CrazySpawner
Version 4.3
Description
Tired of empty or to complicated mob farms? Spawn and kill monsters or animals.
Revive grieved villages. Restore the entire The_End world with Ender-Dragons and -Crystals.
Use repetitive SpawnTask to automate these tasks.
Monster invasion? Spawn as much as possible. Are your players fast enough to kill them all?
Are you creating a rpg? Do you need custom monsters?
Have you tried killing a Zombie with Full Armor and 1000 life?
Do you want to have special monster spawn areas?
Do you need help with drop events? Just spawn your drops and XP.
Features
- Custom Entities
- angry (Wolf + Pigman)
- baby (Animals + Zombie)
- charged (Creeper)
- color (Sheep)
- custom (head) name
- custom max heath
- custom drops
- custom xp drops
- custom equipment
- custom damage
- size (Slimes)
- tamed (Cat/Ocelot + Wolf)
- villagertypes
- wither (Skeleton)
- detectionRange and alarmRange
- supports none living entities
- drops, falling blocks, fireworks + more
- + much more
- 56 spawnable entity types
- 46 optiongroups in total
- 170 options in total
- no new mob types included (only default minecraft ones)
- my plugin may support partially support new mob types added by mods
(Can be fully supported with a little coding - Ask)
- my plugin may support partially support new mob types added by mods
- Animal/Monster/Golem/Villager/Boss spawning
- All Slime sizes (1 - 100+)
- All Villager types
- Baby creatures
- CustomCreatures
- PoweredCreepers
- WitherSkeletons
- SkeletonHorses
- + more (Almost everything included in Minecraft)
- Animal/Monster/Golem/Villager/Boss removing
- Ability to respawn bosses
- + Command to automatically respawn Ender-Dragons and -Crystals in The_End world
- Change Spawner Types
- Overwrite default entities
- Supports jokeys/riders
- Currently only via custom creatures
- Peaceful option (don't attack)
- Detection range (include view range and angle)
Requirements
- CrazyCore (Version 10.7.7 or later)
Commands with their Permissions
Metrics
(Generated by MCStats.org)
Languages
- en_en (English)
- de_de (German - Deutsch)
- cn_cn (Chinese - 中国的, thanks to cdcp998)
- es_es (Spanish - Español, thanks to Sirikon)
- fi_fi (Finnish - Suomi, thanks to suomenlippis)
- fr_fr (French - Français, thanks to Finelarme2)
- nl_nl (Dutch - Nederlands, thanks to jekeke123)
- pl_pl (Polish - polski, thanks to MegaManNT)
- ru_ru (Russian - русский, thanks to kilolife, SannyOK)
(Please post additional translations here, so i can share them to everybody!)
Hi, TheOne. I use your plugin for version 1.6.2, and i ... Have a little problem. When i use your auto-config monster, it's spawned, that good. When i config one monster without equipement or drop, it's work too. But, when i add some monsters with it, the complete config.yml don't work (your mob don't be found by the plugin, and i can't spawn it...)
Maybe you can help me, i realy like to use your plugin (this is the only one how can doing what i wanna .....)
Thx for your help =)
@TheOneMadHawk
Thank You Sir ! ! ! All is good to go ! ! !
@DjSpecialK
Mhh, somewhy the latest CrazyCore update vanished from dev.bukkit
(Latest downloadable version 10.7.5, required version 10.7.6)
I'll upload it soon.
EDIT: Done (needs to be approved first)
http://dev.bukkit.org/bukkit-plugins/crazycore/files/95-crazy-core-v10-7-7/
http://dev.bukkit.org/bukkit-plugins/crazyspawner/files/42-crazy-spawner-v4-3-1/
(There has been a typo in the class name)
@TheOneMadHawk
Yea I'm sorry I have v4.3 on my server, but keep getting this error saying CrazySpawner is out of date. Can you elp me Pastebin
@DjSpecialK
This plugin already supports 1.6.4.
1.7.2 is not possible yet, because there is no Bukkit version available for it.
Any ETA on 1.6.4 or 1.7.2 ? Love this plugin !
@VelhoJaack
I hope the latest build of CrazyCore also works with 1.5.2 but i haveb't tested it fully.
You can spawn a mob using /cms Zombie
@TheOneMadHawk
Thank you, guy!
But where can I found a crazycore build for 1.5.2 and updated?
:x
OBS: How can I spawn a mob? (I'm rlly noob)
@wydgabriel
Are there any errors in the log?
The exact same command you send me worked perfetly fine with me.
Do you have CrazyCore installed? Please send me a copy of the shown text (either text or screenshot) so that i can examine this issue further.
@VelhoJaack
https://dl.dropboxusercontent.com/u/16999313/Bukkit/CrazySpawner_1.5.2.jar I hope this works, if not just send me the error log. (Requires uptodate CrazyCore)
I think that its not working..
I run the command like /cms c:Zombie i:1m cm:1 cr:100
And the plugin send me the syntaxes and nothing happen. What i'm doing wrong?
@TheOneMadHawk
Wow, you're so nice :)
Well.. I'm from Brazil, so I can just speak bad english and portuguese.
Can you create a special compatibility build? It'll be awesome! :)
Hugs and thanks for you att.
:)
@VelhoJaack
No i guess it does not work on 1.5.2 anymore. Maybe i can create a special compatibility build.
The download link can be found on the right side near the CrazySpawner image or the first file listed on the download/file page. http://dev.bukkit.org/bukkit-plugins/crazyspawner/files/
Where can I found a tutorial about monster creation? There is no tutorial right now. Just ask any question you have.
Second, sorry for the bad english.
Do you prefer any other language?
Hey, guys. How are you?
I rlly need some help with the plugin.
It works on Spigot 1.5.2?
Where can I found the right download links?
Where can I found a tutorial about monster creation?
First of all, I'm VERY noob.
Second, sorry for the bad english.
@Silial
Currently it is only supported to change the mob type of a spawner.
Only default mobs can be applied to spawner blocks.
But you can overwrite all default mobs with custom properties.
In addition to that you can use custom spawners created by this plugin using the /cms command.
This allows you to create a spawner with full controll over the entire spawning process.
Including custom timings and everything.
If I have this right... You can only change the mob type of a spawner correct? But you can't change the timer or anything? But the spawners also support custom mobs?
@lostminecraft
Then just explain what you have tried/want your monsters to do and i will help you with that.
@TheOneMadHawk
I have been using /crazyspawner reload, that didnt work so I tried stopping my server and doing it that running it, then I just tried reload when that failed... Please Help
@lostminecraft
How did you reload the plugin?
/reload does not work, because the config is saved on shutdown.
Either use /crazyspawner reload * or stop the server first.
This plugin doesnt like me :P it spawns the mobs default that come with this plugin but when I try to make my own then reload the plugin to take effect, it ends up just wiping what I did.
@graceda
Your english is fine.
You want to drop a head belonging to a player called "herobrine"?
Yes thats possible.
PS: You can use
/cpsawner me Name iteminhand:Fast1
to give your creature the item you are currently held in your slot 1