ActionZones

ActionZones
Actions|Commands|Permissions

What is ActionZones?

ActionZones is very simple. It has two basic components, zones and actions. When a player enters a zone, or leaves a zone, an action can be triggered. A full list of actions is available at the link above. There are a wide variety of actions that a zone can activate, ranging from teleports, to spawning entire buildings. Zones can overlap, or be in the same location, allowing for complex and diverse creations. Zones can also be chained together to form a series of actions.

Thank konsi for the video!


What can ActionZones do?

  • A lot. I will work on some demonstration videos soon.
  • You can use it for transportation. You're able to chain teleport zones together to simulate rapid motion. You're able to teleport conditionally, only allowing players to teleport if they pay a fee, have previously entered a specified location, or have an empty inventory.
  • You're able to spawn temporary platforms for players to jump on. This is useful for dungeons and adventure maps.
  • You can spawn and kill mobs in specified areas when a player triggers a zone action.
  • You can launch players into the air in any direction, allowing them to jump massive gaps.
  • You can store regions in a SQL database. This allows you to build two buildings in the same location, for instance. You can build one, save it, destroy it and build another and then save it. And they you can toggle between buildings. This is also useful for griefers if you have buildings without protection or want to make a honeypot. Any damage to the building can easily be reverted.
  • You can save a players inventory, allowing them to die without risk even when they have a lot of experience and items.
  • Create "rides" involving teleports and launches chained together. For instance, you could create a teleport zone which teleports a player into a second teleport zone, which then launches the player into the sky where they enter a third teleport zone which sends them to the nether and saves their inventory. They could then burn to death in lava and then have their inventory restored in a zone that's been set up at spawn.
  • Countless other possiblilities. Your imagination is the limit.

How do I use ActionZones?

  • Place it in your plugin directory.
  • Create a zone with /setzone ["p1" or "p2"] [zone name]
  • Link an action to your zone with /linkaction [action name] [zone name]
  • Configure additional zone settings if needed. (Check the actions page at the top.)
  • Add more zones and actions.

Requirements

  • Some features require Vault
  • Some features require a MySQL database

Planned Features

  • Potion effect action.
  • Console command action.
  • Video tutorial.
  • Smoke effect action.
  • Time change action.
  • Weather change action.
  • Sound effect action.
  • Command block zone.

Comments

Posts Quoted:
Reply
Clear All Quotes

About This Project

Categories

Members

Recent Files