Anti-Greif System

The anti-grief system is quite simple. There are multiple options in the config for it. Fire_Spread: true Always_Day: true Building_In_Wild: true Plot_Barrier_Liquid_Flow: true Plot_Cost: 500 Explosions: true Spawn_Mobs: Naturally: Hostile: true Peaceful: true Plugin: true Plot_Rent: 50 Tax_Cooldown: 1440 Plots: true

The names are pretty self explanatory, but I will explain more.

  • Fire_Spread = Sets if fire is allowed to spread or not. Set to true if you want fire to destroy everything, and set to false if you want it just for looks and killing players.
  • Always_Day = If this is set to true, then every 8 minutes time on this world will be set to dawn of the next day. This has been tested and will not mess up red stone or water movement tick time.
  • Building_In_Wild = If this is set to true, players will be allowed to build in unclaimed plots. If set to false however, players will not have permission to build unless they claim the plot. (If plots are set to false, then the entire world is considered "wild." Setting both of these to false will mean only ops and can build in this world.

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