RandomLocation
RandomLocation
1.9 Update
I haven't done much with this plugin for a really long time, but as it is more or less no longer working for 1.9 I decided that it was probably time for an update. Though with studies and three other jobs, finding time for this projects isn't going to be easy. I have also decided to do a full recode of the project and planing on making it open source, allowing others to help update and implement new features in the future. Please stay tuned for more information regarding updates.
What's RandomLocation
RandomLocation lets you teleport to random location in preset areas. This can be done by command, signs or custom portals. You can also configure it to teleport people that join for the first time to a random location for getting a better start where there ain't others.
Features
- Spawn players in a random location in a preset area
- Easy to use, no configuration needed
- In-game reload
- Full permissions, but not needed
- Teleports through signs
- Teleports through custom portals
- Light Weight
- Cooldown
- Multi-World support
- Choose from spawning in the air with god mode or safely on the ground
- Highly configurable
- Plenty of spawn settings that fits every server from survival or skygrid to urban servers
- Teleport on first join support
- Plenty of settings to edit per zone
- Ability for custom permissions per zone
- Advanced zone options that are easy to configure
- Edit zone options in game
- Take regular updates with custom intervals of the config files
- Command to fit zones to WorldBorder settings
Supported Plugins
RandomLocation will hook into the supported and provide a better location and prevent players from being teleported into protected areas All hooks can be disabled in the config file
- Faction support
- Towny support
- WorldBorder support
- WorldGuard
- Vault (Economy)
Spawning Conditions
You have some config options for how players shall spawn. This is changed under the zone mode You can choose "Ground", "Air" or "Top".
For all the above options except for "air" players will not spawn on or in:
- Lava
- Water
- Fire
- Cactus
- Cobweb
- Normal Portal
- End Portal
- And more
Players will neither spawn in mid air or in solid blocks.
Tutorials
I haven't gotten the time to make a tutorial myself, but if any one else wants to make one then I'll be very great full
Thanks to LegendSmile for providing at least a german tutorial:
https:www.youtube.com/watch?v=_J5ULsNvrqE
FAQ/Help
If you have any questions just ask, BUT before you ask read:
If you have a problem at all then the first thing you should do is see if there is an update, if you got to the latest update then you can also read about all previous updates, and one of the might contain something fixing your issue. This is one of the most common request I get, as people report bugs that are old and fixed. The plugin also contains an auto updater, announcing when a new update is found. When reporting a problem, do also state your plugin version.
If you have problems with the plugin displaying "Cant find a location to teleport to" then post a comment with the following info:
- A screen shot of the result you get from "/rLoc option <ZoneName> info"
- A description of what type of condition the zone is if (does it have a roof, what is the most common ground block, what world is it in, etc.)
- The coordinates (do not have to be precise for bigger zones, can be "400,110,1000", meaning ca x ≈ 400, y ≈ 110... (for both pos1 & pos2)
If you are having lag problems then there is often two reasons. One is that players are teleported to chunks which haven't been loaded before, and therefor the server needs to generate the chunks while it is teleporting the player. To fix this you could try and use WorldBorder which got a fill feature to generate the chunks within a world border.
Another reason for lag might be that you server doesn't got much resources to disposal. Meaning either your server is over loaded or that you don't got a very strong cpu. To reduce the lag created by the plugin, check out the "Performance" section in the config page above. Look into the settings and adjust them to your needs.
Auto Updater
The plugin has its own plugin updater, which checks wether there is an update available or not. The updater will not download anything, only notify console and admins. To disable this and prevent the plugin from using any network access click on this: Config Setup and scroll down to the Auto Updater settings a bit down on the page
Metrics
As of version 4.69 Beta, this plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true
The plugin also got an auto updater, which will check for the latest version and download or only notify if it finds a method. If you want to disable this, go into the config.yml and set "Updater.Enable" to false
Bugs
To report a bug just leave a comment describing you bug, also if you got any errors in the log please provide them to with a web site like pastebin. Also provide the current MC version, RL version and other information that might be of interest like if you are running a custom build like spigot.
