CrackShot (Guns)
Create your own melee or ranged weapons and replicate any first-person shooter. With advanced gun-mechanics and a huge number of customizable features, your only limit is your imagination!
Works on all servers above 1.7.2. See Known issues below for more information.
Live demo
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Specialties
Features
- A stand-alone system. Does not require mods or Spout.
- Gun mechanics: firearm actions, iron sights, dual wield, attachments and more!
- Reloads: replicate reload-animations with CrackShot's reloading system - press Q to reload!
- Custom sounds: choose what sounds your weapons make!
- Custom recipes: create crafting recipes for your weapons!
- Shops: buy your customized weapons from established shops!
- Multi-world support: disable CrackShot weapons in certain worlds with ease!
- Mechanics: deal bonus damage on headshots, backstabs or critical hits!
- Flexibility: compatible with all region-protection and arena plugins such as MobArena!
- Flexibility: functions alongside all kit and economy plugins such as SignShop!
- Riot shields: introduce riot shields from the Call of Duty franchise into your server!
- Explosives: call in airstrikes, fire an RPG, deploy landmines or remotely detonate C4!
- Much more! For more information, view each and every module in detail.
Getting started
Frequently asked questions
- How do I use CrackShot weapons with other plugins? (kits, arenas, shops, classes etc.)
- I configured my permissions file. How come players can still use all weapons?
- I modified the configuration. Why don't the weapons show up anymore?
- Can you please add <insert weapon name here>?
Default weapons
For those who are curious about what CrackShot is capable of achieving, but squealed like a little girl upon viewing the complete list of modules, you're in luck. The plugin comes with 18 default weapons, so you can jump right into the action! ... a very small taste of the action.
- Python: Revolver w/ tactical knife
- Frag Grenade: Explosive
- Riot Shield: Protection device
- Olympia: Double-barreled shotgun
- Hunting Rifle: Bolt-action rifle
- Type 95: Assault rifle
- AK-47: Assault rifle
- Flashbang: Tactical grenade
- Toaster: Incendiary landmine
- Harrier Strike: Precision airstrike
- C4: Remote-detonated explosive
- Trinket: Booby trap
- CocoPops: Cluster bomb
- Bazooka: Rocket launcher
- Desert Eagle: Dual pistols
- Carbine: Assault rifle w/ grenade launcher
- Gauss Shotgun: Advanced pump-action shotgun
- Putty: Remote-detonated explosive
Known issues
- Minecraft visual bug: Projectiles that are launched at high velocities (>40) may follow a warped flight path. Generally, they will appear to either curve to the left or to the right. Do not be fooled though, as the projectiles will always be spot-on despite what you see!
- Minecraft 1.9 bug: Players may hurt themselves if they shoot at an entity that is too close to them. Affects servers between 1.9 and 1.16.
- Spigot 1.15 bug: Entities cannot be hit by multiple projectiles at the same time. Affects servers between 1.15 and 1.16.4.
spectator can use crackshot guns, please set it to false
@Sitmobedaf
It isn't available. :/
Here is my french review ;) https://www.youtube.com/watch?v=9IZgHAYr1a8
Where source code?
i have a problem i want to make a tf2 ctf server but sometimes when i try to shoot with the sniper it kills my self i don't want this to be a thing can someone help me with that the server is on 1.9
crackshot death no drop feature is not compatible with combattagplus. Weird, because/gamerule keepInventory true does keep the player's inventory. Thus I am assuming the way of crackshot's death no drop is bugged out when player is offline and get killed, the guns won't restore.
https://www.youtube.com/watch?v=a-ehju9Ycmw
Is it possible to use the new potion effects with the guns?
EDIT: It does work.
@irJester
idJester, you are being far from helpful. Dee created a lot of what CSP has due to Shampaggon not adding features. I even asked to pay Shampaggon for some of these additions to be added. I was told by Shampaggon in DM that a developer could use the API to create the bulk of my ideas. Now Dee has stepped up and created most my ideas and more with CSP. He is also not making you buy anything. You can google how to code all this yourself if you wanted to. Also Shampaggon did not seam to want to fix the projectile issue that ruins his plugin in current MC.
