Minigames
== NOTICE == 9 Aug 2016 ==
As most of you have already worked out, public support for this project has been non existent. Unfortunately with the workload of trying to manage and run a server network where minigames is only 1 out of what feels like 1000 projects we maintain... It gets hard trying to find time to help everyone.
But fear not this project is indeed not abandoned! We have moved the project to SpigotMC:
https://www.spigotmc.org/resources/minigames.19687/
++Update Note Aug 2017++
Please Note I have provided updated downloads for all versions back to 1.7 .. We are trying to get some idea of what versions people are running still and what we need to focus on...updating will help us target our product improvements.
The files section contains various version downloads OR you can dowload them : - here
Minigames is a plugin in which users can create and play several types of Minigames on a server, without the risk of losing items or XP when they die. Players can also use checkpoints so when they die, they are reverted back to that position.
The Possible Minigame types are:
- Single Player - for jump puzzles, mazes etc.
- Last Man Standing - A multiplayer Free for All (FFA) PvP Minigame
- Race - A Multiplayer race Minigame
- Team Deathmatch - A deathmatch round against 2 teams, first to a defined score wins!
- Deathmatch - A free for all deathmatch round against any predefined amount of players, first to a defined score wins!
- Spleef - Its possible to create custom Spleef arenas, as well as your standard spleef arena.
- Treasure Hunt - A global treasure finding Minigame that is always running
- CTF - An expansion to the Team Deathmatch Minigame.
- Infection - An expansion to the Team Deathmatch Minigame where the infected players must kill all survivors.
Features:
- Prizes for completing a Minigame
- Economy support (Requires Vault)
- All command configuration for creating Minigames
- Completely customisable, lots of settings to create your own styled Minigame.
- Ability to create multiple loadouts
- Inventory saving
- XP saving
- Minigame regeneration (slightly limited)
- Timers
- An automated update checker for OP's (Can be turned off in the main config by setting updateChecker to false)
- SQL completion data storage for websites or more informative data (Requires SQLibrary)
- And lots more!
Click here for videos of this plugin in action.
Purpose:
Minigames was created for players to play games within a server and win prizes for completion, also to let players play PvP games without the risk of losing their hard earned items and XP. Minigames also reward players for completing each Minigame, or with PvP Minigames, the player can be rewarded with 'bets' that players make before they start the Minigame. These bets can be in Economy money or preset items.
These Minigames can be created in any style the player wishes, for example, parkour jump puzzles, mazes and treasure hunts. As well as PvP games like CTF, races and more. You are given a lot of options to add to each Minigame individually, so they are all completely customisable.
→ Minigames Wiki
Newly Updated! A work in progress wiki, this will hopefully explain all the details of Minigames.
→ Permissions
A list of permissions for the plugin.
→ Command List
A full command list for the plugin.
→ Minigame Signs
All Minigame signs that can be used
→ Donate
Donate to the Minigames project to show your support! Every little bit helps!
→ FAQ
Frequently Asked Questions.
→ Please report any major bugs, issues or suggestions here
DO NOT post them in the comments as I will lose track of them there.
→ Development Builds
Development builds for public access. Keep up to date with the newest builds of Minigames.
NOTICE: Development versions are not approved by the BukkitDev team and may break or cause issues with your Minigames. Use at your own risk!
Metrics
This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
- And the amount of players playing games. Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Minigame Mashup:
We Be Pirates (Teaser)
Basic Region & Nodes Tutorial
@oliven141
Try messing with some of the nodes as I mentioned in a recent reply. See if they can spawn zombies by command when you are within a certain radius of some perimeter marked by the select tool option.
@Hk12
You need to edit the loadouts in the GUI of the minigame. I know there might be a command for it as well but, off the top of my head, I cannot remember what it may be. You need to make sure you have the correct permissions to do these changes and make sure to save the loadout when you are done as well as save the minigame too (/mg save <minigamename>)
@candyl0ver45
Don't change things in the minigame config, it will not save and there is no reload command for it to take changes. You have to change settings in game by command or the GUI.
@veteranmina
Don't quote me on this and bare with me, maybe if you setup a node to, on death, produce a command such as /back. Those nodes can be really powerful and can drastically change how a game works if you do it correctly. Take a few nodes out for a try. Good luck!
Is there a way to make it where when they finish a game, they go back to where they originally were, rather than where the quit/end location is?
derp
nvrmind
Hey I have a problem where when I try to change the rewards there are only diamonds, I have tried to change it in the config but when I try to edit the reward and save it and I look at it again then it says diamond again.
Hey I have a problem where when I try to change the rewards there are only diamonds, I have tried to change it in the config but when I try to edit the reward and save it and I look at it again then it says diamond again.
The loadout does not work in my serveur i can't add my inventories to set a loadout and all the tutorial is old im in the latest version of the plugin 1.7.10 for 1.8 so i realy need help thx [sorry for my bad english]
Is it possible to make Zombie Escape using this (The SG:GO mod)
@ImHowdy
Set the type to multilayer and then on the next page of the minigame GUI there is a teams option. Add the teams you want into the game.
I can't set the Type to teams, I can only set it to "Singleplayer, Multiplayer, Global" which doesn't allow me to create teams. Can anyone help? I haven't done anything with the configs.
I've seen a guide about how to setup hungergames with this plugin. Anyone that can link it to me? I cant find it for the life of me..
@Ironic8b49
Oh odd. Maybe it's in player settings in the minigame GUI. You should be able to disable death messages there. As for spectator spawnpoint, this will help when players die after a game. With me, when losers would respawn, they would respawn at server spawn and not at the end game spawn. When setting the spectator spawnpoint it seemed to fix it. That should be seen in the minigame tool GUI
@Cmoor
I can't find any command for the Spectator spawn point, I also could find anything about disabling the death message, but that's not that important. I had the players lives set to one. If I understand correct setting this spectator spawn point will stop the re-spawn message players get on screen when they die.
@Ironic8b49
Make sure to set a spectator spawn point. That will fix death spawns. And I believe there is an option in the config to disable death messages. Also make sure you only have it to where players only have one life.
@Cmoor
I didn't use the minigame tool yet and tried to run the game in spectator and that was weird. I then changed to creative and then back to survival and now it allows me to break blocks. Just the death part don't seem right. I get Tried to swim in lava message, is there a way to not see that and also no need to re-spawn when you lose.
@FrostyzDrink
On the minigame GUI, at the very bottom there is an option to go to the next page. Click that. There is also a team section. Click that. In there you have to add the specific team colors you are using for your minigame. This is new to 1.7.0. It might also fix the CTF issue your having. If you have the area region ed with worldguard, make sure they are able to interact. /rg flag (regioname) interact allow.
@Ironic8b49
Yes. You can also use the minigame tool.