Sample configuration file for AuthMe 2.0. Please see the thread for AuthMe 0.84.
DataSource: # file or mysql backend: mysql # MySQL database name mySQLDatabase: authme # MySQL username mySQLUsername: authme # MySQL password mySQLPassword: '12345' # MySQL host mySQLHost: 127.0.0.1 # MySQL port mySQLPort: '3306' # MySQL table name mySQLTablename: authme # name of the username column in the mysql table mySQLColumnName: username # name of the password column in the mysql table mySQLColumnPassword: password # name of the IP column in the mysql table mySQLColumnIp: ip # name of the lastlogin column in the mysql table mySQLColumnLastLogin: lastlogin # do you want caching? Only needed when the file # backend is used or the MySQL database is on # another host than the mc server caching: false settings: sessions: # Do you want to enable session? When enabled # the ip of a player will be bound to the nickname # of the player on login. As long as neither of those # two change players don't have to login on a reconnect enabled: false # After how many minutes a session should timeout? # 0 for unlimitted sessions timeout: 10 restrictions: # Can unregistered players chat? allowChat: false # Should unregistered players be kicked immediatly? kickNonRegistered: false # should not loged in players be teleported to spawn? # On login they will be teleported back to their normal # position teleportUnAuthedToSpawn: true # max allowed nick length (Warning when you use # mysql and choose a value >20 you have to # increase the size of the nickname column in your # mysql table) maxNicknameLength: 20 # Can unregistered players walk around? allowMovement: false # min allowed nick length minNicknameLength: 3 # After what time players who fail to login or register # should be kicked. Set to 0 to disable. timeout: 30 # How far can unregistered players walk? Set to 0 # for unlimited radius allowedMovementRadius: 100 security: # possible values: MD5, SHA1, SHA256, XAUTH passwordHash: SHA256 registration: # enable registration on the server? enabled: true # Send every X seconds a message to a player to # remind him that he has to login/register messageInterval: 5 # Only registered and logged in players can play. # See restrictions for exceptions force: true # Players cant login with same nick as players that is online ForceSingleSession: false
Can you updade?
It works on 1.0.1-R1 for me without any major changes so i assume it will for you too. Just try it!
I found an issue. When some player connect to my server with my same nick of me, I get kicked with msg: "you are logged in other location".
hi when i connect to my server the register thing didnt show up and i didnt have to register or login?
Hello, I have a question during I configure my server. I installed "AuthMe" its work fine. But i want to do, when the people is login in the chat he saw the list of playing people by their permission - in different colour. For exmpl. Firstly show all playing now administrator. Then operator and so one by their colour. How can I do it? Could you help me please?
How do i set that players can login from 1 bungee server and that they also loged in from my other server? I have BungeeCord.So, how i set it.
is it possible to disable the sessions ip bounding to account from the setting ingame?
I want players to be teleported on spawn before login and after login to be teleported to last location. In my configuration players are in their last location before login. It's a little problem, beacuse I have non-premium server (Poland...) and it's easy way to see somebody's coords. What should I change to fix it?
Thank you in advance. :)
Hi I have a problem. Before I used the plugin crazylogin, but now need to use the plugin authme to use a mysql database on my server bungee.
Is there any way to convert crazylogin database to database authme?
use spawnjoin plugin
How do I make there can be more than 1 people per IP in game?