# Name and identifier of the boss, any name can be used.Blaze:# Entity type, obviously a required field.# http://jd.bukkit.org/apidocs/org/bukkit/entity/EntityType.htmlEntityType:Blaze# Probability for the entity type to become a boss.# The second value is used for mob spawners.Spawn:3.0 0.25# Health, damage multiplier, experience worth.Stats:125 2.0 50# Equipments of the boss, the names must match the ones in equipments.yml.# The value after the colon is optional and represents the assignation chanceEquipment:-Something:100# Abilities of the boss, the names must match the ones in abilities.yml.# The value after the colon is optional and represents the assignation chanceAbility:-Something:100# Different immunities for bosses, they're all optional.# Possible immunities: http://jd.bukkit.org/rb/apidocs/org/bukkit/event/entity/EntityDamageEvent.DamageCause.htmlImmunity:Fire:trueLava:trueFire_tick:trueFall:trueContact:trueDrowning:trueSuffocation:true# Drop tableLoot:# The roll name doesn't matter. You can add multiple roll.# Only one item per roll may drop.# The sum of the probability inside a roll shouldn't exceed 100.FirstRoll:# The item name doesn't matter. You can add multiple item.# Values are Material ID:Data, probability, minimal amount, maximal amount# Data is optional.FirstItem:370:0 20.0 1 1CaveSpider:EntityType:CaveSpiderSpawn:3.0 0.25Stats:100 2.5 50Equipment:Ability:Immunity:Loot:FirstRoll:FirstItem:376:0 20.0 1 2Creeper:EntityType:CreeperSpawn:3.0 0.25Stats:80 2.0 50Equipment:Ability:Immunity:Loot:FirstRoll:FirstItem:46:0 20.0 1 2Enderman:EntityType:EndermanSpawn:3.0 0.25Stats:150 2.0 50Equipment:Ability:Immunity:Loot:FirstRoll:FirstItem:121:0 20.0 1 2Ghast:EntityType:GhastSpawn:3.0 0.25Stats:80 2.0 50Equipment:Ability:Immunity:Loot:FirstRoll:FirstItem:348:0 20.0 4 8LavaSlime:EntityType:LavaSlimeSpawn:3.0 0.25Stats:150 2.0 50Equipment:Ability:Immunity:Loot:FirstRoll:FirstItem:341:0 20.0 1 3PigZombie:EntityType:PigZombieSpawn:3.0 0.25Stats:125 2.0 50Equipment:-GoldenSword-IronHelmet:7.5-IronChestplate:7.5-IronLeggings:7.5-IronBoots:7.5Ability:Immunity:Loot:FirstRoll:FirstItem:266:0 20.0 1 1Silverfish:EntityType:SilverFishSpawn:3.0 0.25Stats:75 3.0 50Equipment:Ability:Immunity:Loot:FirstRoll:FirstItem:350:0 20.0 1 2Skeleton:EntityType:SkeletonSpawn:3.0 0.25Stats:125 2.0 50Equipment:-Bow-IronHelmet:7.5-IronChestplate:7.5-IronLeggings:7.5-IronBoots:7.5Ability:Immunity:Loot:FirstRoll:FirstItem:261:0 3.5 1 1SecondItem:262:0 20.0 2 4Slime:EntityType:SlimeSpawn:3.0 0.25Stats:150 2.0 50Equipment:Ability:Immunity:Loot:FirstRoll:FirstItem:378:0 20.0 1 3Spider:EntityType:SpiderSpawn:3.0 0.25Stats:100 2.5 50Equipment:Ability:Immunity:Loot:FirstRoll:FirstItem:35:0 20.0 1 2Witch:EntityType:WitchSpawn:3.0 0.25Stats:125 2.0 50Equipment:Ability:Immunity:Loot:FirstRoll:FirstItem:384:0 20.0 1 3Zombie:EntityType:ZombieSpawn:3.0 0.25Stats:125 2.0 50Equipment:-IronSword:5.0-IronHelmet:7.5-IronChestplate:7.5-IronLeggings:7.5-IronBoots:7.5Ability:Immunity:Loot:FirstRoll:FirstItem:288:0 20.0 1 3