WarpPortals
Create portals of any shape/size/block! Functional, robust, customizable, and API extensible... this is WarpPortals!
Features
- Portals of any shape, size, or block type!
-
Now has an API!
- Documentation can be found at WarpPortals/API
- An example implementation can be found at example/WarpPortalsEventListener.java.
- Create portals with any block type!
- Portals without frames or with frames of any material
- Portals that work between worlds
- Easy to create Portals
- Easy to set destinations
- Precise teleportations
- Global Enable or Disable normal portals functionality
- Per-portal permissions. Setup donor portals!
Commands
Check out the Table of Commands
FAQ
How do you create a Portal?
- First choose the Portal destination and set it using "/wpdc [name]". This command will set the destination to your current location, world AND angle of view.
- Second, build a portal of any shape out of Gold Blocks. These will make up the Portal's body.
- Third, hold a non-block item and run the command "/wppc [portalName] [destName] [portalBlockMaterial]". This will make it so the next Gold Block you click will turn them into a Portal made of the specified portalBlockMaterial, eg WATER.
- Fourth, right-click any one of the Gold Blocks you built. The plugin will find all adjacent Gold Blocks and turn them all into a Portal!
- Fifth, profit.
Who can use a WarpPortal?
Any one can use a WarpPortal by default. You can revoke someone's WarpPortal rights by setting their permission "warpportal.enter" to false. New: The WarpPortals' Event API allows for this to be overridden!
How do you use WarpPortals?
WarpPortals are always active and simply walking though one will teleport you to its destination.
Who can create/admin a WarpPortal?
Only players who are ops or have the "warpportal.admin" permission.
What settings are there?
- You can change whether normal Nether/End portals function. For example, setting this to false would mean that when a player walked through a Nether portal that they activated with flint, nothing would happen.
- You can change the general Text Color used by the plugin. By default Yellow.
- You can adjust the max portal size. This limit exists so that a Portal so large that it would eternally crash the server can't be created. By default 1000.
- You can change the teleportation message. By default it is "Wooooooooosh!"
- You can change the teleportation message Text Color. By default Purple.
Is there Economy support?
No. Portals are always active and currently don't support any form of Economy plugins. New: The WarpPortals' Event API provides the means for an external plugin to be written to handle this.
What bugs are there?
<s>Ghost Portals: Currently, anyone can break the Portal Blocks that make up the Portal and that will cause the PORTALENTERED event to never fire. This means that to the plugin the Portal still exists but realistically it isn't there anymore. To keep this from happening something like WorldGuard should be used to protect the Portals (though this protection may be a built-in feature in the future). To deal with the possibility of all the Portal blocks getting broken in a Portal, you can use the "/pdelete [portalName]" command to return the Portal to its original Gold Block form. If only a few blocks get broken, simply replacing them with new Portal Blocks should work._</s> Fixed in version 4.1.3
<s>Bad Text Colors: Also, the Text Color settings don't appear to be cross OS Compatible. By default they are setup for Windows but if they don't work for you (if you get white text from the plugin) all Text Color Codes are editable in the Plugin's settings file.</s> Fixed in version 2.0.1
<s>Single Width Portals: Single width portals can only face East or West. This is a very weird bug but it is an unfortunately un-fixable problem. Portal block orientation is decided off of the adjacent portal blocks. Therefore, if two portal blocks are side-by-side, they will connect and face the right way. (Side Note: Even this was a hack and required overriding portal block physics). Sadly, a single portal block doesn't have anything to base it's orientation upon and will then default to East/West. This forum thread details the problem <https://forums.bukkit.org/threads/rotating-portal- blocks.12598/forums.bukkit.org/threads/rotating-portal-blocks.12598/></s> Only applies to WarpPortals made of Nether Blocks as of version 4.1.3
Install
- Download the latest version right here!
- Drop it into the Plugins folder in your CraftBukkit install.
- Go create some spiffy, funky, wild, seriously fun Portals!
Source Code and Downloads
The latest Bukkit approved version to can be found attached to this page! Though you can always find the absolute latest version at [Latest Version](https://github.com/McCraftaholics/Bukkit- WarpPortals/raw/master/WarpPortals_latest.jar)
Source code can be found at github.com/McCraftaholics/Bukkit- WarpPortals
- Please feel free to make changes!
- Pull requests are awesome. Issues can be posted at github.com/McCraftaholics/Bukkit-WarpPortals/issues
API
WarpPortals now has an Event API. Bukkit explains Events at Event API Reference. WarpPortals triggers custom events allowing other plugins to tie into these events. The events provide player & portal information and allow other plugins to cancel the portal teleportation.
