
/mw info | Shows information from a world | multiworld.command.info |
/mw listgens | List the supported world generators to use with /mw create | multiworld.command.listgens |
Rules | ||
/mw listflags | List the possible flags to use with the following commands. | multiworld.command.flags |
/mw setflag <world> <flagname> <value> | Sets a flag/option on a world. | multiworld.command.setflag |
/mw getflag <world> <flagname> | Gets a flag from a world, tip use * to get al the world flags. | multiworld.command.getflag |
Portalling | ||
/mw link <src-world> <dst-world> | Links all nether portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the nether portal handler! | multiworld.command.link.nether |
/mw link-end <src-world> <dst-world> | Links al end portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the end portal handler | multiworld.command.link.end |
Teleportation | ||
/mw goto <world name> | Teleports yourself to a world, this command can also be used as alias /goto <world> | multiworld.command.goto |
/mw move <player> <world> | Moves a player to an world | multiworld.command.move |
Spawning | ||
/mw spawn | Teleports yourself to spawn, to move other people use /mw move. | multiworld.command.spawn |
/mw setspawn | Sets the spawn of a world, you can use this to correct the starting spawn point | multiworld.command.setspawn |
Core and Utility | ||
/mw save | Saves the plugin data | multiworld.command.save |
/mw reload | Reload the plugin data | multiworld.command.reload |
/mw debug | Shows some debugging information, this information is very handy when you create a bug report | multiworld.command.debug |
/mw help | Shows help about the commands used in Multiworld, useful so you don't need to go to this page | multiworld.command.help |
/mw easteregg | Not a real command, but there is a easter egg hidden in multiworld | - |
Other | ||
- | Permission used to allow multiworld to change the gamemode of the affected player when entering a creative world. Its recommend to give everyone this permission. | multiworld.creativemode |
- | Gives access to the basic Multiworld moderator controll, this permission won't allow users to modefy settings of existing world, it only allows them to view the settings / teleport to worlds | multiworld.basic |
- | All the permissions from multiworld, you can also use the star permission to give them all permissions. | Multiworld.admin |
Optional features
Feature Name | Description | Configuration location |
---|---|---|
End portal handler | The end portal handlers allows you to define custom end portals per world | options.useEndPortalHandler |
Nether portal handler | This addon makes it posiable to redirect netherportals to custom nether worlds, this setting is per-world | options.usePortalHandler |
WorldChatSeperator | This allows you to use the RecieveChat and the SendChat flags on a world | options.useWorldChatSeperator |
GamemodeChanger | This allows you to use the flag CreativeWorld to turn on creative mode for a world, to use this you need to give you users the following permissions on all worlds: multiworld.creativemode This module also comes with a other configuration settings, when you turn off usecreativemodeinv, it ONLY handles the gamemode part, it won't change the inventory contents, this can be used if you have a custom plugin for per world inventories. | options.usecreativemode |
EnderBlock | Prevents the use of ender chests in creative mode, this can be used to prevent people from cheating stuff by storing it inside a ender chest in a creative world, and then removing it in a survival world. | options.blockEnderChestInCrea |
WorldSpawnHandler | This allows you to have custom respawn worlds per world group, this can be setup by turning this part on to generate the configuration needed for this. | options.useWorldSpawnHandler |
CraftbukkitHooks | Allows multiworld to hook into craftbukkit to display information that the bukit api won't provide. This feature will try to turn itself off when there are any errors. | options.craftbukkitHooks |
Multiworld and Data Collecting
Multiworld is using a statistcs tracking code so useage statistics wil be logged, for more information what is logged see:
Other recommended plugins for your server
- LocationTeleport - This plugin teleports users when they enter a arena, when you shape the area like a portal, you can have your own portals
- hothgenerator - Generates a awesome snow world (Case sensitive)
/mw create WorldName plugin:HothGenerator
- multiinv - Allows more control between the inventories of worlds than multiworld can provide on its own.
Help! When you go to another world, you have all of the spawn items. How do I fix it?
HELP!! when i tried to connect a portal to another one in a different world it just sends players to a totally different portal but in the right world ??!! is there any way to fix this
V5.2.7 1.8
How do i get access to the extra features?
Just tried to unload some unused worlds from my server with the unload and delete command and neither would do it. It just said " Cannot unload! Are all the players out of this world? " I am the only one on the server and I wasn't in either one of the worlds I was trying to delete.
Any ideas ?