- None
ToDo
Todo - Priority
- Add messages file for editing the messages displayed by RandomLocation - Low
- Clean up commands & text - Low
- Add option for radius check in search of protected areas when spawning, e.g. not spawning to near Faction land and so on - Medium
- Add range option for nearest player - Medium
- Add more options to the AIR mode (height and so on) - Medium
- Add more perms (cooldown bypass etc) - Medium
- Allow multiple destination zones for portals (maybe commands too) - Medium
- Custom cooldowns per portal (maybe per destination zone instead, custom cmd, sign and portal cooldown) - Medium
Support
Feeling generous?
You can also check out my youtube channel here.
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Hi, I've found a bug that deletes your zones.
No idea how it happens, but sometimes it will just clear your zones.txt.
This is my zone:
I haven't touch it in months, and yesterday it just deleted it.
I'll see if I can find any errors.
EDIT: Found out how to reproduce it. If your server runs out of ram it'll clear the file for some odd reason.
So umm yeah how do i use this in the nether so when they use the portal they dont end up on top where the bedrock is....
Hi
Have one question, is it possible to block to spawn people below ground .. in caves ... if not please add this to your todo list.
thnx to read this
@thisischyrs
I'm getting this issue too with another plugin, very odd...
This is a great plugin! :D
Can you tell me, how big a difference to CPU and performance does it make by having a very large teleport region? My region has a radius of 14,000 blocks.
Could you possibly add a config option to ignore certain factions? e.g. I want my players to be able to be teleported to warzone regions.
Wow its an awesome plguin!!== BOSSY == I really recommend it to people that have KitPvp or Pvp
This so confusing for a random teleport. I can't find any simple one, the other one I found spawned people in a wall.
@xGamingDudex
Following up on that, works fine on new spigot 1.8. Only breaks when you turn factions on to true, so I currently disabled for now. Probably just that broken factions update thing again, you probably remember it. Thanks!
It is the latest version. I tried it with just this plugin as well. It works fine for regular bukkit but not for Cauldron. Using the last release for 1.7.10.
@JehZirO
Could you PLEASE add the entire error/stack trace and add it through something like pastebin.com next time you send in a stack trace. It takes about two seconds to add to a comment, but reduces quite a lot of work for us devs when trying to read it and stitch it back together due to how bukkit dev commends are formatted.
Also enabling auto update in the config would probably not hurt as you would then see that v4.75 is out. It also seams that you are running an outdated version of GriefPrevention, just tested v4.75 of RL and 9.2.1 GP and they both where running just fine.
@xGamingDudex
12:21:29 PM CONSOLE: WARN]: [RandomLocation] Task #81 for RandomLocation v4.73 generated an exception 12:21:29 PM CONSOLE: interface com.sk89q.worldguard.protection.ApplicableRegionSet, but class was expected
@thisischyrs
I have no idea what that is, which version of the plugin are you running? Try to delete the config and restart/reload the server. If that doesn't work then try to stop the server, delete the /plugins/RandomLocation folder, then re-download RandomLocation and start up the server again.
@JehZirO
Can't help you much unless you also add the error to the comment, use something like pastebin.com
Got an error when someone tried using the portal, unsure if it properly executed. Will look into it further. Use the worldborder hook.
@xGamingDudex
http://i.imgur.com/d2rPawF.png
@KevinEssence
Thanks for the heads up, will be looking into it ;)
@thisischyrs
Not quite sure on what you are talking about, are you at the correct bukkit dev page? If not then I highly recommend checking out the plugin :P
using cauldron: my config just has
plugin-channel: world_info inform-player: false encoding: UTF-8
inside it am I missing something?
Broken in official 1.8 with factions and the sign use itself doesn't work.
@Njels123
If you don't know how to add permissions in PEX then you should consult the tutorials or ask for help over at the PEX bukkit page, if you do however know how to add permissions to group or players then as you should know from reading the three first line on the permission page above that giving the players the "RandomLocation.Use" will grant them permission to use portals, signs and commands for teleportation.
I dont know how to fix this? Can anyone explain how it works with permissionsex?