######################################################################## Default configuration file for KrimBuy Version 3.0 ## ## All boolean properties represented as integers have been left there ## for reasons of backward-compatibility. The same applies to String- ## lists. ## For Booleans: 0 = false, 1 = true ## For String-Lists: CommaSeparated String, e.g. 'a,b,c' ########################################################################System:Database:# This is the only supported type at the momentType:mySQLSettings:# The database nameName:minecraft_cvr# The database table prefix. All tables will have the format thisproperty_tablenameTable:cvrMySQL:# The hostname. Use localhost for localhostHostname:localhost# The portPort:'3306'# The username, leave this blank if you have enabled no-pw authentication for some reason.Username:minecraft_cvr# The username, leave this blank if you have enabled no-pw authentication for some reason.Password:'your_password'# Display a message if interaction is prohibited? 0 = false, 1 = true. Not boolean for reasons of downward compatibilityinteractMessage:1# The ID of the interact-block (usually bedrock). It is not recommended to set this to an often used block, since the# plugin has to do a lot more checks for things involving an interact-block than a normal block.interactBlock:7# A comma-separated list of the worlds this plugin is enabled in.worlds:'cvr'# Ignore for nowchunkWorlds:not implemented yet# Should we decorate the interact-block of a lot with information about the lot?useSigns:1# Should we destroy the aforementioned sign when the lot is destroyed?breakSigns:0# The language to uselang:en# Should sponges be created above free lots (if there is the space)? This will enable players to find unoccupied lots with more ease.# The sponge is protected against griefing and will be destroyed if the lot changes ownership.sponge:1# Should we also check for piston events?hookPistonEvent:1# Are pictures TNT-Proof?protectPicturesFromTNT:1# The world limits# # If the world limit does not exist or is 0 blocks big, it will not affect anything.# If a player is outside of the world-limit, interaction/building will be denied to him.# If a player is outside of the world-limit but has the permOut, he will be able to build/interact.# If a player is inside the world-limit, the normal build/interact-evaluation will kick in.worldLimit:# The name of the worlddefault:protect:# The minimal pointfrom:x:0y:0z:0# The maximal pointto:x:0y:0z:0permOut:''blockpvp:false
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