LimitedWorldEdit
This is a very simple Plugin that allows users (maybe your donators) that have creative to use Worldedit in WorldGaurd regions where they are owners to.
How it works
(I will assume you understand how to use WorldEdit)
WorldEdit block updates are only applied to WorldGaurd regions that the player is owner to.
For Moderators: please make sure you understand WorldGaurd and how to define a region and set the player to owner of this region.
The players will still have to have all the required permissions to use worldedit.
This plugin now supports all worldedit commands
Permissions
LimitedWorldEdit.bypass | allows user to use worldedit anywhere. (pretty straight forward I hope) |
Development Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Development builds can be found here
Support and like my work? Donate to keep development going.
I have spent many hours creating and perfecting this plugin for public use, and I expect many more hours still to come through updating and adding features requested by the community. You can even spare a buck or two, after all, every little bit helps! If you are unable to donate, it would still be awesome if you could let me know how the plugin is working for you and leave a thanks in the comments section.
Inbuilt Updater
This plugin utilizes an external version checking system, which means that the plugin makes a connection to curseforge.com and the following may occur:
- The plugins version checked
- Downloading of the plugin files
The update can only occur if AutoUpdate is set true in the config.yml
MCStats.
This plugin utilizes Hidendra's metrics system in order to keep track of the plugin's popularity, as well as other metadata. The following information is collected and sent to mcstats.org:
- Unique identifier
- Java version
- Offline/online mode
- LimitedWorldEdit version
- Server version (i.e. Bukkit 1.6.4, Spigot 1.7.2)
- OS name, version and architecture
- Amount of CPU cores
- Amount of players online
- Metrics version
To disable it please go to plugins\PluginMetrics\config.yml
@MasterGabeMOD
Thanks MasterGabeMOD i'll update it now
Plugin does not support WorldGuard 6.0 BETA.
http://dev.bukkit.org/bukkit-plugins/worldguard/files/42-world-guard-6-0-beta-2/
Please fix :)
@james137137
Yes that is exactly what I'm talking about.
@Hockeymikey
doesn't this plugin already do this? This plugin limits players to world edit and regions they are member to. are you talking about having them members to some regions but not able to worldedit? like from WG flag?
Any progress of limiting players to world editing in only certain regions?
@broluigi
yeah I could. It won't be a 1 min job tho. what plugin/mod are you referring to? can you post a link of the website (official website preferred if a mod)
can you make this work with towny
@Hockeymikey
It depends what Permission Manager plugin you are using. But if you are right Hockeymikey i'm sure it will help.
Youramoron, If this is incorrect or you would still like me to add this feature; please let me know.
@Youramoron
You can already do this. Just remove the worldedit permissions for that world. This doesn't have to be a feature as you can already do it.
@james137137
Done.
BTW i updated my main page to include the donation stuff.
@BobbyCole235678986532465
factions... hmmmmm I sort of know how to do it I just havn't done it yet.
Tell you what. i'll do the "No world edit in regions" first. then see where I go from there. I don't want to put Youramoron suggests off either :D
@james137137
i just want players to not be able to world edit in world guarded areas (as it already does), yet have them be able to world edit everywhere els in the wild. A vast majority of players dont know how to use world guard, but do know how to use world edit. the inventory idea was already implemented in the new world edit config. With these settings ill be able to give everyone world edit without worry of server spawn getting greifed.
I was thinking maybe add a permission node somewhat like: LimitedWorldEdit.unguarded -allows user to use worldedit anywhere that isnt guarded. OR i was thinking maybe you could have it so they can only world edit in their own faction land. (If you think your up to the challenge.)
BTW you should add a donate button on this page, you got good "customer" service!
@Youramoron
many thanks Youramoron. I am always needing suggestions. This plugin still needs work on, I've put this plugin off for updating until my break (which is now :D ). I think I will take all your suggestions and try and program them all.
The second part is quite simple believe it or not.
The pemission node would be something like LimitedWorldEdit.use.<WorldName> & LimitedWorldEdit.bypass.<WorldName>
@BobbyCole235678986532465
so what would you want my plugin to check for?
@james137137
you said: at the moment it checks if pos1 and pos2 is in the same region. can you make this configurable so it DOESNT check? cause i have it set to use items in inventory so people cant just make huge greifs.
@YoshiGenius
ok I don't quite understand.....
at the moment it checks if pos1 and pos2 is in the same region. its that simple. so it only supports cubiod and its assuming the region is cubiod too....
@james137137
If I have a grid area like this:
P2 P5 P6 P1
P1 P2 P3 P4
does it stop the worldedit (assuming P1 is doing the worldediting)?
@orgin_org
yes it does
Does it also check of the region at the start point and end point is the same region? To prevent users from doing cross region edits which could be catastrophic.
Maybe limit players to only certain regions by name too.
Can i make a review for this ?