WaterMonster
Ever think that the sees, oceans and lakes need a little more to them? This plugin make them a little more dangerous by adding a "creature" that lives in the ocean and kills everything it sees! There is only one monster per server which spawns whenever a player gets into the water. The monster will approach and damage the player until one or the other dies (yes, it is killable). Upon death, the monster will wait a configurable period of time and then respawn next to another player in the water.
Commands
- /watermonster (alias: /wm)
- /watermonster kill - Kills the current monster and starts its respawn timer
- /watermonster togglespawning - Toggle the monsters spawning. If disable, the monster will not spawn
- /watermonster reloadconfig - Reloads the config
Permissions
- watermonster.control - Access to the /watermonster commands
Configuration
- health - the monsters health. (Swords deal as much damage as for regular mobs)
- respawn-time - the time it takes for a monster to respawn (in seconds)
- damage - damage dealt by monster per hit (2 = one heart)
- message - the message to be sent to the player when hit monster. Use {damage} for that damage dealt value and {health} for the current monsters health
Video:
Please tell me about any bugs, glitches or general dislikings
seems the plugin no longer works
Good plugin!
Can you add a setting for mob damage inside water?
Thanks!
Great plugin. I would love to use it, unfortunately it has a conflict with - I imagine - The Citizens 2 plugin. It constantly spams the console with warnings that "[ParticleEffect] Failed to send a particle packet to.." and then the name of each Citizens 2 NPC. As I have about 100 NPCs, it makes the plugin unusable due to server lag (plus 100 lines of warnings a second). Do you know any workaround? Server is CB 1.7.10 with the latest nightly of Citizens 2.
I have just used it on my bungeecord running Spigot 1.7.9 and it seems to work fine.
Cant wait to see this develop further
I got some things you could add:
More WaterMonster - Changeable Config
Something to drop - Changeable Config
Message when WaterMonster kill a player - Changeable Config
Effects - Like Posions - Changeable Config
Maybe add Squid as the Monster
Move Speed - Changeable Config
Hi, awesome plugin, but could you please add an option for maybe a possible drop when you slay the monster, maybe configurable, as well as the amount? Thank You!
Works with 1.6.4? :D Nice plugin!
@EvilKittyCat123
Spawns fine on my test server. Keep in mind that you have to enter the water for it to spawn
Okay, bukkit has approved the file. But the monster doesn't seem to be spawning...
Bukkit didn't approve the file?
@JoTylerG
I made the image for the title. And I didn't use slimes, only particles ;)
@pure1101
Thank you
this looks really good. well done considering that your not able to create new mobs!
Where did you get the image for the title? Otherwise , awesome use of slimes and particles.