Dee has made this add-on called CSP and also has made a bullet hot fix for you all for free called projangtile. So I do not see in the slightest where he is scamming anyone. An when you buy something you are not at all entitled to a refund.
Also why not support both developers and hope they might collab to make a better plugin for all of us. You little rant does nothing but start Drama that is not needed. Its small things like this that add up and make some Devs walk out on supporting us.
No one here is trying to harm you irJester, an when you purchase CSP you can sell the cosmetic side of it to pay off the purchase price. Kinda hard to sell a gun, when thats gameplay conflicting. but you can sell trails and skins etc. So you just lost something that could/should have helped you to fund your own project and give back to these Devs.
@SillySolly123
Increase bullet speed.
@mike_x1
That were fixed in 0.99, but it got removed instantly from bukkit.org. :c
@MadAdaMada
With this plugin snowballs also should be fixed: https://www.spigotmc.org/resources/%E2%96%91-projangtile-%E2%96%91-1-9-x-1-10-x-%E2%96%91.26823/
@irJester
I really don't like you.
First of all I don't scam anyone. Yes, he can add it overnight, but he is currently inactive and im adding extra features for CS. I remove CSP if Shampaggon asks me to remove it...
You wasn't able to download it again since you made refund request so Spigot automatically removes you from buyers. Either way you have been refunded already, I don't want to argue with you anymore because you're really really stupid to be honest. You simply can't take your time while trying to customize CSP things for your CS weapons so you failed something in configurations and it were all your fault. Normally people come to ask help from me in Spigot and I help them. I also would have helped you, but you instantly made refund request.
Sooo it didn't work because you didn't configure it well and you lost ability to download CSP because you made refund request and Spigot removed you from CSP. And as you can see it has worked for everyone else expect you.
YOU will not NEVER be welcome to buy CSP again even if you want so, keep this in mind.
- DeeCaaD
Nobody listen to DeeCaDD he will scam you into buying crackshotplus!!!
It's this addon copied with a bunch of useless features like spread that Shamp could code overnight and add for free! Don't support scammers who charge for content even Mojang informs you not to purchase content from anybody unless it's purely cosmetic and skin related. If you wanna support crackshot donate to Shamp not Dee!
https://www.spigotmc.org/resources/░-crackshotplus-░-1-8-x-1-9-x-1-10-x-░.18085/ This is the addon you don't want to buy he will take your money not give you a refund and prevent you from downloading the addon so you have to buy it again and again with no way to fix it from paypal forum moderation or even shamp himsefl!
HI how do I make guns shoot farther?
I have a rather serious problem with crackshot when running it on either spigot or craftbukkit 1.10.2:
The plugin seems to be using the old getOnlinePlayers() method when it is being disabled. Unfortunately the plugin isn't open source and not really decompilable either for me so I couldn't check whether it would work when compiling it against the latest Bukkit API.
Here is a stack trace of the error I get: Pastebin link
@BrendanFritos
1.8 sounds can be found from CrackShotPlus wiki. https://github.com/DeeCaaD/CrackShotPlus/wiki/List-of-sounds-(1.8)
Hi, I use Crackshot on 1.8 and I can't find what sounds to use. The 1.9 sounds don't work for me, so will someone link me to the 1.8 ones or tell me how to fix it please? Thanks!
For this having issues with the projectile error and not being able to shoot up close, change the projectile type to energy and use the subtype properly however you want. I find this works with little noticeable difference than if you were using snowballs or whatever. I have not encountered any issues with non-automatic firearms turning automatic, and have had no problems with reloading. Everything I am using is the most current version as well.
howw do we make it so guns have durability and can break?
@Sparclen
Glad it worked for ya now!
Well that message is only sent into console so I guess it wont be so annoying. :P You might like CrackShotPlus though.
@DeeCaaDD
The forced load order in 0.03 fixed my issues. Plugin works great, nice work man. Had a giggle at the crackshotplus advertisement but hey, I guess you need to eat too.
@Sparclen
It might be the problem. Haven't got it in my test-server though.
I always use latest version while developing so yes, I tested it in 1.10.
Edit. Try latest Projangtile (0.03)