MachinaPlanter
MachinaPlanter
MachinaPlanter is a machina that can make dirt and grass into farmland and plant seeds in rows. It can also harvest fully grown crops.
Features:
- Tills dirt and grass into farmland
- Can plant seeds.
- Can use bonemeal on planted seeds.
- Can plant nether warts in soul sand.
- Can harvest wheat, pumpkins, melons and nether warts (configurable)
- Uses a hoe for durability.
How to make a planter
Materials:
- 1 Gold Block
- 1 Brick Block
- 1 Lever
- 1 Chest
- 1 Furnace
- 1 Iron Bars
- Fences
- Wood Blocks
The planter has two rails that cover a rectangle.
Note: The water is not required but keeps the farmland from decaying.
Lower Rail
The chest determines the direction of the lower rail. It determines which rows will be planted. A block in the rail means seeds will be planted in that row. A fence means that the row will only be tilled to farmland.
Upper Rail
The furnace determines the direction of the upper rail. It will move along the lower rail and contains the head of the machine that will till grass and dirt, plant seeds and harvest crops.
Required items
The planter needs seeds to plant and a hoe in the furnace or in the chest. The hoe's durability will be used for tilling soil, planting seeds and harvesting. If a hoe breaks, and there is another in the chest, it will continue with the next. If there is bonemeal in the chest, it will be used to instantly grow the planted seed to its final stage.
Permissions
permissions: machinaplanter.*: children: machinaplanter.all: true machinaplanter.all: description: Gives full access to using a planter. children: machinaplanter.activate: true machinaplanter.harvest: true machinaplanter.activate: description: Allows activating a planter. default: op machinaplanter.harvest: description: Allows the planter to harvest crops in addition to tilling soil and planting seeds. default: op
Configuration
If you've run the plugin at least once, see the config.yml file in the plugin's subdirectory.
Thx man :)
been f5ing this everyday :)
@plumblum
Haha, glad you like it :)
This update is awesome! No more complicated redstone auto-farming for me lol
I understand tree farms would be complicated, but in the near future could reed farming be implemented? Btw awesome plugin all in all.
@kaovalin
Might do! :)
I've been running this on a test server and I notice the planter only seems to use the hoe tool when its tilling soil and not planting (which is fine by me). However from a balancing standpoint I'd like to see it use fuel in the furnace just like the drill does. Of course I tried just adding "use-energy:true" to the config of the planter just in case it was a secret, but as you probably already know that didn't work :)
Awesome! Might I suggest a block that could be used in place of fence or wood that causes nothing to be done to a row, so as not to waste hoe durability when melon and pumpkin farming? And It might be wise to have the option of extra chests to place the products in. (or just some of the products, in the case of wheat)
@Toa_of_Cubes
Just to clear this up: durability is only used in the following cases:
That said, I do plan to include a skip row block to allow the planter to save time. :)
@kaovalin
I probably should add fuel usage as an option at some point for consistency with the other machina. Conversely, I might add optional tool durability usage to the drill and builder as well. :)
Hey mate, i'm not sure if this is inteded. but when mine harvests melons, it doesn't give the chest 4-8 melon slices, it gives 4-8 melons, so one melon harvested = 4-8 melons. :O
@Ordush
Yea lol i just noticed that to
@Ordush
Thanks for the report, that was not intended, it just asks Bukkit what the drop would be for breaking a melon. Looks like that's a bug... Might just hardcode the drop then.
@Lyneira
I was wondering if you could add the ability to put silk touch picks and fortune picks in the furnaces of the drill. Their function is obvious I'm sure.
Unfortunately I can't get this thing to work, sad because this mod have potential
Edit: For some wierd reason it works now, didn't do anything, tried some of the other things in this Machina mod series, and went back and turned it on in anger, and it started working. And it is looking good so far
A good idea would be to make this mod also use bone meal on plants that isn't fully grown yet
@soerenk
I like it, it'll be in the next version :)
These "Machinas" are too cheap for my liking. I would like to make any wood blocks in its construction be Iron, Gold become Diamond. Is there any way i Can do this?
Thanks in advance
-Leithal
@leithal7
I haven't gotten around to it yet for the planter, but I might make the construction materials configurable as with the factory machines.
I have two questions: 1. How to make the planter to return to it's start point? 2. How to make the planter to plant nether warts? Cause all it's doing is harvesting, but not planting.
@Leithfish
1: The planter should automatically return to its start point after it finishes a run as long as it doesn't encounter any obstacles on the way back.
2: Are you using whole wood blocks for the rows where you want nether warts to be planted? When using a fence the planter will only harvest and till soil.
The problem with returning solved, just made more space and it's working, thanks for advice.
But still not planting, and don't know what's wrong. Tried couple of settings, this is how it looks now:
http://imageshack.us/photo/my-images/405/java2012060418064607.png/
http://imageshack.us/photo/my-images/521/java2012060418055546.png/