Game Modes/Team Killer
Overview
At the outset, players are split into teams, and each team is spawned a short distance from the others. Players names are colored in the scoreboard, and they also spawn with some team-colored armor.
The game is won when players from only one team remain alive, or when one team manages to bring a blaze rod or a ghast tear from the nether back to the top of a plinth near the spawn.
Options
Friendly Fire
Enabled by default
When enabled, you can directly harm teammates. When disabled, you cannot directly harm teammates.
Compasses Point at Enemies
Enabled by default
When enabled, compasses will point towards the nearest player from another team. When disabled, they will point at the spawn point instead.
Number of Teams
The "Two Teams", "Three Teams" ... "Eight Teams" buttons are used to select the number of teams in the game. Only one of these options can be enabled at a time, and players will be split into the selected number of teams at the start of the game.
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