Zombie Insanity
This plugin is a continuation of "ZombieInsanity Original author: makerofrobots Public Domain liscense
====== IMPORTANT NEWS EVERYONE! ======
I would like to start using SpoutCraft with this plugin. It would make things less buggy, and better. I would be able to have symbols like in Dayz for the thirst and leg breaking. You could use the level and xp bar back right? This is the way.
Spout Features I've thought of
- Bandit Skin when killed "x" amount of players
- Hero Skin when killed "x" amount of bandits
- Broken leg symbol
- Thirst Symbol
- Visibility Symbol
- Can't jump when legs are broken
- Maybe code in guns!
Implemented Features
- Thirst: Players start with a thirst level of 20, and it slowly decreases. The level may regain by drinking water. This is represented by the # level.
- Visibility: The XP bar represents how visible players are to zombies. The higher the visibility, the further away a zombie can see you.
- Tents: If a player right clicks with a piece of wool (tent), a tent will be generated on the spot.
- Legbreaking: If a player falls more than 6 blocks, his/her legs get broken, and the slowness effect will be applied. This can be fixed by taking morphine (bone).
- Zombie bites: You can configure an effect, and a chance that it will happen, with a zombie bite. Such as a 20% chance for the zombie to poison the player.
- Bandages: When bleeding (Poisoned), a player can right click with a piece of paper (bandage), and bandage themselves up.
- Turning: When a player dies, a zombie spawns on their deathpoint.
- Sunburn: Zombies to not burn in the sun
- RandomSpawns: Set random spawning
- SpawnProtection: Duh.
- Camp fires: When a player right clicks with a flint in hand, and a log in his/her inventory, a campfire will be generated.
Instructions for randomspawn range and offset!:
Use this equation when setting your random spawn. You'll want to first go to the center of the area.
current coord - 1/2 range = offset.
This means if you are on 1000 X, and your range is 200, then you do 1000 - 100 = 900 <- offset
Lets say you are on a negative coord:
currentcoord + 1/2 range = - offset
Upcoming Features
- Faster Zombies: Zombies speed can be configurable, and they will run faster when aggroed.
- Flashlights: A player can right click with a torch, and a torch will spawn on the block they are looking at, and move when they look at another block.
Known Bugs:
- On spawn, player takes a 1/2 heart damage. - Sometimes spawn protection doesn't work
Suggestions? Let me know!
YES, I have thought of spout support, and YES I do intend on adding it.
Camp fires/tents do not work?
@S1lverK3y
I am working on a BIG plugin right now. Kinda busy.
@Vinsenseable Could you please just upload an updated version of http:dev.bukkit.org/server-mods/zombieinsanity/. ? I don't want all this recoded and added stuff. Please just update the original plugin from its source to the actual Bukkits (1.4.5R3) ._. Sry for doublepost im New to devbukkit.org
@Vinsenseable
i really hope you do spout support myself, and if not i would like to fork off and try to add spout features myself if thats ok with you, i am currently learning java as i said when i first saw this and could figure it out if it comes to that
@Humanfiend
Also I'm sure you are aware you spelt backpack incorrectly?
@Humanfiend
@Everyone, again
Spoutplugin would need to be installed, but again, the client would not have to use Spoutcraft. The Spoutplugin won't stress your random access memory or your cpu usage.
edit: However when a client uses spoutcraft, the server does send more packets, but it again, won't stress your server too much. It's more about the bandwidth at that point.
In all honesty, requiring spout may be a bad move for a plugin such as yours. Seems alot of "smaller" servers like to emulate Minez and some may not be able to take in spout. I dont really care/use spout and I dont really hear anyone else use spout all the time, its up to you though. o/ good luck with the plugin.
@delsolsi213
Spout would be an option like with mcmmo, factions, and (i think) towny. Why not add it if it's optional? Not like he is forcing it on anyone
meh i think spout would'nt be a good idea 1st of all spout is buggy as hell and a small server wouldnt handle it good, and guns you can allways make a normal item for example , a gold pickaxe shoot snowballs that does 4 hearts of damage and make it so you can change the name of the gold pickaxe to AK-47 and just use a special texture that shows it as an actual ak and not a pickaxe,
@thatguynamedkevin
It will require spoutplugin.jar to be installed, however wether or not the client has to have SpoutCraft is entirely up to the server owner.
will it require spout, or just use it if it's there?
Working on Spout. VOTE!
@thatguynamedkevin
1. I don't care what you're saying.
2. I looked below. Problem?
3. What if I do? You just sit there and eat like Gorillas Pattern.
@Hellangel98
1. idk wtf you mean by "If the person who created internet shouldn't be here all along"
2. ^see above^
3. just saying it's not of your concern what i do
@thatguynamedkevin
1. If the person who created internet shouldn't be here all along.
2. Same goes to question 1
3. Don't question me.
@Hellangel98
1. the internet would still exist without either one of us
2. when i said get a life, i ment go outside and do somthing besides be a troll
3. I don't care, and neither should you
@thatguynamedkevin
If I don't have a life. Why are you still on earth?
Why are you typing this?
If you don't exist. The internet doesn't exist too.
1. I'm trying to warn you.
2. Shut the fuck up.
3. You have been triple posts on the comments section.
@Vinsenseable
Can't wait till it's out
@Hellangel98
dude, not trying to start a flame war, but if your really gonna tell me to quit "spamming" then
1. Learn what Spam is
2. L3Rn 50M3 3nGlish
3. Get a life
@EVERYONE
Working on 1.4.2, I'm going to take out the visibility thing until I can get it working. I'll be working on other things for the 1.4.2 release too, like NV goggles.