Limited Creative
Limited Creative
prevents any way of creative player to pass items to survival-mode, without need of a separate creative-world.
Overview
Scenario: You're starting your first survival server, just finished the spawn, the first players join and one asks: "hey sup, g1v3 me cr3at1v3. i made u teh imba *whatever*-building"
. Well, if you really decide to say okay to that, 5 minutes later, that players has stacks of diamondblocks, -armor and -tools in there bags. Next step? Reset your world and completely start over, which is never fun!
But Limited Creative is here to save you.
So how does Limited Creative prevents players from abusing creative-mode within your world:
- Switching back to survival? previous survival-inventory restored
- Trying to put items in a chest? denied
- Trying to drop something on the ground or hopper? denied
- Trying to put items into storage-carts or sell to villagers or similar? denied
- Using commands not intended for creative players? denied
- Using economy to sell for plugins? denied
- Wants to go anywhere in creative mode? denied
- Trying to place expensive blocks somewhere? allowed, for sure, that's what creative is for, but the block won't drop anything if destroyed in survival!
The restrictions aren't only for restricted players. I also like to have some of them as the owner. For example separated inventories: No need to rearrange your quick-bar after switching back to survival mode. No more bother because you thrown away a stack of grilled steaks for a single wool-block on switching back ;)
Or building a minecart track as op. While breaking blocks often carts, rails torches, redstone and much more fall to ground... no longer! LC prevents all that drops, or just removes them when you walk over.
Features
- Inventories-Module
- Display configured armor on creative players for visual distinction
- Remember creative inventory or not
- Separate adventure from survival or not
- Limit-Module
- prevent dropping of items in creative mode (even on death)
- prevent access to all types of chests in creative mode
- prevent usage of interactive signs (to stop economy in creative)
- prevent dealing or retrieving damage to/from other players (that means: no PvP between creative and survival player)
- blacklisting the use/create of items/blocks as well as breaking blocks
- blacklisting the interaction with selected entities
- optional prevent pick up of items in creative mode or remove items on pick up
- WorldGuard Region-Module
- that means: enable automatic creative-mode for selected players in regions you want
- blocks in creative regions never drop anything (independent who placed it or which game mode the destroyer is in)
- prevents pistons from getting blocks out of creative areas
- optional: let player switch game mode in creative-area (/lc creative/survival) without permission
- Command Blocker-Module
- While in creative mode, certain commands can blocked for users via configuration
- Either blocks simple strings or complex regular expressions
- Bypass certain parameter commands via permission
- GameMode-Permissions-Module
- Adds players to a configured permission-group as long as they are in creative
- This allows you to negate all permissions that creative players shouldn't use, like economic features
- Requires Vault and a Permission-Plugin supported by Vault
- BlockState-Module Disabled by default in config.yml
- Remembers if blocks are set by creative players
- Prevents the drop of blocks created by creative players, even if it is not in a region
- Works with pistons, tnt, item frames, falling sand/gravel and attached items like redstone/torches
- Supports MySQL and SQLite (definition form bukkit.yml)
- A tool (wood pickaxe by default; right-click) tells an op who created the block in which gamemode.
- A command (/lc bs) to modify the saved state in the database, via WorldEdit-Selections
All features are optional and can be independent disabled in config.
Utilizing the only for LC developed library plib, LC provides easy usability for admins:
- Self explaining config.yml, with every setting documented
- Full configurable from commandline/ingame commands
- Detailed command explanation for every (sub-)command (
/lc help
) - On the fly module enable- and disabling via configuration-commands
Documentation
While most of the plugin (config and commands) are self explaining, you can click on the features above for further description (incomplete). Also following some more references:
Commands
Configuration
Permissions
FAQ (Frequently Asked Questions)
Miscellaneous
Translation / Supporting the Plugin
Please help translating the plugin, by clicking on your Language at the Translation-Page. You can then enter the localized strings for you language. It should be easy to you to add some strings of your mother language. Improvements to English language is also welcome.
Also I would like to add some new Screenshots, maybe a Video. So feel free to send me what you imagine represents this Plugin.
Collecting Statistics
This plugin collects some basic statistics about the amount of servers using this plugin, as well as MCStats.
What is send: Server-Name, -Address and -Version, List of installed Plugins, LimitedCreative-Version, Count of players online. These Information aren't published and can only be seen by me, the Author (Possible).
The MCStats are complete anonymous and can be seen by everyone here.
