Concept/Buildplans

There are several predefined buildplans in the plugin. This buildplans are used to create automatic buildings with the settle manager.
see configuration where to find.

The buildplans are created with the external tool Tiled. This make 2D plans of tiles and have diiferent layers .

Remember : All regions are cubes ! This means when you have a plan of 7 x 7 blocks , then you must have 7 layers.

The plans based on the tileset image mc_tileset.png. All tiles up to number 126 are used in the plans. The other tiles are spare-parts for later use.
the tiles are counted from upper-left corner with 24 columns per row.

The tile number are converted into Material of Minecraft. the conversion list is hard coded. At the moment I cannot give the additional data information to the block. so the blocks can not be swap or rotate :(
This is relevant for beds, sign, doors. They all be set with default value of data. e.g. North/South

Buildplan list

  • AXESHOP.tmx
  • BAKERY.tmx
  • BRICKWORK.tmx
  • CABINETMAKER.tmx
  • CARPENTER.tmx
  • CHARBURNER.tmx
  • CHICKENHOUSE.tmx
  • COLONY.tmx
  • COWSHED.tmx
  • DUSTCUTTER.tmx
  • FARM.tmx
  • FARMHOUSE.tmx
  • FISHERHOOD.tmx
  • HALL.tmx
  • HAMLET_base.tmx
  • HOESHOP.tmx
  • HOME.tmx
  • HOUSE.tmx
  • KITCHEN.tmx
  • KNIFESHOP.tmx
  • MUSHROOM.tmx
  • NETHERQUARRY.tmx
  • NONE.tmx
  • PICKAXESHOP.tmx
  • PIGPEN.tmx
  • PILLAR.tmx
  • QUARRY.tmx
  • ROAD.tmx
  • SHEPHERD.tmx
  • SMELTER.tmx
  • SPADESHOP.tmx
  • STEEPLE.tmx
  • STONEMINE.tmx
  • TAVERNE.tmx
  • WHEAT.tmx
  • WOODCUTTER.tmx
  • WORKSHOP.tmx

Hint :


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