Command Signs
Make signs run commands!
CommandSigns allows you to assign any commands to any block making it easier for your players to do their command-based business!
Required Dependency
- Vault is required for CommandSigns. You can get it here: Vault
Features
- Run commands from signs or any other block with a single click
- Signs can have any other text on them, the commands are linked to the sign behind the scenes
- Elevate user permissions to run any command you choose
- Restrict who can use the sign and when
- Activate your CommandSigns with redstone
How To Use
- Place a sign (or block) and add any writing you want
- Add lines to your clipboard with /commandsigns line<number> <\text or /command>
- Right click the block to make it a CommandSign
Basic Tutorial
Advanced Usage (using money and permissions)
Reference Guide
Auto Updating
CommandSigns automatically checks for updates in order to keep your server up to date with the latest bug fixes! You can set CommandSigns to update completely automatically in config.yml, or to manually update, type /commandsigns update.
Videos
Video by luigi_vampa
Links
View Source on GitHub Feel free to contribute!
Help/Support
If you encounter a problem and it's not something covered by the tutorials and reference guide, please submit a trouble ticket using Bukkit's ticket requester in the menu above.
If it's something simple, post a comment and CJ will get back to you.
Like the plugin, but about every 3 days half of my commandsigns stop working...
EDIT: Doesn't even work for anyone but me, I assume because I was the creator ... It says they do not have permission, am I missing something?
For now I must switch to something else, unfortunately.
when i create a commandsign with the command /commandsigns line1 /warp <warp> ... ME as an op/manager of the server am able to sue the sign to warp, but regular players use the same sign, it has the WARP delay message then after the delay is up a message comes up saying "Error: null" would anyone know why this is?
@Artix1416
If you put a # before the command, it runs that command as an op. If you do not, it will run the command as that player's permissions has.
When I right click any sign, it gives me this error in my console:
You should make it so that you can put a command on a mob as well as a song or block so you make shops and more with it! that would be EPIC!
When a normal, default, player right clicks a sign, does he/she have to have the permission of the command on the sign to use it? Such as op?
Hi there! Been using this plugin for a while and I love it! However, I was wondering if aside from the money/cost feature, you could implement an item cost feature as well. This would allow integration to minigames and such if say there were item rewards while playing the game without having to mess with an already-existing economy.
Just a thought! Again, thanks for the work!
I'm using Essentials GroupManager and this plugin and I have "opOverrides: true" set, in the GroupManager config file so what that means is OPs can add/del permissions to people in their group or in any other group whether it's a higher ranked group than they're in or not.
However, when I try to use this command in a CommandSign:
/^manuaddp <name> a.permission.here
It says, "Can't modify player with same group than you, or higher." I'm currently looking through the code of GroupManager and CommandSigns to see what's wrong but I'm not seeing the problem. :/
So, if anyone can help with this, it'd be much appreciated.
@AtSqueetz
I got this plugin custom made by me. you do /setmagicbox and right click the block you want. add me on skype : LallierQc. its also 100% configurable. you can choose the % of the items from it
[Thread-13/WARN]: [CommandSigns] The author of this plugin (zonedabone) has misconfigured their Auto Update system
[Thread-13/WARN]: [CommandSigns] Files uploaded to BukkitDev should contain the version number, seperated from the name by a 'v', such as PluginName v1.0
[Thread-13/WARN]: [CommandSigns] Please notify the author of this error.
Got this warning in the log, told me to notify you.
@MattBoggs
Have you tried using "?" example: This command(/) runs silently(?), and as OP(^) ?/^give blahblahblahHere
Suggestion: have a special character that makes the commands run silently, e.g. no [Teleporting...] message when it TPs you.
Is there any way to make it so when a player right clicks a command sign, they automatically get a random item out of a configurable itempool? (Like the mystery Box from CoD) Been looking for a while if there are any (sign) plugins which has this feature.
Can someone give me a lecture on how I can make it so this can add permissions to players? because then ever I try, it simply takes money and doesn't give them the permission node! Anyone got an idea?
For some reason command signs don't work when i connect to redstone.. Yes i do /cmds redstone but when i do that it only works from console commands it won't run it as the player. Any help??
It doesn't work for some unknown reason. I saved it in my plugins folder and everything, but it doesn't seem to load in the server. Any ideas?
So I'm reading that doing # when making a command does not send any player data, so does this mean that any of the [player] tags do not work?
I have an Idea for the upcoming even better, more powerful, easier to script solution of Command Signs. On my server I tried to use this plugins to sell ranks by using the economy command to take money from the player and the permissions command to set their new rank. But, since the two commands run independently a player who has a balance of 0 would still be able to run the permissions command, giving them a free promotion. So, my idea is that you could make it an option to where a command on line 2 would not run unless the command on line 1 before it ran successfully.
@koca2000
Yes. But it's pretty bad and not great in terms of coding standards. CommandIt will be much better for this.
Can be your plugin used like api?