Further documentation can be found at WarpPortals/API
Open an Issue on the GitHub page if you have any questions!
Changelog
5.6.5
- Replace usage of player name's with new player UUID standard
- Rename portal.yml backups to "*.yml.bac" in order to signify the data type
5.6.4
-
Merge PR #28 from xxyy
- Fix Nether portals not disappearing when frame destroyed
- Thank you xxyy!
- Devs, this plugin is now built using maven
5.6.3
-
Restore original permission system - Fixes 'OP only' errors!
- Portals are mass turned on/off for players
-
New per-portal permission system can be enabled
- Set 'portals>permission>checkIndividualPortalPermissions' to 'true' in the config file
- This setting requires wildcard permission support for normal operation
5.5.2
-
Teleportation messages can now be disabled, properly.
- Set portals>teleport>message to "&none", without the quotes, in the config.yml file # for real this time
-
WarpPortals now handles World unloads and deletions
- This should fix all known issues causing data to be deleted
- The portal ID tool is multi-use, it won't dequip after each ID.
-
Per-portal permissions can now be set (eg, donor rank portals)
- WarpPortals now check for if a player has "warpportals.enter.{PortalName}" permission before teleporting
- By default ever player has "warpportals.enter.*", this can be changed and allows for donor rank portals and such
- You can set whether players are told that they don't have permission, or make the portal "silent"
- Faster onPlayerMove algorithm that is over 100% more efficient in some situations!
-
Users are alerted when they run commands without proper permission
- Should help permission debugging
- CommandHandler polished for more efficiency as well
4.2.1
-
Teleportation messages can now be disabled.
- Set portals>teleport>message to "&none", without the quotes, in the config.yml file
-
WarpPortals now auto backups the data file after every portal creation
- This should allow for easy recovery in the event of data loss
- As of now, there is no limit on the number of backup files that can be created. Manual cleanup may be necessary.
-
New API event added: WarpPortalsCreateEvent
- Triggered when a user creates a WarpPortal
- Allows access to the new portals name, destination, blocks
- Allows these elements to be modified by other plugins
4.1.4 Critical Fix
-
WarpPortals now handles permissions properly
- Non-ops can use WarpPortals
- Follows Bukkit Permissions structure
- Thank you WeaselSqueezer
4.1.3
-
New portal interaction engine on the backend
- WarpPortals can be made of any block type!
- WarpPortals activate faster for players in survival mode
- Protect WarpPortals from getting destroyed
- Keeps liquids from flowing inside portals so that portals can be made of water/lave
-
Renamed all WarpPortal commands in a more logical manner
- Separated commands into wp-portal-* and wp-destination-*
- Abbreviations added for ease-of-typing, checkout Aliases
3.0.0 (2.1.1 merged in)
- Added soft-depends to hopefully fix all the lost portals errors!
-
Added WarpPortals Event API
- Plugins can be written that tie into WarpPortals
- Example: An economy plugin can be created that charges people for portal use
- Allows 3rd parties to add missing features
2.01
-
ENDER PORTALS!!!!
- Horizontal portals can now be made out of Ender Portal!
- Instead of using Gold Block to create the portal, use Quartz Block.
- Unlike Normal Portals which are vertical, Ender Portals are horizontal beasts.
- BugFix: Chat Colors are now used for portal creation.
- BugFix: Portal Creation Tools stay active for retries when a portal fails to create due to MaxRecursionLimit or similar.
- Minor: Portal Delete Tools now alert when they are equipped.
1.93
-
Chat Colors are now handled properly, the Bukkit way.
- Setting a Chat Color doesn't require any special characters in the config file anymore! Just the color code. (eg. '3' instead of '&3')
- In addition to convenience, this should fix all of the config problems! @R4m8o, @DarkenInsanity, @SpookyPirate
- Portals now also save their state to disk on creation. This should fix any lost portal errors. @getnjr, @iDazzah
1.81
- Error reporting for Config File Loading and Portal Saving has been improved. Instead of receiving an obscure message, the actual error is now reported.
1.70
- Compiled and coded against Java SE 6. Supports Java 6 finally! Use it on both Java 6 and 7 :)
1.64
- Added MCStats support (http:mcstats.org) for my own personal enjoyment and motivation! Don't worry, you can opt-out of course. Everything about it is explained at this forum thread MCStats / Plugin Metrics (R7) - Easy & advanced Plugin Statistics.
