Version History

WhatIsIt Version History

1.0.0

Released: 3/30/2012

Changes

  • Added fallback to superPerms on Vault absence.

1.b.1

Released: 3/30/2012 Second beta release.

Changes

  • Changed permission defaults to OP
  • Fixed names.yml not saving default correctly.
  • Fixed damageable items using damage as name identifier.=== Known Bugs ===

1.b.0

Released: 3/28/2012 First beta release.

Changes

  • Added whatisit.use permission to replace whatisit.this and whatisit.that.
  • Significant rearrangement of config files (you are highly recommended to remove any alpha config files remaining).
  • Added color to messages.
  • Added, then removed, color from items.

Known Bugs

  • Damage on damageable items screws up in-game name assignment using "itis" (dang, I should have fixed this, I suspected it would be a problem beforehand but forgot while at the computer).
  • names.yml file improperly generates with contents of config.yml. A replacement names.yml file has been uploaded.

1.a.1

Released: 3/28/2012 Second alpha release.

Changes

  • Added permission nodes whatisit.this, whatisit.that, and whatisit.admin.
  • Added Vault dependancy.
  • Added "itis" parameter to /wit and /wis to set names.
  • Added "reload" parameter to /wit and /wis to reload named.yml.
  • Added null check to static functions.
  • Fixed potion data detection.
  • Changed player name to use getName instead of the often more verbose getDisplayName (for owner's names and such).

Known Bugs

  • LOL, Accidentally added whatis.this and whatis.that permissions instead of whatis.use.

1.a.0

Released: 3/26/2012 Initial alpha upload.

Changes

  • /wis and /wit commands added.

Known bugs

  • Potion's are returning wrong id's because of going through the byte variable of .getData().
  • Mob spawner mob names probably not accounted for.

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