CookieMonster
CookieMonster - Money and Items for PvM and PvP
Version: 1.8.1
NOTICE:
I have re-written this from the ground up and moved this project to become "CookieMinion"
https://dev.bukkit.org/projects/cookieminion
Tons of improvements and optimizations in less than half the code size of CookieMonster!
1.13 support is continued under the CookieMinion project
Improvements over the old CookieMonster:
- Uses Vault for cash economy, greatly expanding compatibility
- Entity data saved in metadata, freeing up threads required for cleanup
- WorldGuard enabled/disabled regions are now a flag injected into WorldGuard itself ('cookiemonster')
- Item drops can include metadata - even book contents!
- Permission-based reward multipliers
- Execute console commands when things are killed!
- Can drop items that are converted to currency when collected from the ground.
- Simpler configuration that can still be granular
Changes:
- Player-made spawner tracking removed, now only tracks spawners
- Players can kill expensive things, balance won't go negative
This project page is being reserved for if/when I finally get around to finishing CookieMonster 2.0, which will be minutely configurable, but at the cost of a considerably larger code base.
CookieMonster:
Receive Economy rewards for hunting down monsters, animals, even other players!
This is a continuation of Coelho's initial CookieMonster Plugin
CookieMonster is based off of the inactive iMonster, however uses none of the code from it, so it is more lightweight.
Features:
- configurable item drops and economy reward for each monster
- configurable economy reward for items used to kill monsters
- also supports PvP
- Supports iConomy 4,5,6, BOSEcon 6,7, MultiCurrency, & EssentialsEco
- Ability to change entity drops with drop-rate.
- Ability to add minimum and maximum money drops for randomness
- A kill tracking system to check for spawn camping
- define a square-radius for area to check, including max. elevation change, # of kills in this area, & timespan before an individual kill is no longer counted
- anything over that number within the area will disable rewards until the records are old enough to be removed
- so far, only lasts in server memory, so records are lost on server stop/reload
- doesn't allow to damage a creature/mobspawner if penalty is greater than account balance
- option to only drop items for a direct kill (stops autofarmers)
- option to replace normal drops with custom drops
- option to drop custom drops items globally
- configurable messages (including if there is no reward)
- can distingush charged from normal creepers, and tame/pet wolves from wild wolves
- can disable/enable rewards for defined regions
- uses WorldEdit for selections
Commands:
- /cookiemonster (cm) reload reloads settings from configuration file
- /cm region define <id> set a region (once a region is selected in worldedit)
- /cm region list [page] list regions (in current world if as a player)
- /cm region remove <id> to remove regions
To-Do:
- ? permissions (for rewards & maybe permission to kill without penalty?)
- ? penalties/rewards for killing players in groups?
Demonstration Video: http://www.youtube.com/watch?v=1y24vv2tOqg
It works for me and i got cb++ 1.2.5
Are you going to update to 1.2.5?
Idea : Lose money when dead
I think this plugin is dead :(
Ive been using the plugin for ages too.
As a server owner, we are all dependent on the individual plugin developers to keep on updating. I would not want to see this plugin go away and id be happy to see someone like Heifinator start developing it. In the meantime Ive found this plugin:
http://dev.bukkit.org/server-mods/mobbountyreloaded/
This plugin acts like cookiemonster. Over the past few days, it has been downloaded over a 1,000 times (probably because of the this plugin not updated).
@Heifinator
can one your devs take it over please. this plugin is a must have
Dev isnt answering posts, tickets, or pms.
Not sure if this one is going to be updated or not. Been using it for a very long time. If it's not updated soon I will have one of our devs pick it up.
Hope to see an update for a great plug!
Can you please make permission nodes for this plugin so i can set it up for multiworld.
Update please, it doesnt recognize ocelots and makes my whole server lagg.
Update this plugin, it doesn't recognize ocelots
I'm lost... I've been using this plugin for ages now, but I've been away for a month or two. I'm setting my server up again with a new map and I can't get this plugin to work at all now. By default on 1.2.4 it seems to not work, nothing drops... is an update needed?
Ah, the person below me got it 100% right, it's the player event that has changed since 1.2.3 it seems. This plugin needs an update to this then to fix it so people can't farm.
No money is being dropped when mobs are killed, the plugin starts normally and no errors appear. I believe I edited the config file correctly. If it helps I can leave a copy of my config file.
Found the plugin error:
Setting this to False = plugin works Setting this to true (which we want!) mobs do not drop money on kill.
Hope this helps.
@imdynamo
I've been getting that same issue too...
OMG finally my favorite plugin updated!!!
Thank You For Updating !!! Great plugin
fix work with jobs ^_^
@badda
It would except the spawn camping system doesn't appear to be working. Asked the dev about it a few times, haven't gotten a response on it!
Does this help against xp farming?
No money is being dropped when mobs are killed, the plugin starts normally and no errors appear. I believe I edited the config file correctly. If it helps I can leave a copy of my config file.
It's not working at all for me. I have it installed, plugin is enabled, config set up, but no messages when killing monsters, no money given. WorldEdit's not required if I don't care about regions, right?
10:12:48 [INFO] This server is running CraftBukkit version git-Bukkit-1.2.3-R0.2-21-ge95f2a1-b2073jnks (MC: 1.2.3) (Implementing API version 1.2.3-R0.3-SNAPSHOT)
10:12:56 [INFO] [CookieMonster] Enabling CookieMonster v1.7.2.1 10:12:56 [INFO] [CookieMonster] Failed to find WorldEdit: regions cannot be defined 10:12:56 [INFO] [CookieMonster] to enable existing regions, put a copy of WorldEdit in the CookieMonster folder, or install WorldEdit to t he server 10:12:56 [INFO] [CookieMonster] Using BOSEconomy v0.7.0 for economy 10:12:56 [INFO] [CookieMonster] v1.7.2.1 loaded successfully. 10:12:56 [INFO] [CookieMonster] Developed by: [jascotty2, Coelho]