You can disable all collection with /lc config metrics false
and /lc config save
Before doing that I please you to read further about the Metrics.
Known Problems/Bypasses/Incompatibilities
Attention: WorldGuard has its own "game-mode" flag. That flag doesn't relate to LC in any way! Be sure to use "//
region flag <id> gamemode creative
" instead of /region ...; Otherwise the LC restrictions won't affect that region.
Currently no ways to bypass restrictions as a creative player are known
as of Nov 2, 2013 (some reports are currently under evaluation)
Links/Contact/Donation
- PayPal-Donation
- Free-of-cost-Donation: Register on Dropbox and unlock me additional storage
- IRC-Chat: #[email protected]
- E-Mail / Jabber: [email protected]
- Skype: [email protected] / jascha.starke
- Suggestions/Bugs - How to Use debug for additional information
- Source on GitHub
- Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
http://ci.ja-s.de:8080/
Special thanks to all Donators:
90$ zeshan321
50$ http://www.cosmicmc.com/ (MinecraftAllen)
25$ Suzy
5$ Punkred
<sub>Timerange: Jan. 2012 till Dec. 2013</sub>
How to handle errors/problems
I will no longer bearing huge error msgs in the comments. Make a ticket for that if you want me to react on that. If there is an error message in the comments i may delete the comment without annotation.
Great plugin! Just what I was looking for. I've got only one question: I've made a region with worldguard and it works fine. I made myself member of that region and set the flag creative allowed. I went in as a survival player and I became automatically creative. But when I go out of the region, and I see the farwell text, I do not become survival automatically. Did I do something wrong, or is it a bug?
@sheepwool7 Thank you :)
Awesome plugin! Thanks!!!!!!!
Thanks for the heads up Possible. You probably just saved me a ton of heartache man.
D.
ATTENTION: DO NOT UPDATE TO CRAFTBUKKIT 1.1-R4
Due to a Bug (re)introduced on 02. Feb, loading inventories fails with 1.1-R4. I'll release a workaround version tomorrow, which will allow you to upgrade. I'm really sad, that they release the version 1 hour after i suggested a bugfix to that problem on bukkit source :(.
Edit: It's not tomorow, but the workaround version is here (as approved by bukkit). Also put it on dropbox for faster download (link on bottom of page, just there up a few lines).
@Possible
Ok thanks for that :D
Hy Possible,
Thanks for the wildcard availability in the blacklist. Is nice!
D.
Just wanted to say, this is a very impressive plugin. It is so very well thought out in how you've dealt with possible exploits.
@Possible
Shame, oh well I will have to continue my search. Thank you for the speedy response. :)
@hqt99 Once again: NO NO NO! http://dev.bukkit.org/server-mods/limited-creative/#w-whats-not-upcoming This is Plugin is not intended to replace some existing plugins. Its just for the normal needs. The intended way of usage is: Don't give (global) creative to players that are cheating you. Limit there "creativity" to a region. You keep the control, the user stays survival, but can build one creative building where you allowed it to him.
I know some people looking into that feature. But it means enormous effort with no benefit to me (i don't need it). So bad luck for you.
@ZeeTillz Yeah, looking into it. The error should disappear if you "create" the region first by adding some default flag to it (like /region flag
__
global__
buyable no). But the LimitedCreative-Flags may not work on global region ;)would it be possible to add the _global_ region to //region? because currently it says it doesn't exist
I am very interested in this plugin since http://dev.bukkit.org/server-mods/burning-creative-suite/ is not working anymore and I do not know when/if he is going to update. Does this plugin make it so if a creative mode player places a block and a survival mode player breaks it nothing will drop? I read that it will do this in certain regions however I need to server wide so my builders can not give things to normal players or them selves.
okay
@FurmigaHumana No.
put some option to force survival or creative mode in some world, or something to prevent for placing blocks in some world.
@Possible
Thank you! :)
Compatible to AuthMe? I tried with xAuth, players can get items from creative region by logout, login and walk out of region...
@Possible
Still when I type that, i get a list of random commands, and when i type the //region command it says unknown command
@hwei New version v0.9.1 (when approved by bukkit) has fixed the pistons moving multiple blocks and a new region-flag (spawndrops) to deny item spawning by any source
@Lezyamin
//region flag st creative allow
/limitedcreative region flag st creative allow
@Possible
It just now comes up with like a list of all the commands when i do /limitedcreative flag st(the name od the region from worldguard) creative allow