This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

Plugin is in alpha stage!

This is a plugin that might even change the standard package for every server. It is a world modifying tool, which is able to do massive edits without causing any lag. It has self-check systems, that make sure that when server is going through problems, the plugin limits itself.

This plugin collects Metrics!

GitHub: Here

Disclaimer: Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Jenkins: Here

This plugin is taking the idea of worldedit, and making it more stable and efficient by doing all the job in batches. You can set a global limit, which means that the entire server will be running at that speed. It will divide the global limit to amount how many processes are going on right now.

The main tool with this plugin is a wooden hoe. Left click selects the first point and right click the second. You can select points from a distance, and when a point is selected it will flash as a glowstone.

Current commands No permissions yet!
/.pos1 - Select the first position.
/.pos2 - Select second position.
/.limit <amount> - Set the global limit
/.set <blockid> - Set the selected area to the block id Currently supports only ID's!
/.replace <blockid> <blockid> - Replace in area all first blockid's to the second one.
/.replacenear <range> <blockid> <blockid> - Replace in area all first blockid's to the second one.
/.undo - Undoes the last action
/.stack <count>

WorldModify is going to have a very big api, which means mod developers will be able to use it easily.

All of the videos are in a 1GB environment!


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