Configuration/messages.yml
This file is located at plugins/DeathControl/messages.yml
and allows you to modify the messages that are sent to the player by the plugin.
Thus, you can translate them in another language or completely disable them.
From v2.0.0, messages on death are defined by yourself with the "message
" action and have thus been removed from this file.
The default messages look like this:
notification: no-cross-world: | &4You are in a different world, your items were dropped! command: nothing-stored: | &cYou don't have anything stored! cancelled: | Your stored death was cancelled! context: no-permission: | &cYou don't have permission to do that! player-context-required: | &cYou have to be a player to do this! not-enough-arguments: | &cYou did not provide enough arguments! number-expected: | &cA number was expected! invalid-player-arg: | &cThe given player is not online or does not exist! cause-reasons: cactus: you died of a cactus drowning: you drowned explosion: you exploded fall: you died of falling fallingblock: you died of a falling block fire: you died of fire firetick: you died of fire lava: you died of lava lightning: you were struck by lightning magic: you were killed by magic mob: you were killed by a mob monster: you were killed by a monster player: you were killed by a player poison: you were killed by poison starvation: you starved suffocation: you suffocated suicide: you committed suicide thorns: you committed suicide void: you died in the void wither: you withered away unknown: you don't know why you died
What each individual option means should be self-explanatory based on the default values. Messages are only displayed when it makes sense to display them.
Make sure you keep the correct indentions and don't use any tabs when modifying!
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"cause-reasons"
The entries in this section are formatted strings that fill the "%death-cause-formatted%
" variable.
The applicable cause of a death will be detected and one of the messages selected to fill the variable. That means you can use it for a cause-dependant message.
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Colors
Colors and formatting can be added to the messages with &-codes (an '&' sign followed by a specific letter or number). You probably know these codes from other plugins, here is a reference: http://www.minecraftwiki.net/wiki/Formatting_codes
You should, however, use &
instead of ยง
in the file (it will be converted correctly automatically), despite what is described on the linked wiki page.
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Disabling messages
To completely disable a message, you have to set it to an empty string. Completely removing the option from the file won't work, as it will be regenerated by the plugin.
To empty an option, set it to ''
(two apostrophes indicating an empty string).
Example:
# ... notification: no-cross-world: '' # ...