usage/commands/tell and reply

Usage of /tell

THIS COMMAND MIGHT CONFLICT WITH ESSENTIALS. VISIT THIS PAGE IF YOU WOULD LIKE TO SOLVE THIS CONFLICT IF IT OCCURS.

Permission Node : This command does not have a permission node.
Aliases : You may also use /msg and /message
Usage: /tell <target> <message> or /tell <target>

When a player uses /tell, it takes their target and saves it to flatflie. This way, you can use the below command, /r.
Your name is set the the player who you are sending a message to's target so they can use /reply to reply.
A target can be a partial or full name. If partial, every player connected to the server with it in their name will receive the message.

Sending a message with /tell
/me
What happens when /tell finds multiple targets
/me

Usage of /reply

THIS COMMAND MIGHT CONFLICT WITH ESSENTIALS. VISIT THIS PAGE IF YOU WOULD LIKE TO SOLVE THIS CONFLICT IF IT OCCURS.

Permission Node : This command does not have a permission node.
Aliases : You may also use /r
Usage: /reply <message>
/reply works the same as /tell, except that it does not require a target. It references your most recent target and sends the message to that player or players.

SocialSpy

Permission Node : "olySuite.socialspy"
Aliases : This is not a command.

SocialSpy is a passive interaction between all sent messages and admins. Any player with the permission node above will get a message containing the sender, receiving target, and message when any player on the server sends a /tell or /r unless the sender had the permission node "olyChatSuite.socialspy.donotsend".

SocialSpy


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