EnhancedPistons
Version: 1.5
About
This Mod Add Additional Functionality To Pistons.
Pistons Can Move Additional Blocks As Well As Stop
Block Movement, Crush Blocks, And Push/Pull Blocks From Chests.
There Is A Config File That Will Generate After First Use.
The Config File Contains Which Blocks Are Allowed Or Not To Move.
If You Find A Bug Let Me Know And I Will Fix ASAP.
Functions
StrongPistons: Pistons Move Blocks That Would Normally Break Or Not Move Normally.
WeakPistons: Pistons Cant Move Blocks That Are Normally Movable By Pistons.
CrusherPistons: Two Pistons When Used Together Can Crush Blocks.
ChestPushPistons: Sticky Pistons Can Pull Blocks From Chests.
ChestPullPistons: Pistons Can Push Blocks Into Chests.
I Am Looking Into Proper Smooth Movement.
Config File
See This Page
Tested Blocks
To See Proper Block Names And Block Bugs See This Page
Things To Come
Currently Working On VeryStickyPistons.
I'm Looking Into A Way To Make The Movement Look Smoother.
And Farther Extending Pistons. Like MorePistons.
In-Game Commands And Permissions To Those Commands.
Possible LWC Compatibility.
Examples
For Example Uses See Examples
another bug with obsidian/bedrock, i cant explain it so heres a video: http://www.youtube.com/watch?v=PxuywLP9uiU
the design shown in that video wont work on the bottom blocks when you use obsidian/bedrock
edit: also at the back upside-down pistons, if the block is bedrock/obsidian it wont work when closing
Can I make YouTube videos demonstrating this plugin?
This Week Is Kinda Hectic So I Will Most Likely Be Unable To Get Any New Updates Done This Week. Next Week I Will Start Getting New Content Out.
further extending pistons please! that would be AWESOME!
Also, if you added permissions that would be great.
(i actually haven't downloaded yet to try it because i can't afford to jeopardise my server if it doesnt have permissions)
@Demenius90
Cool, thanks. Glad to know it wasn't just my server going crazy :)
Was just thinking that when you added the MorePistons functionality if you didn't want to tackle the custom recipes maybe you could have redstone repeaters to determine how many extensions the piston has. I see it going like this, we slap a repeater to the side of the piston and then each notch of the repeater add another extension to the piston. If it were done that way things could be rearranged on the fly while designing your piston devices, also maybe we could slap multiple repeaters on it and have crazy huge pistons :)
@GrimblyGorn
Wow. I Cannot Believe I Didn't See That Bug Before. I Just Happened To Do All My Testing Facing The Way They All Turn Without Even Knowing It. Working On A Fix Now.
I've been having this odd bug where chests and dispensers rotate when moved by pistons. I get no errors from it or anything like that but it is very annoying for the dispensers :)
These are the other plugins I'm using that may be interacting negatively with yours to cause this, if nobody else is experiencing this I'm going to assume it has to do with a plugin to plugin conflict of some kind.
ManySmallTweaks used on for the ButtonsOnMoreBlocks feature.Rotate Things using its's full feature set.I tested without each individually and together and still have things rotating, they all seem to rotate to the same direction and then stay facing that way.Also, I'm currently using CraftBukkit build 207 so that may have something to do with it as well. I will try to do more thorough tests after work today.
Lol as a side note I found out pistons work on SuperCauldrons and you can still make use of the redstone feature while the piston is extended, just be sure to disable it before retracting the cauldron :)
Very cool looking forward to the smoothmovement, multi and moving sticky pistons!!! subscribed.
@Demenius90
i only saw it happen with obsidian, not sure if it happens with bedrock/chests/furnaces etc. thanks for fixing it so fast :)
@Gravemind2401
Thank You. I Am Fixing This Right Now
i found a bug with sticky pistons. stack two stick pistons facing sideways (same direction) both with obsidian on the sticky side. power the top piston from behind using a repeater. only the top one will move, when normally they both should. if you cant reproduce the bug, try making this door design. the bottom 2 blocks dont move
@GrimblyGorn
That Would Definitely Be A Cool Addition.
I Could Program It In, But Until I Figure Out How To Code The Smooth Movement Of Blocks It Will Look Very Glitchy.
But It Is Going On My Todo List Now. Thank You For The Idea.
Awesome :)
@GrimblyGorn
I Am In The Process Of Adding In Functionality Like VeryStickyPistons
I'm gonna make good use of this :)
Could you also enhance it to have the piston chain functions like this plugin VeryStickyPistons ?
Perfect! I needed something administrative so that people can do puzzles without bringing in their own items (via death traps and hidden doors). This makes it so people can't dig their way through instead :)
@Macil
My Pleasure
Thanks for this! It was just what I needed for my switchable Nether Portal. :)
@aurel2108
Can You Describe The Situations Where The Plugin Is Failing. So I Can Recreate The Bug On My Side To Fix It. :D