CookieMonster
CookieMonster - Money and Items for PvM and PvP
Version: 1.8.1
NOTICE:
I have re-written this from the ground up and moved this project to become "CookieMinion"
https://dev.bukkit.org/projects/cookieminion
Tons of improvements and optimizations in less than half the code size of CookieMonster!
1.13 support is continued under the CookieMinion project
Improvements over the old CookieMonster:
- Uses Vault for cash economy, greatly expanding compatibility
- Entity data saved in metadata, freeing up threads required for cleanup
- WorldGuard enabled/disabled regions are now a flag injected into WorldGuard itself ('cookiemonster')
- Item drops can include metadata - even book contents!
- Permission-based reward multipliers
- Execute console commands when things are killed!
- Can drop items that are converted to currency when collected from the ground.
- Simpler configuration that can still be granular
Changes:
- Player-made spawner tracking removed, now only tracks spawners
- Players can kill expensive things, balance won't go negative
This project page is being reserved for if/when I finally get around to finishing CookieMonster 2.0, which will be minutely configurable, but at the cost of a considerably larger code base.
CookieMonster:
Receive Economy rewards for hunting down monsters, animals, even other players!
This is a continuation of Coelho's initial CookieMonster Plugin
CookieMonster is based off of the inactive iMonster, however uses none of the code from it, so it is more lightweight.
Features:
- configurable item drops and economy reward for each monster
- configurable economy reward for items used to kill monsters
- also supports PvP
- Supports iConomy 4,5,6, BOSEcon 6,7, MultiCurrency, & EssentialsEco
- Ability to change entity drops with drop-rate.
- Ability to add minimum and maximum money drops for randomness
- A kill tracking system to check for spawn camping
- define a square-radius for area to check, including max. elevation change, # of kills in this area, & timespan before an individual kill is no longer counted
- anything over that number within the area will disable rewards until the records are old enough to be removed
- so far, only lasts in server memory, so records are lost on server stop/reload
- doesn't allow to damage a creature/mobspawner if penalty is greater than account balance
- option to only drop items for a direct kill (stops autofarmers)
- option to replace normal drops with custom drops
- option to drop custom drops items globally
- configurable messages (including if there is no reward)
- can distingush charged from normal creepers, and tame/pet wolves from wild wolves
- can disable/enable rewards for defined regions
- uses WorldEdit for selections
Commands:
- /cookiemonster (cm) reload reloads settings from configuration file
- /cm region define <id> set a region (once a region is selected in worldedit)
- /cm region list [page] list regions (in current world if as a player)
- /cm region remove <id> to remove regions
To-Do:
- ? permissions (for rewards & maybe permission to kill without penalty?)
- ? penalties/rewards for killing players in groups?
Demonstration Video: http://www.youtube.com/watch?v=1y24vv2tOqg
There are no perms?
198.24.163.114:26230
Is this compatible with craftconomy?
Pls Make it on 1.5.2 :)
no perm?
Multiplier for special groups? It seems that the more advanced MobBountyReloaded is death.. So if we could get some of those features it would be nice :)
Can you add to drop named drops?! :D
Please update to 1.6 Every time a horse is killed i get this and it is starting to spam my console.
[WARNING] [CookieMonster] Error rewarding player: unknown entity CraftAnimals
@RossGosling
Why would you want that? You want it to replace their drops but their drops to still drop? Why don't you just turn off replace?
You can either add these new drops to the drops, or replace the drops with these new ones. It sounds like you want to add them.
However, I can see your dilemma if you want to replace normal mob drops (like creepers no longer drop gunpowder) but you don't want to replace player drops.
How can i disable the "You killed X here is your Y" Messages?
Can u make it so it works with pvpgunplus?
Is there a way players can drop all their items when killed with, replaceDrops: true? with this set to true players don't drop their items.
Is there a way to get CookieMonster to payout when users use Splash Potions?
Update Please !!!!
jascotty you don't work on beta build ?
Update! please i get a Ton of bugs :(
@IkinesyKx
How do you disable it in a world?
there is a bug when a disable cookiemonster in a world, when i destroy a mobspawner i get rewards :s just with mobspawners
Does Cookiemonster properly consider the 'Looting' enchantment effects when calculating drop chances? There are others out there that allow for the editing of drop tables, but they totally ignore the 'Looting' enchantment, making it absolutely useless.
Hi, there is a way to add drop (coin) for NPC made with citizens (Sentry)? I cant figure how to identify that in the config.yml
Is possible make that mobspawner not give coins?