Multiverse-Core
Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
NEW: We are no longer using SNAPSHOT builds. All releases will follow Semantic Versioning and will be published in full on GitHub. Once a particular version has been deemed stable, we will release it here. In the mean time, you are welcome to grab versions as they become available from the GitHub releases page.
These builds have not been approved by the CurseForge staff.
Use them at your own risk.
About Multiverse
Multiverse was created at the dawn of Bukkit multiworld support. It has since then grown into a complete world management solution including special treatment of your nether worlds with Multiverse NetherPortals.
In the second delivery of Multiverse, we've broken it up into several smaller plugins that are each feature packed but not bloated! Multiverse provides the easiest to use world management solution for your Minecraft server, big or small, and with great addons like Portals and NetherPortals, what's not to love!
Multiverse is here and works for the latest server build! Is your server a Multiverse?
Multiverse-Core Features
- Create multiple worlds of different types, seeds and with Custom Generators
- Keep your skylands using a custom generator (MV 2.2+)
- Set the mode per world (creative, survival or adventure)
- Create Multiverse Portals to let users go between other portals, worlds, or locations (Requires MV-Portals installed)
- Restrict users from going to specific worlds by using permissions
- Economy support!
- Show which users are in what worlds with /mv who
- Color your worlds when the appear in chat!
- Custom world aliases. (Leave your folder names alone! use an alias!)
- Restrict animal/monster spawning. Per animal/monster! (Why hello creeper world!)
- World scaling with NetherPortals
- Conserve memory by having some worlds NOT keep their spawn chunks loaded!
- Fantastic in-game help just use /mvh search
- Purge all those unwanted animals/monsters from your world!
- Perform all per-world modifications with in-game commands! (Stop getting those YAML errors!)
- Teleport to any of your worlds with a command or allow others to teleport their self or others (with customizable permissions)
- While teleporting or using portals, you can use any Multiverse Destination
- Wiki documentation!
Optional plugins to add more to Multiverse:
-
Multiverse-Portals features:
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Exempt users from portal fees.
- Launch users through the air when they enter a Multiverse Portal!
- Allow minecarts/boats through Multiverse Portals.
- For more information, visit the wiki for Multiverse-Portals.
-
Multiverse-NetherPortals features:
- Have nether and end worlds per for any of your overworlds!
- Have custom nether and end portals in a world go to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
- For more information, visit the wiki for Multiverse-NetherPortals.
-
Multiverse-Inventories features:
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- For more information, visit the wiki for Multiverse-Inventories.
Is Multiverse missing that little something that you need?
Hop on our Discord and tell us that you'd like to fork us and add a feature! You can of course do this without consulting us, but we cannot accept pull requests that will break Multiverse for the rest of our users! Don't go write your own World Management plugin, join the team and submit a pull request.
Want your plugin to use the Multiverse API?
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:
@silenceheaven
Thanks! Hopefully they will get the dev site back up soon.
Here is the snapshot from Dec 1st. Link Removed: http://www.mediafire.com/?jmpp2e3cxm1kd37
I cant seem to delete, unload, or remove worlds with the end type environment. I get an error in console asking if it is a default world.
@lucky___13
http://dev.bukkit.org/server-mods/multiinv/ Check out that mod. it will do what you need!
on a side note trying to get the latest dev build and the site is down :/ as many have stated already.
How can I make it so players lose their spawned items when they leave the world?
Like, as we have, one world survival, one world creative, I dont want them to be able to bring back spawned items into the survival world.
Can anybody help? Thanks.
The font you use for your page is way too huge. If I scale it down to a readable size, I can't read the rest of the page anymore.
Besides that, the onarandombox.com domain is reported as non-existent.
yep, Jenkins is on vacation..... stupid butlers and their union required paid leave..... I swear !
Oh my! The link to the dev builds doesn't work!
PANIC!
@fernferret
Thanks, that plugin looks great :)
"Is it just me or does the latest build have an error? Anytime I enter /mv import (world name) normal or NORMAL , to import my existing world into multiverse I get an error saying false world type. I'm sorry if this isnt the place but it seems like a valid question since my server mod spent 1 1/2 hrs trying to import our world... I'm using the latest stable build Thx"
I'm having the exact same issue, every type I enter says it's not a valid type.
Is it just me or does the latest build have an error? Anytime I enter /mv import (world name) normal or NORMAL , to import my existing world into multiverse I get an error saying false world type. I'm sorry if this isnt the place but it seems like a valid question since my server mod spent 1 1/2 hrs trying to import our world... I'm using the latest stable build Thx
@fernferret
Ah cool, thanks. I'll check it out!
@ZzDOMINATIONzZ
As there isn't an RB out for bukkit, there isn't an AB out for MV2. Feel free to find dev builds here: ci.onarandombox.com
@quickclay
Skylands is gone. Notch removed the code.
Check out: http://dev.bukkit.org/server-mods/skylandsplus/
It works great with Bukkit 15xx and MV 2.2
@next263
Use worldguard for that. Works great.
Yeah I am not able to import Skylands worlds either. Just says invalid world type.
So I recently closed down my survival server because of money needs, but I still wanted to have a survival server on my main server which is a freebuild server, but because I got the plugin called "NoLagg" it disables all of the items dropping so I was wondering if this isn't to hard, if you could enable and disable the different plugins for each individual world, that would help me out a lot, I don't know if this is possible already but to disable monsters and enable monsters in different world?
For some reason it's not letting me create a skylands world. I'm typing /mv create Spawn SKYLANDS and it's saying That is not a valid environment. Valid Environments are: NORMAL NETHER SKYLANDS
Anyone know why it's doing this or how to fix it?
@deleted_7536780
k so ive put
- multiverse.access.shitten
- multiverse.access.PVP
- multiverse.access.skylands
- multiverse.access.Nether
- multiverse.access.world
- multiverse.access.SURVIVAL
- multiverse.core.list.worlds
- multiverse.teleport.self.w
they cant tp...
ive put it in each group/world
@Noopstyle
My Players have the following perms and can Move between worlds:
- multiverse.access.Mineville
- multiverse.access.muezli
- multiverse.core.list.worlds
- multiverse.teleport.self.w