# Current version of the config file.# Used by the auto config updater.Version:x.x.xCommand:Ignore:# Sets a delay for /lab ignore to be effective.Delay:120Spawn:# Sets a maximum amount of bosses per /lab spawn usage.Max:50# Formatting code can be used in the messages (color and style).# {PLAYER} and {BOSS} will be replaced by their respective names.Message:# Message sent when a player finds a boss.PlayerFoundBoss:ToPlayer:"&cYou'reattacking{BOSS}!"ToOthers:"&f{PLAYER}&cisattacking{BOSS}!"# Message sent when a boss finds a player.BossFoundPlayer:ToPlayer:"&cYou'rebeingattackedby{BOSS}!"ToOthers:"&f{PLAYER}isbeingattackedby{BOSS}!"# Message sent to a player after a certain amount of time when a boss is nearby.Proximity:"&4Youfeelanevilpresence..."# Message sent when a player logs inMotd:"&6[Likeaboss]&eRunningversion&f{VERSION}"Task:# Actualization in seconds of the visual effect around boss, can be set to 0 to be disabled.DrawBossEffect:1.0# Used for the proximity message and some abilities in the future.CheckEntityProximity:0.5# Avoids memory leaks by removing bosses who no longer have a valid entity tied to them.CheckEntityExistence:5.0# Interval in seconds at which an attempt to load player's data is made.LoadPlayerData:2.5# Interval in seconds at which an attempt to save player's data is made.SavePlayerData:600.0Boss:# True to activate the anti-grinding option.# Players that trigger it will not receive extra drop / experience.PreventGrinding:true# True to replace original drops, false otherwise.OverwriteDrops:false# True to replace original equipments, false otherwise.OverwriteEquipment:false# True to allow certain spawning mechanisms.# http://jd.bukkit.org/rb/apidocs/org/bukkit/event/entity/CreatureSpawnEvent.SpawnReason.htmlSpawnReason:BREEDING:trueBUILD_IRONGOLEM:falseBUILD_SNOWMAN:falseBUILD_WITHER:falseCHUNK_GEN:trueCUSTOM:falseDEFAULT:trueEGG:trueJOCKEY:trueLIGHTNING:trueNATURAL:trueSLIME_SPLIT:falseSPAWNER:trueSPAWNER_EGG:trueVILLAGE_DEFENSE:trueVILLAGE_INVASION:true