CustomMobs
CustomMobs moved to spigot for newer versions! Check out the page here: CustomMobs on spigot
VERSION 4.0 AND NEWER ARE ONLY AVAILABLE ON SPIGOT
Bored of the normal mobs spawning all over the world? Mobs which just have always the same weapon, same health and nothing else? Here's the solution: CustomMobs! Customize your mobs just like you want and save them to a simple file. Once created and saved you can spawn them easily as often you want and where you want. In addition it's easy to spawn mobs with other plugins since the whole spawning process got shortened to one single method!
What is CustomMobs?
With simple words this is a mob-customizer. create mobs just as you like them and spawn them with potion effects, armor or whatever you like. Even the drops of a mob can be customized!
Permissions
- custommobs.* gives access to all customMobs commands
- /op - Operators have access to all commands of CustomMobs.
- Each command has its own permission, to use any command you need the "custommobs.cmduse" Permission! See the Command-Descriptions and Examples Page.
Commands
Command-Descriptions and Examples: Click Here...
/Cmob
[Command descriptions for v3.0 and newer]
- /cmob - Overview of the /cmob commands.
- /cmob create <Type> <Name> - Creates a mob with given type and filename (not the displayname of the mob!)
- /cmob burn <Name> true/false <duration/-1/infinite> - Sets the mob on fire or not with given time (ticks not seconds)
- /cmob delete <Name> - Deletes the mob from the database
- /cmob name <Name> <CustomName> - Sets the displayname of a mob shown above it's head
- /cmob fireproof <Name> <true/false> - Sets a mob fireproof so it doesn't take damage from fire, lava and related anymore.
- /cmob exp <Name> <ExpAmount> - Sets the amount of exp it dropps on death
- /cmob health <Name> <Health> - Sets the health of the mob as high as you like
- /cmob setpotion <Name> <Effect> <Amplifier> <Duration> - Sets potioneffects on the mob when spawned
- /cmob resetpotion <Name> <Effect> - Removes the given effect from the mob
- /cmob equip <Name> 0/1/2/3/4 - Sets current weared armor/item-in-hand on the mob (0 weapon, 1 boots, 2 leggings, 3 chestplate, 4 helmet) (Enchantments are possible)
- /cmob drop <Name> <Chance (0.0 - 1.0)> - Sets the item-in-hand as possible drop of the mob with the chance 0% to 100% (0,0 - 1,0)
- /cmob spawn <Name> - Spawns the mob on the block you look at.
- /cmob spawner <Name> [delay > 0] - Sets the named mob as the spawned mob of the spawners youre looking at.
- /cmob cmd <Name> <CommandLine> - Sets a Command that's executed by the ServerConsole on Mob Death. (see configuration section for banned commands)
- /cmob limit <Name> <limit/-1/infinite> - Sets the limit how often a mob can be alive at the same time on the whole server.
- /ccmob spawn <Name> <worldname> <x> <y> <z> - spawn command for Console and CommandBlock!
/Cconfig
- /cconfig - Overview of the /cconfig commands.
- /cconfig add <Name> <(groupspawn) true/false> <groupamount> <(SpawnRate 0.0 - 1.0> [b:Biomes] [w:Worlds] [r:Regions] - sets a new mob to be spawned randomly.
- /cconfig remove <Name> - removes a mob from being spawned randomly.
- /cconfig list - lists all mobs that are spawned randomly.
/Crespawn
- /crespawn - Overview over the CRespawn commands
- /crespawn add <Name> <Time in seconds> - Spawns and sets the mob to respawn after <time in seconds> after being killed at the block you look at. See command description for detailed information behind this.
- /crespawn add <Name> <Time in seconds> <x> <y> <z> - Spawns and sets the mob to respawn after <time in seconds> after being killed at the location you specify. See command description for detailed information behind this.
- /crespawn remove <Name> - Removes the mob from being respawned after certain time.
Installation
Installation instructions and patchfiles for your craftbukkit or spigot server are included in the download Zipfile.
Configuration
- frequency - (Default: 10 - Recommended.)
Its range can be from 0 to 100 and it defines how often a mob-spawning is controlled by the CustomMobs plugin and a normally spawned mob is replaced by a randomly selected mob of the mobs that are added to the randomly spawning mobs.
- spawnAtStartup - (Default: false)
Connected to the /crespawn-settings. If a mob is set to respawn at a certain location this mob will spawn there at server startup if this is set to true.
