Configuration Explanations
Configurations Explanations
Immunity
You can now set immunityLvl (like maxHomePerUser (explained HERE (Features Page))), an immunityLvl is a level representing the power of the user.
A user with a power of 0 can't do command against a user of a power of 1 or above.
And the user of 150 (the max) can do everything to the lower levels.
Only one exception : admincmd.immunityLvl.samelvl
if a user have this node, he can only issue command to user having the same lvl.
Folders & Files
Folders :
Folder | Explanation |
---|---|
/userData/ | Contain all informations about the players, there home, there last location before and if it's there first connection. Each file have the name of the player. |
/locale/ | Contain the locales files |
/scripts/ | Contain a single file scripts.yml where you can configure your own bash/batch script to be executed by the server (only for experienced admins) |
/worldData/ | Contain all the informations about the worlds, spawn point, warp, time frozen and weather frozen. |
/HelpFiles/ | Contain directory that contain the file to explain each command of the plugin. (Look on /HelpFiles/AdminCmd/ to see what I mean) |
Files :
File | Explanation |
---|---|
Alias.yml | Contain every Item alias you create inGame |
banned.yml | Contain the name of the banned player and the reason of the ban |
blacklist.yml | Contain blacklisted items |
config.yml | Config file |
items.csv | Contain the default alias of Essentials |
kits.yml | Contain the kits |
commands.yml | Contain the command you want to disable, prioritize and your alias for each commands |
Configuration File
#if true, display MOTD on join MessageOfTheDay: true #If true, display the news message on Join DisplayNewsOnJoin : true #If true, display the rules on Join DisplayRulesOnJoin: true #If true, display the rules ONLY ON FIRST JOIN #(override the above parameter DisplayRulesOnJoin) DisplayRulesOnlyOnFirstJoin: false #Default value for each power DefaultVulcanPower: 4.0 DefaultFireBallPower: 1.0 DefaultFlyPower: 1.75 #Language of messages displayed in the plugin. locale: en_US #Disable every message of the plugin noMessage: false #Activate the autoAfk, meaning the player #will be set AFK after the given time autoAfk: true afkTimeInSecond: 60 #Activate the auto kick AFK people after the given time autoKickAfkPlayer: false afkKickInMinutes: 3 #After how many seconds the plugin will check #if the player didn't move for the AFK #Also used to send update about the Invisible status. statutCheckInSec: 20 #How many homes a user can have. 0 = Infinite, max = 150 maxHomeByUser: 0 #How many Items a user can spawn at once. 0 = Infinite, max = 150 maxItemAmount: 0 #Only useful when using bridge with SuperPerm, #to avoid the use of the bridge. forceOfficialBukkitPerm: false #If true and if it's the first time that the player connect, #he will be spawn at the spawn point you set firstConnectionToSpawnPoint: false #Fly,God,vulcan, etc ... are power. #If true, these power are lost when tp to another world. resetPowerWhenTpAnotherWorld: true #Range check for update the invisible status. invisibleRangeInBlock: 312 #Fake quit when you become invisible fakeQuitWhenInvisible: true #Activate the parachute when falling in fly mode glideWhenFallingInFlyMode: true #Tweak the parachute value. gliding: newYvelocity: -0.5 YvelocityCheckToGlide: -0.2 multiplicator: 0.1 #Activate the color sign, using & to select the color. ColoredSign: true #Disallow muted player to do private message mutedPlayerCantPm: false #Max Range in block for the tp at see. maxRangeForTpAtSee: 312 #Mean, when you want to tp to a player or tp the player, #he'll receive a request that he can ignore or accept. #By setting this option to true, #the tp request will be activated by default. tpRequestActivatedByDefault: true #How much minute before a tp request become invalid. tpRequestTimeOutInMinutes: 1 #Disable some "debug" message when launching the plugin #(change it to true only if you have a good reason to do it.) verboseLog: false #Private message send with command /msg are logged in the server.log logPrivateMessages: true #Broadcast a message to every player when reloading the server. broadcastServerReload: true #For the help command help: #Number of help entry per page entryPerPage: 9 #Shorten the help text shortenEntries: false #Check the word to do the new line useWordWrap: false wordWrapRight: false #If set to true, get the commands of every plugins installed #Else only from the folder HelpFiles where you set your help files getHelpForAllPlugins: true #Item used for the SuperBreaker mode superBreakerItem: 278 #Format info for %time in MotD, Rules and News DateAndTime: #Date/Time format Format: dd/MM/yy - HH:mm:ss #TimeZone to be displayed, only Use GMT or UTC here GMToffset: GMT+00:00 #if you want to use the immunity level explained above useImmunityLvl: false #Level assigned by default for user. defaultImmunityLvl: 0 #Use the DisplayName of the player when using the player name useDisplayName: true #To activate the debug log (debug.log file) debug: false #To change the global Respawn point # Can be : globalSpawn, bed, home globalRespawnSetting: globalSpawn #Will be used in a later version groupNames: - default - mod - admin #Setting this to true, will disable the auto-picking item when invisible InvisAndNoPickup: false #When using a Spawn/Home command, the plugin will check #if the player didn't moved checkTeleportLocation: false #Delay before teleporting (Spawn/Home) teleportDelay: 0 #To log all command in the console and server.log logAllCmd: false #To activate the change of the Join/Quit message (that can be configured in the locale file) useJoinQuitMsg: true
For the Date/Time format and how it has to/can be set up see here.
Command File
#Command that will have all priority under other plugins. prioritizedCommands: - reload - ex - undo #Disabled commands disabledCommands: - blah - thor #Here you can set your own alias for the commands. alias: god: - gg - gd
Kits
Here is a template for the kit file :
kits: Tools: delay: 0 items: '276' : 1 '278' : 1 '277' : 1 'Diamond_Axe' : 1 dirt: delay: 60 items: 'dirt': 64 'grass': 2 darmor: delay: 0 items: armor: head: 310 chest: 311 legs: 312 boots: 313 dequip: delay: 0 armor: items: parents: [Tools,darmor]
delay : represent the time that the user has to wait before using the kit again (-1 to create a "only one use kit per user")
items : contain the items of the kit
armor : if you want to create an armored kit
parents : if you want your kit to inherit items and armor from other kits