Multiverse-Inventories
Core | Portals | NetherPortals | SignPortals | Inventories(β)
Multiverse Inventories Resources:
Multiverse-Inventories Features
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Hunger, Health, Exp, and Bed Spawns (Bed Spawns only available in CB1.1+)
- Import your data from WorldInventories 1.0.2+ and MultiInv 3.0.0.
- Useful in game commands
Is Multiverse Missing that little something that you need?
Ask us! Or better yet, hop on our discord and tell us that you'd like to fork us and add a feature! You can of course do this without consulting us, but we cannot accept pull requests that will break Multiverse for the rest of our users! Don't go write your own World Management plugin, join the team and submit a pull request
Want your plugin to use the Multiverse API
(currently undocumented, sorry...) Again, hop on IRC and tell us! We love talking to other devs and a bunch of us will be able to help you out!
I just updated to the most current version of Spigot 1.9, and I'm still getting a ton of console errors with MV-Inventories. The errors start off with "java.lang.ArrayIndexOutOfBoundsException: 36". The errors seem to occur only the FIRST time that I change worlds after starting the server. This didn't happen with Spigot 1.8.8.
https://github.com/Multiverse/Multiverse-Inventories/issues/281
I've tried to remove my plugin's folder and it doesn't work...
@WonderDave
No guys the problem I found is that the version of spigot build is outdated. Recompile build tools and try again. I didn't get any errors after that.
Now that I've tested MV-Inventories further with Spigot 1.9, I see that it is generating a variety of console errors and warnings when I change worlds. I will wait patiently for an updated version.
Multiverse-Inventories seems to be working for me with Spigot 1.9. I'm using build #402. The only issue that I'm seeing is that when I stop my server, MV-Inventories reports errors with the "getOnlinePlayers()" method. The Spigot developers said they have removed that method, which would explain the errors. The Spigot site does give a quick procedure to deal with that issue, but I think waiting for the MV-Inventories code to be fixed is the best approach.
As for MV-Core and MV-NetherPortals, which I also use, they appear to be working with 1.9, although I want to test them further.
Has anyone else got this working on 1.9?
@BriceChk
Thanks but it doesn't seem to work for me http://dev.bukkit.org/paste/14258/
Hi ! Check the Multiverse Jenkins ! You can find the lastest build and it seems to work correctly with 1.9 ;)
http://ci.onarandombox.com/view/Multiverse/
@xkitox
Is there any way you could post your file, as it may just be that you have made a typo in the config, or that something has just glitched out.
1.9 Support?
I have version 1.9 CraftBukkit multiverse pity that does not work I atten, of the update during this time I close the door of pvp
So about when MVINV will be compatible with CB1.9 ?
Just a note, this is broken in 1.9 spigot, for all that are curious. Please give the dev time, Spigot just released mere hours ago.
Hey all. I am having issues with the inventories plugin. People are losing their inventory randomly and the console shows an error saying "Invalid JSON detected." Is this an error that others have experienced?
Thanks!
Fixed. Custom properties:textures skulls. (MV Inventories + Others.)
java.lang.NullPointerException: null value in entry: skull-owner=null at com.google.common.collect.CollectPreconditions.checkEntryNotNull(CollectPreconditions.java:33) Error while building configuration map. java.lang.NullPointerException: null value in entry: skull-owner=null (<-MV inventories) at org.bukkit.craftbukkit.v1_8_R1.inventory.CraftMetaItem.serialize(CraftMetaItem.java:773)
I have 1.8 spigot. Using 2.5 MV Inv with 2.4 MV Core.
give %a skull 1 3 {display:{Name:"Sunflower Easter Egg"},SkullOwner:{Id:"73028eb9-2ab9-4bb6-9bfd-a152966b5243",Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMWYxOGI5YTQzNmEyN2Y4MTNjMjg3ZWI2NzM3OWVmOGFkYmZkYzcwYWZhZjMwNGM0M2IxNjZjZTk4NmRkOCJ9fX0="}]}}}
When a player teleports to another world. MV Inventories has a fit. Access a chest with a skull in it. Core Protect 2 has the same kind of fit.
To end the unserialised skull errors check your skulls code.
SkullOwner:{Name:"0",Id:"UUID#
NOT SkullOwner:{Id:"UUID#
Update your skull source code with that and the errors with vanish.
They will show 0's head after placed and picked back up but will not lose the skin or change meta info etc.
Have a good one.
@sHunterrr
in game, type '/mvinv group', then 'edit' then the name of the group (no '/'). Then type 'shares', then '-inventory'. Then type 'ender_chest', then '@' and finally '
'. And now it should have replaced "all" with "ender_chest" in the config
I hope this helps!
Is there anyway to share SPECIFIC ITEMS. (e.g. just wood, or just stone etc.)? Regardless, this is a super plugin and it's helped me a LOT!
How do i share inv of a enderchest only, all world together. Sorry for bad english
I fixed it already :P
I'm using multiverse on my server, and I have a survival world and a plotworld (PlotMe), and I want to make the plotworld freebuild (creative, gm 1). I already fixed the problem with the sharing inventories so they aren't synced, but what I noticed now is that you can simply take an ender-chest from your gm 1 inventory, place it and then put for example tons of diamonds in there, and then afterwards take them into your inventory in the survival world by placing an ender chest in that world too and drag the items from it. I'm running essentials too, and you can also give you stacks of diamonds and then type /sell diamonds (amount), and add thousands of in-game dollars to your balance. I want to know if there's any answer to this, or maybe somebody who can help me solving this. I'm think there might be a way to not sync the balance in the PlotMe world and maybe disable/deny placing an ender-chest.
Thanks in advance! :)