Reference
Config
The Config
WhymCraft: Prefs: BlockShield: # Allow BlockShield to be used. Allow: true # Material to use for the shield. Examples: "ICE, PACKED_ICE." Item-datas currently unsupported. Material: GLASS # The radius of the spherical shield. (integer) Size: 5 # Should the shield hurt people when they get too close? (true/false) Harm: true # Should the shield bounce people back when they get to close? (true/false) Bounce: true CombFurnaces: Gunpowder: # Allow gunpowder to combust furnaces. (true/false) Allow: true # Gun-powder explosion size. (decimal-type) Size: 3.0 TNT: # Allow TNT to combust furnaces. (true/false) Allow: true # TNT explosion size. (decimal-type) Size: 6.0 Glassing: # Allow glassing. (true/false) Allow: true WatermelonExp: # Allow watermelon-sniping. (true/false) Allow: true SilverfishChance: # Allow players to dig up silverfish. (true/false) Allow: true # Silverfish chance. The higher the number, the less likely to dig one up. (integer) Chance: 100 Shockwaves: Shatter: # Allow glass/ice shattering. Allow: # The chance that an explosion will shatter glass/ice. Chance: 2 # The range to shatter within. Multiplier: 2 Stun: # Allow players within a radius to be temporarily stunned. NOTE: Beta, doesn't really work D: Allow: true # How powerful the effects should be. Power: 2 # How long they should last. Time: 5 Incineration: # Allow players to be incinerated when an explosion erupts right near them. Allow: true Player: # Tell players they've been incinerated. Tell: true # The message players get. Message: 'You were incinerated.' # Tell everyone when a player's been incinerated. Public: Tell: true # The message everyone gets. %PLAYER% is auto-replaced by their name. Message: '§e%PLAYER% has been incinerated.' BurrowDarts: Burrow: # Allow Burrow-Darts. Allow: true # Area to dig through's size. Size: 4 Explosions: # Allow Burrow-Dart explosions. Allow: true # Explosion's size. Size: 1 TeleportNear: # /tpnear's range. Range: 5
Permissions
Currently, WhymCraft has the following permissions:
- whymcraft.blockshield - Allows player to use BlockShield.
- whymcraft.burrowdarts - Allows player to use BlockShield.
- whymcraft.config - Allows player to use BlockShield.
- whymcraft.tpnear - Allows player to use BlockShield.
Commands
/blockshield
Usage: /blockshield
/tpnear (also /tpn, /telenear, /teleportnear):
Usage: /tpnear <destination player>
/config:
Usage #1: /config [?:help] - Displays config help.
Usage #2: /config read <plugin> - Displays the config of a plugin (<plugin>) in chat.
Usage #3: /config write <plugin> <Path.To.Variable> [<value>:#remove] <new> - Writes to config. Writing #remove instead of a value in the third argument will delete the path. Specifying new as the fourth argument will create the path.
Usage #4: /config reload [on:off] - Reloads the config, or enables/disables automatic config reloading depending on if/what you designate a second argument.
- Example for usage 2: config read WhymCraft - Examples for usage 3:
Example config:
Path: To: Variable: false
To set the path in this example config to true you'd do: /config write WhymCraft Path.To.Variable true
To remove the whole thing up to "Path," you'd do: /config write WhymCraft Path.To #remove
To make a new path above "Variable" and set its value to "59.7" you would do: /config write WhymCraft Path.To.OtherVariable 59.7 new
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