Config

The message the player is sent.

{name} shows the name of the mob or player.

{health} shows current health of the mob or player.

{maxhealth} shows the max health of the mob or player.

{usestyle} will use the defined chars.

Health Message: '&6&l{name}: &a&l{health} / {maxhealth}'

If enabled players with the permission 'ActionHealth.Health' will only see the action health message.

Use Permissions: false

If set to false player will not see health messages from mobs.

Show Mob: true

If set to false player will not see health messages from other players.

Show Player: true

If set to true player will get the message in a delay to get 100% accurate health. Useful for plugins that add damage by reading item lore.

This also uses more resources :(

Delay Message: false

Style Health

Full Health Icon: "&4\u2764"

Half Health Icon: "&c\u2764"

Empty Health Icon: "&7\u2764"


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