- spawnAtStartupDelay - (Default: 100)
Connected to the /crespawn-settings. If spawnAtStartup is 'true' all mobs that set to respawn at their defined location will spawn not instantly at startup, but <delay> ticks later. (1 second = 20 ticks; Which means by default they will respawn 5 seconds after startup if spawnAtStartup is set to true)
- spawnerRange - (Default: 16)
Connected to Spawners. This defines how near a player has to be to a spawner so the spawner actually spawns the mobs specified. Like if you are 17 blocks away, but this is set to 16, the spawner will spawn nothing.
- bannedMobCommands - (Includes by default: pex, restart, stop, sudo, op, reload)
Connected to the /cmob cmd-settings. Commands listed here are banned from being executed when a mob dies. Which means if a mob has been set to shedule the command '/stop' (to stop the server obviously) when being killed, but this list contains this command as banned command, it will not execute. This secures some restrictions so that somebody who has access to the functionality of this plugin only, cannot take over the server. However, if you wish that a mob should be able to execute /stop or /restart when killed for WHATEVER reason, then you just have to remove that command from the list and reload or restart your server. Commands listed here in the config.yml must not start with the leading '/'.
- spawnlimitResetCommands - (Includes by default: butcher, killall)
If one of the commands listed here is executed, all mobs with spawnLimit will be killed and the player will recieve a message about how many mobs are killed. Killing mobs with this command does not shedule the respawning. Commands listed here in the config.yml must not start with the leading '/'. Only players with the permission custommobs.* (permissions will change and multiple permissions will be introduced with v3.1) can use this functionality so be sure that all players that have access to /butcher or /killall or whatever command listed here has permissions to use the limit-resetting functionality. Permission needed for usage of spawnlimitResetCommands: custommobs.limit.flush
Developer-relevant Information
(Moved to the following Site:)
History
[Outdated D:]
Downloads
As dev.bukkit.org doesn't allow the sharing of .rar files, i'll upload v3.0 and newer versions to dropbox.
See the Readme file for instructions on installing the plugin!
v2.51 and older still available on the "files" page
v3.0: CustomMobs_v3.0 (Dropbox.com)
v3.1: CustomMobs_v3.1 (Dropbox.com)
v3.2: CustomMobs_v3.2 (Dropbox.com)
v3.3: CustomMobs_v3.3 (Dropbox.com)
v3.4: CustomMobs_v3.4 (Dropbox.com)
v3.5: CustomMobs_v3.5 (Dropbox.com)
v3.6: CustomMobs_v3.6 (Dropbox.com)
Chinese mirrors:
v3.6: CustomMobs_v3.6 (Chinese Mirror)
v2.6: CustomMobs_2.6 (Chinese Mirror)
Upcoming Features
Upcoming features are not listed in the "Future Plans" section on the spigot page!
/cmob equip doesnt work I use 1.7.2
org.bukkit.command.CommandException: Unhandled exception executing command 'cmob' in plugin CustomMobs v1.5 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) [craftbukkit.jar:git-Bukkit-1.6.4-R2.0-22-g40a262b-b2940jnks] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:192) [craftbukkit.jar:git-Bukkit-1.6.4-R2.0-22-g40a262b-b2940jnks] at org.bukkit.craftbukkit.v1_7_R1.CraftServer.dispatchCommand(CraftServer.java:542) [craftbukkit.jar:git-Bukkit-1.6.4-R2.0-22-g40a262b-b2940jnks] at net.minecraft.server.v1_7_R1.PlayerConnection.handleCommand(PlayerConnection.java:925) [craftbukkit.jar:git-Bukkit-1.6.4-R2.0-22-g40a262b-b2940jnks] at net.minecraft.server.v1_7_R1.PlayerConnection.a(PlayerConnection.java:805) [craftbukkit.jar:git-Bukkit-1.6.4-R2.0-22-g40a262b-b2940jnks] at net.minecraft.server.v1_7_R1.PacketPlayInChat.a(PacketPlayInChat.java:28) [craftbukkit.jar:git-Bukkit-1.6.4-R2.0-22-g40a262b-b2940jnks] at net.minecraft.server.v1_7_R1.PacketPlayInChat.handle(PacketPlayInChat.java:47) [craftbukkit.jar:git-Bukkit-1.6.4-R2.0-22-g40a262b-b2940jnks] at net.minecraft.server.v1_7_R1.NetworkManager.a(NetworkManager.java:146) [craftbukkit.jar:git-Bukkit-1.6.4-R2.0-22-g40a262b-b2940jnks] at net.minecraft.server.v1_7_R1.ServerConnection.c(SourceFile:134) [craftbukkit.jar:git-Bukkit-1.6.4-R2.0-22-g40a262b-b2940jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.u(MinecraftServer.java:651) [craftbukkit.jar:git-Bukkit-1.6.4-R2.0-22-g40a262b-b2940jnks] at