WorldBorder logo r3

If you appreciate this plugin and actually want to see it developed further by me rather than only receiving compatibility updates, you are welcome to Donate.
Thanks to the following people who have appreciated the plugin enough to donate: jonDatz, xrobau, Gussi, Dizzy, R. Meijer, FoundationCraft, T. Bronner, R. Thompson, The Pokemon Server,, D. Senff, Vik1395, TagCraftMC, D. Strickner, M. Wilson, Rhythmatic, W. Downey, P. V. Gretener.
Also thanks to IMathe172I (Lang Lukas) for contributing code to support elliptic and rectangular border shapes, and Indiv0 for contributing code to support border wrapping.


This plugin is intended to efficiently provide a border for each of your worlds, which only people granted special bypass access are allowed beyond. These borders can be round/elliptic or square/rectangular. As the plugin has been written with performance as the most important goal, it should have no performance impact on your server. Additional world trimming and filling commands are available as well.
Older plugins which originally inspired the creation of this one: rBorder and BorderGuard.


  • You can set up a separate border for each world, but only one border per world.
  • You can have either round/elliptic or square/rectangular borders. Square/rectangular borders are slightly higher performance, round/elliptic borders make for nicer display maps. Different worlds can have different border shapes if you so choose.
  • Configuration and border setup is done completely using commands in-game or through the server console. No need to ever edit the config file directly.
  • Support for all permission plugins which interface with Bukkit's built-in "superperms" permission system.
  • You can fully generate (fill) your world all the way to the border, filling in any missing chunks, including a configurable buffer zone just outside your border.
  • You can trim off any world chunks beyond the border, getting rid of extraneous parts, with a configurable buffer zone left just outside your border.
  • You can use a bypass command to allow specific players to go beyond all borders.
  • Borders can be automatically displayed in DynMap if you use that plugin.
  • All plugin data is automatically saved whenever any borders or settings are changed.
  • If a player crosses a border while in a vehicle, the momentum of the vehicle is stopped and it is moved back inside the border with the player.
  • When a player is moved back inside a border, they will be moved to a safe vertical location if needed.
  • Borders for specific worlds can be set to wrap around instead of just knocking back players who cross the border, instead sending them to the opposite edge of the border.

English Tutorial:

Spanish Tutorial:

Screenshot 2

Of special interest are the Fill command and the Trim command features:
Before and After Fill Before and After Trim

Borders are also displayed automatically by default in DynMap if you have it:
DynMap Border Example

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  • Avatar of Brettflan Brettflan Aug 20, 2014 at 04:40 UTC - 0 likes

    @Legundo: Go

    The Fill task reports to the server log / console when it completes. Also, if you're using another plugin which runs the Fill, you could potentially just extend the WorldFillTask class from WorldBorder and override the finish() method to do whatever you're wanting to do there.

    I suppose I could set up a handful of Bukkit Events for things like border creation, Fill, Trim, and so forth, but I don't really have a lot of free time lately.

  • Avatar of Legundo Legundo Aug 19, 2014 at 22:51 UTC - 0 likes

    Hey there,

    We are using the WB fill command to fully generate worlds for our UHC implementation on our server, and I was wondering if you ever thought of adding some API to detect when a fill event is complete, maybe by just throwing some sort of generic event.

    I know we could fork off and do this, but I think it would be useful for a lot of people, so I wanted to propose it for the main branch first.

    Thanks, Legundo

    Creators of MC-LZ, A server for ALL! Join us at

  • Avatar of Pixiio Pixiio Aug 11, 2014 at 23:46 UTC - 1 like

    @Brettflan: Go

    Updating fixed the horse bug. Thanks alot!

  • Avatar of Brettflan Brettflan Aug 11, 2014 at 19:42 UTC - 0 likes

    @Noumpas13: Go

    Support for multiple borders per world still isn't planned, sorry.

  • Avatar of Noumpas13 Noumpas13 Aug 11, 2014 at 18:46 UTC - 0 likes

    Hey Brettflan i would like to request an extra feature for the world border.

    • multiple world borders for the same world (so you can teleport between places in the world with a teleportation plugin, but not being able to leave certain areas)

    (You can also put many world borders in circles shape concentric one to each other with different radius eash, so you can use the bypass feature for certain player groups. So a member can walk inside the border of a small world border of 1k block radius, and a VIP will be able to bypass the small one and be able to walk freely at the second larger world border at a radius bigger than the smaller one)

  • Avatar of Brettflan Brettflan Aug 10, 2014 at 03:01 UTC - 0 likes

    @Skylord_1023: Go

    Yeah, that's the idea.

  • Avatar of Skylord_1023 Skylord_1023 Aug 09, 2014 at 06:54 UTC - 0 likes

    Brettflan so basically we could fix that problem with a Multi-World plugin?

    Seems like a good idea.

  • Avatar of Brettflan Brettflan Aug 05, 2014 at 07:53 UTC - 0 likes

    @Argagaes: Go

    Support for multiple borders in a single world still isn't planned, sorry. You can of course set up a different border for every individual world, so you could potentially use separate worlds for your purposes.

  • Avatar of Argagaes Argagaes Aug 05, 2014 at 07:29 UTC - 0 likes

    Is it possible that we would be able to create allowed zones outside the border? like maybe with world guard or something like that, becouse I've got some stuff outside after taking this into use (mob arenas, rent shops, some tut areas and what not...) also maybe so that you would name the area and then ppl need permission to enter it? (would be really easy to create small vip areas in the same world or something!) and also you could do the 5k in each direction from different coords, so u got the 1 from 0.0 and another from 10k.10k :P I think this would be super useful after that. (even tho it allready is ;))

  • Avatar of Brettflan Brettflan Aug 03, 2014 at 20:02 UTC - 0 likes

    @Fighter88: Go

    Nope. Their new built-in border is currently limited to square shape only, and of course this plugin has many other features available. Read this post further down this same page for more info:


Date created
Aug 31, 2011
Last update
May 31, 2014
Development stage
  • enUS
BSD License
Curse link
Recent files
  • R: 1.8.0 for CB 1.7.9-R0.1 May 31, 2014
  • R: 1.7.9 for CB 1.7.2-R0.3 Mar 19, 2014
  • R: 1.7.8 for CB 1.7.2-R0.3 Feb 22, 2014
  • R: 1.7.7 for CB 1.7.2-R0.2 Dec 21, 2013
  • R: 1.7.6 for 1.7.2 Oct 20, 2013