AuthMe Reloaded
The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, xAuth, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- How to import database from xAuth
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories> <repository> <id>codemc-repo</id> <url>https://repo.codemc.io/repository/maven-public/</url> </repository> </repositories> <dependencies> <dependency> <groupId>fr.xephi</groupId> <artifactId>authme</artifactId> <version>5.6.0-SNAPSHOT</version> <scope>provided</scope> </dependency> </dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from http://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
@d4rkwarriors
Ok, thanks so much for taking over the plugin.
Now we need someone to take over EasyBan, if that gets broken, i'm fucked.
@AS1LV3RN1NJA
no only some bug fixes
Wait, so at the moment, is this any different to AuthMe?
@selfservice0
first please use pastebin or something similar.
pastebin also your config,yml
on command logout what u are trying to do? make a simple test:
start server
connect first player
when logged in connect second player with same name, ( obv u nedd ForceSingleSession)
and please report me the error in the console.
and use ticket manager.. comment isnet the way to help on a "big" problem.
Just found this also
this is all i can find right now. I g2g to work in a few minutes. Thanks for the quick reply Ill get back to you in a bit
@selfservice0
that is a bukkit normal usses.. it kick out user that still playing instead of kick user that try to join, so this is mean that ForceSingleSession isnt working good, can u pastebin your log?
i check ForceSingleSession: true on my server and seems to work good kick player that try to join with same nickname as one already playing.
have u got some error in console?
@d4rkwarriors
ForcesingleSession is saying my server is down to all users attempting to connect as soon as one user attempts to double connect.
But still, why would it have the user logged in for the spoofer? why is it kicking the user who was on first
@selfservice0
even if is ForceSingleSession: true?
players just need to change a cap letter or capitalize one and they can spoof other players, it will even kick the player who was online first. It wipes the players inventory and gives the perms. example: selfservice0 can be spoofed by Selfservice0 or selFService0
And the spoofer is logged in for some reason...
anyone try to connect authme with wordpress?
@deltadevil360
i use AuthMe on my server without any of this problem, and some other users use it on his big server with any of this bug, so or this are not related to authme, or please open a ticket with more information, plugin installed, what action u did for cloning armor, what is aspected usess, otherwise i am not able to fix it, if u said only there is a bug.
las try u can start your server only with AuthMe and a cheater plugin, check if enchantaments work or not!
Well, theres few bugs : No enchancements working You can use creative mode without logging in (spawning items) Easily clone armor without logging in.
Yes an update!!! :D
I have xauth on my server and would like to change. is there a way that I could use my database? Would it only be point the xauth database on the config file and set it to xauth encryption?
EDIT: oh, nevermind, found this link: http://dev.bukkit.org/server-mods/authme/pages/migrate-from-xauth-to-auth-me/
@WingedSpear
there arent problems reported about enchantament all my users has their item with enchant, on cb 1.1!
@d4rkwarriors
Please check your inbox.
Work with Enchantments?? thats the real important question
Great work :) You updated it!
thanks