WorldBorder logo r3

If you appreciate this plugin and actually want to see it developed further by me rather than only receiving compatibility updates, you are welcome to Donate.
Thanks to the following people who have appreciated the plugin enough to donate: jonDatz, xrobau, Gussi, Dizzy, R. Meijer, FoundationCraft, T. Bronner, R. Thompson, The Pokemon Server,, D. Senff, Vik1395, TagCraftMC, D. Strickner, M. Wilson, Rhythmatic, W. Downey, P. V. Gretener.
Also thanks to IMathe172I (Lang Lukas) for contributing code to support elliptic and rectangular border shapes, and Indiv0 for contributing code to support border wrapping.


This plugin is intended to efficiently provide a border for each of your worlds, which only people granted special bypass access are allowed beyond. These borders can be round/elliptic or square/rectangular. As the plugin has been written with performance as the most important goal, it should have no performance impact on your server. Additional world trimming and filling commands are available as well.
Older plugins which originally inspired the creation of this one: rBorder and BorderGuard.


  • You can set up a separate border for each world, but only one border per world.
  • You can have either round/elliptic or square/rectangular borders. Square/rectangular borders are slightly higher performance, round/elliptic borders make for nicer display maps. Different worlds can have different border shapes if you so choose.
  • Configuration and border setup is done completely using commands in-game or through the server console. No need to ever edit the config file directly.
  • Support for all permission plugins which interface with Bukkit's built-in "superperms" permission system.
  • You can fully generate (fill) your world all the way to the border, filling in any missing chunks, including a configurable buffer zone just outside your border.
  • You can trim off any world chunks beyond the border, getting rid of extraneous parts, with a configurable buffer zone left just outside your border.
  • You can use a bypass command to allow specific players to go beyond all borders.
  • Borders can be automatically displayed in DynMap if you use that plugin.
  • All plugin data is automatically saved whenever any borders or settings are changed.
  • If a player crosses a border while in a vehicle, the momentum of the vehicle is stopped and it is moved back inside the border with the player.
  • When a player is moved back inside a border, they will be moved to a safe vertical location if needed.
  • Borders for specific worlds can be set to wrap around instead of just knocking back players who cross the border, instead sending them to the opposite edge of the border.

English Tutorial:

Spanish Tutorial:

Screenshot 2

Of special interest are the Fill command and the Trim command features:
Before and After Fill Before and After Trim

Borders are also displayed automatically by default in DynMap if you have it:
DynMap Border Example

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  • Avatar of erik1988 erik1988 Dec 20, 2014 at 19:38 UTC - 0 likes

    I hope this get updated with the new world border in minecraft 1.8.

  • Avatar of andrewkm andrewkm Dec 15, 2014 at 10:10 UTC - 1 like

    Working perfectly fine on Spigot 1.8 :) If this ever breaks and Brettflan wouldn't like to update due to being busy/etc I will have an update for it :)

  • Avatar of Brettflan Brettflan Dec 13, 2014 at 02:44 UTC - 0 likes

    @live4redline: Go

    You're funny.

  • Avatar of live4redline live4redline Dec 12, 2014 at 17:52 UTC - 1 like

    @Brettflan: Go

    All the new Bukkit and Spigot 1.8 releases are out, running and regularly updating.

    You didn't seriously think you were gonna be able to get out of it that easily did you? So get off your butt and remove all these minecraft is dead so my plugin must be dead also messages and get back to work!


  • Avatar of Dillzzzzz Dillzzzzz Dec 11, 2014 at 16:21 UTC - 0 likes

    @Brettflan: Go


    You need to set the border shape FIRST to square, then it works. Thanks for your help though.

    Last edited Dec 11, 2014 by Dillzzzzz: I ADDED STUFF

    Havoc OP PvP Banner

  • Avatar of Brettflan Brettflan Dec 11, 2014 at 03:07 UTC - 0 likes

    Just to repost:

    With Bukkit now defunct, I don't plan to release any further updates for this plugin. I might be porting some functionality to a plugin for Sponge when/if it has a working build available.

    I also will consider keeping this existing plugin up to date for Spigot if they manage to keep a download available without being DMCA'd again for at least a month or two.

  • Avatar of Onewingseraphim Onewingseraphim Dec 10, 2014 at 12:35 UTC - 0 likes

    I filed a ticket for a very interesting new feature you could possible add. Hope you get a chance to look at it! :P

  • Avatar of OriginalMadman OriginalMadman Dec 10, 2014 at 07:28 UTC - 0 likes

    Worldborder works fine for me in spigot 1.8, but when doing trim it REALLY lags the server down (never been the case before) until players are kicked even. It does seem to work though... - Lots of Plugin fun - Custom Worlds - Developers: FREE donor status!

  • Avatar of jdawwgy jdawwgy Dec 09, 2014 at 23:41 UTC - 0 likes

    thats the startup log i never used the command I only changed it from the config. I'll contact the uhc plugin dev.

  • Avatar of Brettflan Brettflan Dec 09, 2014 at 23:35 UTC - 0 likes

    @Dillzzzzz: Go

    Are you possibly running UHPlugin like jdawwgy?


Date created
Aug 31, 2011
Last update
Sep 27, 2014
Development stage
  • enUS
BSD License
Curse link
Recent files
  • R: 1.8.1 for CB 1.7.9-R0.2 Sep 27, 2014
  • R: 1.8.0 for CB 1.7.9-R0.1 May 31, 2014
  • R: 1.7.9 for CB 1.7.2-R0.3 Mar 19, 2014
  • R: 1.7.8 for CB 1.7.2-R0.3 Feb 22, 2014
  • R: 1.7.7 for CB 1.7.2-R0.2 Dec 21, 2013