net.minecraft.server.v1_7_R1.DedicatedServer.u(DedicatedServer.java:250) [craftbukkit.jar:git-Bukkit-1.6.4-R2.0-22-g40a262b-b2940jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.t(MinecraftServer.java:541) [craftbukkit.jar:git-Bukkit-1.6.4-R2.0-22-g40a262b-b2940jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.run(MinecraftServer.java:453) [craftbukkit.jar:git-Bukkit-1.6.4-R2.0-22-g40a262b-b2940jnks] at net.minecraft.server.v1_7_R1.ThreadServerApplication.run(SourceFile:617) [craftbukkit.jar:git-Bukkit-1.6.4-R2.0-22-g40a262b-b2940jnks] Caused by: java.util.NoSuchElementException: Selected mobs wasn't found! at emp.HellFire.Cmobs.Command.CommandSpawn.spawnCMob(CommandSpawn.java:44) [?:?] at emp.HellFire.Cmobs.Command.CommandSpawn.onCommand(CommandSpawn.java:31) [?:?] at emp.HellFire.Cmobs.Command.CommandCmob.onCommand(CommandCmob.java:85) [?:?] at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) [craftbukkit.jar:git-Bukkit-1.6.4-R2.0-22-g40a262b-b2940jnks] ... 13 more
@coreymichealroy
yes i did upload it and it just got approved. have fun with v1.6 ;)
EDIT: And remember please always report errors that occur! thanks.
Did you upload 1.6?
@DmNova
in work. ;D pretty hard though and if i make a mistake your client will crash whenever this spawner wants to spawn a mob :D but im working on it and i try to make it safe^^
@Newiezz
a tutorial was made (i dunno) a week ago (or so) and its not uploaded so far D: anyway this vid does not cover everything of the plugin just some basics and i'll set the video here once its uploaded - ofc.
Can you add command like ./cmob spawner (mob_name). Then that spawner will spawn mobs. becouse it's only possible spawn with command.
I do not get that at all, is there a tutorial or a video to watch?
@Trifuerza
1. of course. just set an item a specific name you like, set it as drop with /cmob drop Name Chance and done. it drops after killing the mob with the set chance.
2. you want to set a specific location, a mob attached to that location and a respawn timer after this mob has died? that correct? - no this is not (yet) possible with custommobs.
Hi!
This seems to be an amazing plugin, nice work.
I am looking for a plugin to switch EpicBoss (because his dev quitted) and I have 2 questions about your plugin.
1- It is posible make drops with customname?
2- It is posible to make a respawn time in a location?
Thanks for your time.
@DmNova
why you write manually in the mobfiles? just use the /cmob equip commands to set equipments of the mob!
How to spawn monster with creeper head? I writed: helmet: '397': specialtype: 2 But it's not working.
@xXRobbie21Xx
of course. every item can be set everywhere on the mob. if you manage to equip an emerald block for instance on your feet and equip the mob with it - yea i know it will now show -.- - the mob will have an emerald block as boots.
but yes. equipping a block on the head and equip the mob with that works fine.
Hello, is it possible to equip a block for the helmet, as if it was a hat. Like essentials /hat command.
@ArchCraftery
depends which plugin you want to use and if it affects how often the mobs will be spawned they will conflict.
i know you're talking about spawning ghasts outside of the nether i'm not stupid.
Im talking about spawning custom ghasts outside of nether and in very rare forms. How about using other plugins to enable spawns and in different quantities, will the two plugins conflict in any way?
@ArchCraftery
So far only a few mobs are accessable for custommobs. Ghasts are not supported so far, but let be finish the config handlings for v1.6 and then i'll see what i'll add in future. but ghasts and so on are just as other mobs and can be spawned everywhere.
How about unusual mobs such as custom ghasts spawning in a normal world?
@ArchCraftery
in v1.6 i will add a command-configurable config.yml which takes over the spawning process. this means there will be a defineable frequency how often a normal spawned mob will be replaced with a random custommob that has been added to the list of the normal-spawning custommobs.
When will the spawning configuration will be added in? I would love for my custom mobs to be spawned randomly or during a certain time of the day/night cycle. Please add this feature.
-Vlad
@Velerium
would you please reply on the request i wrote below?
you had an error setting a mobs equipment with protection 10 and i want to know why this error occured.
so send me the content if the file (just open the .yml with e.g. notepad and send me everything whats written in there on hastebin (open hastebin.com, copy and paste the file-content and the error there, save, send me the link)) thanks in advance.
Add riding mobs in v1.6!! PLEASE