I am considering moving from Multiverse to Multiworld any tips/suggestions? Any reason other plugins would be affected?
Thanks!
[21:12:39] [Server thread/ERROR]: Could not pass event PlayerPortalEvent to MultiWorld v5.2.8 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:310) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at net.minecraft.server.v1_8_R3.PlayerList.changeDimension(PlayerList.java:671) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at net.minecraft.server.v1_8_R3.EntityPlayer.c(EntityPlayer.java:536) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at net.minecraft.server.v1_8_R3.Entity.K(Entity.java:280) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at net.minecraft.server.v1_8_R3.EntityLiving.K(EntityLiving.java:169) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at net.minecraft.server.v1_8_R3.Entity.t_(Entity.java:247) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at net.minecraft.server.v1_8_R3.EntityLiving.t_(EntityLiving.java:1448) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at net.minecraft.server.v1_8_R3.EntityHuman.t_(EntityHuman.java:173) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at net.minecraft.server.v1_8_R3.EntityPlayer.l(EntityPlayer.java:285) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at net.minecraft.server.v1_8_R3.PlayerConnection.a(PlayerConnection.java:382) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at net.minecraft.server.v1_8_R3.PacketPlayInFlying.a(SourceFile:126) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at net.minecraft.server.v1_8_R3.PacketPlayInFlying.a(SourceFile:8) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at net.minecraft.server.v1_8_R3.PlayerConnectionUtils$1.run(SourceFile:13) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_71] at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_71] at net.minecraft.server.v1_8_R3.SystemUtils.a(SourceFile:44) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:715) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:374) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:654) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:557) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at java.lang.Thread.run(Thread.java:745) [?:1.8.0_71] Caused by: java.lang.IllegalArgumentException: Cannot use null location! at com.google.common.base.Preconditions.checkArgument(Preconditions.java:125) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at org.bukkit.event.player.PlayerMoveEvent.validateLocation(PlayerMoveEvent.java:91) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at org.bukkit.event.player.PlayerMoveEvent.setTo(PlayerMoveEvent.java:86) [spigot.jar:git-Spigot-e4d4710-e1ebe52] at multiworld.addons.EndPortalHandler.onPlayerPortal(EndPortalHandler.java:41) [?:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [?:1.8.0_71] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) [?:1.8.0_71] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) [?:1.8.0_71] at java.lang.reflect.Method.invoke(Method.java:497) [?:1.8.0_71] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:306) [spigot.jar:git-Spigot-e4d4710-e1ebe52] ... 23 more
Forge mods not loading Multiverse core 1.6.5 1.7.10
@blazen988
I'm getting the same error.
http://pastebin.com/raw/adSYEXmu
For some reason when I try to link up a private end to each of my worlds it doesnt send you through to the end
thanks for the update :D
@LaughNgamez
if you want a working enderdragon, use a end crystal on bedrock near the place where the end portal is supposed to be
Seems like there's some bugs with how enderdragons spawn in 1.9 since they have no AI when manually spawned. Fairly sure they need to be in the The_End biome which used to be known as SKY. Not sure if this is something to do with multiworld.
Hello there ferrybig, I'm looking to create my own server, just for me and some friends. one world is supposed to have the factions plugin, and the other plotme. Is this possible with your plugin? If so how? Greets, ~Flab
I don't see a link to dev builds or to the project so I can't see if they are working on it or not. I don't mean to pressure the devs, but I do want to know if it is being worked on and if there is a time frame. Be it long or short, I'd just like to know what to plan for.
edit: Due to the lack of acknowledgement and bugfixes, I decided to move on for my 1.9+ worlds.
@switorik
See here for notes on each update. You will see what you are looking for.
http://dev.bukkit.org/bukkit-plugins/multiworld-v-2-0/files/77-v5-2-7/
Can we get some kind of acknowledgment or update on the 1.9 fixes? If this isn't going to be updated, I would like to know sooner than later. One of my worlds uses this and is out of commission because of the superflat bug.
How do i change deafualt gamemodes on a world?
So when players go to my creative world, it changes them to creative, but when they go back to a survival world, they keep creative? Is that a bug?
@switorik
I just filed a formal ticket on this same issue. Big problem. Hopefully the FLATLAND generator will get patched quickly.
I am using the latest update for multiworld and I have run across this error on a flat land generated world. link
At one point, it was consistently crashing the world because a player was stuck in that area.
edit: I tried generating a new flat land world and as soon as I load it I get this error: link