Config
The message the player is sent.
{name} shows the name of the mob or player.
{health} shows current health of the mob or player.
{maxhealth} shows the max health of the mob or player.
{usestyle} will use the defined chars.
Health Message: '&6&l{name}: &a&l{health} / {maxhealth}'
If enabled players with the permission 'ActionHealth.Health' will only see the action health message.
Use Permissions: false
If set to false player will not see health messages from mobs.
Show Mob: true
If set to false player will not see health messages from other players.
Show Player: true
If set to true player will get the message in a delay to get 100% accurate health. Useful for plugins that add damage by reading item lore.
This also uses more resources :(
Delay Message: false
Style Health
Full Health Icon: "&4\u2764"
Half Health Icon: "&c\u2764"
Empty Health Icon: "&7\u2764"
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