Multiverse-Core
Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
NEW: We are no longer using SNAPSHOT builds. All releases will follow Semantic Versioning and will be published in full on GitHub. Once a particular version has been deemed stable, we will release it here. In the mean time, you are welcome to grab versions as they become available from the GitHub releases page.
These builds have not been approved by the CurseForge staff.
Use them at your own risk.
About Multiverse
Multiverse was created at the dawn of Bukkit multiworld support. It has since then grown into a complete world management solution including special treatment of your nether worlds with Multiverse NetherPortals.
In the second delivery of Multiverse, we've broken it up into several smaller plugins that are each feature packed but not bloated! Multiverse provides the easiest to use world management solution for your Minecraft server, big or small, and with great addons like Portals and NetherPortals, what's not to love!
Multiverse is here and works for the latest server build! Is your server a Multiverse?
Multiverse-Core Features
- Create multiple worlds of different types, seeds and with Custom Generators
- Keep your skylands using a custom generator (MV 2.2+)
- Set the mode per world (creative, survival or adventure)
- Create Multiverse Portals to let users go between other portals, worlds, or locations (Requires MV-Portals installed)
- Restrict users from going to specific worlds by using permissions
- Economy support!
- Show which users are in what worlds with /mv who
- Color your worlds when the appear in chat!
- Custom world aliases. (Leave your folder names alone! use an alias!)
- Restrict animal/monster spawning. Per animal/monster! (Why hello creeper world!)
- World scaling with NetherPortals
- Conserve memory by having some worlds NOT keep their spawn chunks loaded!
- Fantastic in-game help just use /mvh search
- Purge all those unwanted animals/monsters from your world!
- Perform all per-world modifications with in-game commands! (Stop getting those YAML errors!)
- Teleport to any of your worlds with a command or allow others to teleport their self or others (with customizable permissions)
- While teleporting or using portals, you can use any Multiverse Destination
- Wiki documentation!
Optional plugins to add more to Multiverse:
-
Multiverse-Portals features:
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Exempt users from portal fees.
- Launch users through the air when they enter a Multiverse Portal!
- Allow minecarts/boats through Multiverse Portals.
- For more information, visit the wiki for Multiverse-Portals.
-
Multiverse-NetherPortals features:
- Have nether and end worlds per for any of your overworlds!
- Have custom nether and end portals in a world go to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
- For more information, visit the wiki for Multiverse-NetherPortals.
-
Multiverse-Inventories features:
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- For more information, visit the wiki for Multiverse-Inventories.
Is Multiverse missing that little something that you need?
Hop on our Discord and tell us that you'd like to fork us and add a feature! You can of course do this without consulting us, but we cannot accept pull requests that will break Multiverse for the rest of our users! Don't go write your own World Management plugin, join the team and submit a pull request.
Want your plugin to use the Multiverse API?
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:
@noggin291
The map file, by the way, is about 17gb.
Hello there. I can't find any documentation on the clone command, thought it appears to still be there. I'm running 2.5b691.
I'd like to make a copy of a new and really big map without disturbing the rest of the server's functionality. We get 20-50 players on, and I'd rather not interrupt that. Will the clone feature be able to copy the world properly?
The only reason I ask is because I get a prompt asking me to confirm that using the command might break something. What will it break?
@BOSS_AUSTIN
Use /mv remove <name> and then you can delete the world folder.
@adam15641
respawnworld: worldname
It depends on what your respawn plugin manages
Hello, I am having an issue where Multiverse will not allow me to delete worlds. I have tried to delete the worlds using the in game commands and by going into my server files and deleting the generated folders and deleting the worlds from the worlds.yml file but after i do that and reload my server, the files just appear again and it's like I have done nothing at all. Any information on what to do is greatly appreciated.*If any configs or files are needed please let me know.* Thank you
when you die you spawns in the main spawn. But i want to spawn in World i die. How?
I am having an issue with a world having all monsters and animals spawn set to false still spawns mobs. Settings are:
http:pastebin.com/djfneBgj
@uncovery
Please use something like pastebin for your configs
@KaijudoMaster
They need an update? Portals works fine :)
@HeroZeus
You need a different plugin like multi-inv dev.bukkit.org/bukkit-plugins/multiinv/
How do you make it so items cant transfer from world to world
So I noticed Multiverse has been updated to 1.9, but Portals, Nether Portals, Sign Portals haven't been update at all. Is that normal, does Multiverse work with out those plugins now?
I am having an issue with a world having all monsters and animals spawn set to false still spawns mobs. Settings are: spawning:
: MVSpawnSettings
animals:
: MVSpawnSubSettings
spawn: 'false' spawnrate: '-1' exceptions: - MONSTER_EGG monsters:
: MVSpawnSubSettings
spawn: 'false' spawnrate: '-1' exceptions: - MONSTER_EGG
@xkitox
Have you added more worlds? Are you using a shared host? Have you added any plugins that connect to external databases?
@Kinlamaru
The latter is already the case. With regards to permanent world time, make a ticket on our ticket system on github :)
please make it so that we have the option to set a permanent world time in the worlds.yml. also that a nether and end can be naturally generated with an imported world.
Hello, I'm not sure if this is a MVCore issue or not, but for some reason, recently it takes a much longer time to boot up my server and it looks like it's due to the fact that it takes a while "preparing spawn" of each of my worlds (everytime I reboot my server). Is there some particular reason why this may be taking longer than usual? Thanks!
Hello, can I allow build normal nether portals to players in all multiverse worlds?
@TWSSYesterday Thank you for your quick response but I feel that I may have inaccurately described my issue. Even when using Multiverse's default world generator for 1.9 end world I can't seem to get it to generate an end with end cities, but when I remove the plugin Spigot generates a normal end with end cities, chorus plants, ect. Is there a way to force Muliverse to use Spigot's generator instead of its own built in one? If so any help is appreciated greatly!
@tcwolf12
Contact the custom generator developer, I'm not seeing any problems in the world's end I generate
@ToughDialga007
No, your permission plugin handles that :)
Does this let me make different permissions per world?