1.63
- WarpPortals requests highest priority on Portal Enter events. This should fix normal portals acting weird (@SpookyPirate) and Warp Portals taking a while to teleport (@mrchasez)
1.61
- The functionality (as in: the ability to teleport like normal) of traditional Nether/End portals is now toggleable via settings. @sgtcaze
1.50
- Non-WarpPortals now function like normal! @SpookyPirate
1.43
- Hopefully fixed any File Reading / Scanner errors. Thanks Zylithi!
- Fixed command conflict with WorldGuard concerning teleporting to Portals/Destinations.
1.31
- First offical release!
Enjoy :)
@superstubb
The permission issue appears to be a lack of features in the default Bukkit permission system. WarpPortals checks for the "warpportals.enter.{portalName}" permission, and when it is installed it sets "warpportals.enter.*" as a default permission for all users. Most third-party permission systems work fine at this point, though it appears that Bukkit's permission system does not support the "*" operator. Therefore, for now you will need a third-party permission system such as PEX. A future release of the plugin will have a setting allowing for users that want to stay on Bukkit's defualt system and don't mind losing fine-grained portal permission control to set the plugin to check for a general "warpportals.enter" permission before use.
Commit b64fea1f68
@superstubb
This sounds as though nothing working, hmmm. I'm going to run some more testing on my side on a fresh install. Hang tight for a little bit.
Oh, and, the config.yml file looks exactly like it should. Just for testing sake I will use it on my fresh install.
@awendland Here is my config.yml: http://pastebin.com/mJD1vAkh
@awendland
I was using PermissionsBukkit, but I couldn't get that to work so I removed it. Not running any special permissions plugins. The message my son and his friends get it something along the lines of "You do not have permission to use the portal". I don't remember exactly. I have to make them OPs to be able to play, which means the next day I have to use backups to replace what the little bastards destroyed on my Star Trek map.
And like I said, I can't change the message to &none, and I've had some issues of data disappearing from time to time, meaning I've had to go back and remake the portals. More than once. I feel like I have an old version, based on the update history.
I just downloaded this plugin (WarpPortals_v0552), and I'm also having a permission issue.
"By default ever player has "warpportals.enter.*", this can be changed and allows for donor rank portals and such
Not sure how to accomplish this.
I created a test portal, and All users can access it. I tried adding -warpportals.enter.* to the default group, and it had no effect.
I use permissionsbukkit. Any advice?
@superstubb You don't use any permission plugin? Do the users receive any message when they try to use a WarpPortal?
@awendland
I will as soon as I get home later this evening. I don't use PEX, and my default permissions.yml file is blank. Is that where I screwed up?
@superstubb
Can you post a pastebin of your config.yml and your permissions.yml file from PEX if you have it installed, or the default permissions.yml if you don't.
@awendland
I took a look at the plugin.yml file, and indeed the permission is set properly (I didn't change anything) however, normal users still don't have permission to teleport.
I also noticed that using &none does not disable showing any message when transporting, something your notes say should be fixed. I trashed my old files and downloaded the latest file on the server from here, but these issues remain. I'm wondering if you mistakenly uploaded the wrong (old) .jar?
@boarder_
The latest version of the plugin (v0552) works under the permission system where each portal has its own permission, "warpportals.enter.{portalName}". Using this you can give portal access individually to groups, or give "warpportals.enter.*" to a group and then negate certain portals from it.
PEX works top down, so make sure to put negations/exceptions before the universal access.
I can't seem to give anyone permission to use the portal. Anyone who isn't an OP, that is. I thought this was turned on by default?
I don't have any of the problems below.. Plugin is working fine and smooth with Spigot ;)
A small question: For a donor system I'd like to give exclusive access so i have to work with Permissions (PEX). I can negate the permission (- -warpportals.enter.*) but I cannot regive the permission for a specific portal caused by the negation.
Is it possible to implement the use of permissions in the config so we can disable it that every portal is free for use? :)
thanks and keep up the good and reliable work. It seems that you got one of the last working Portal Plugins running at the moment ;)
there is a glitch where you spawn a couple blocks below the destination and can fall into blocks/fall threw blocks and people can glitch into mines
I'm having an issue with the portals "breaking", i.e., at somepoint the portals just stop working. When I check the portals.yml file, all the coordinates are gone. I've tried pasting them back in from a backup, but they still don;t work. And when I check the .yml file again, they are gone.
I'm trying to make a portal to go between two worlds, but I can't seem to get the teleporting part to work. I'll make a destination on one world and make the portal on the other world, but by that time the destination on the list is 'null' and, even though I successfully make the actual portal, I don't teleport to the other world.
Am I making an amateur move, or what? =/
Edit: Also, the portal list command gives this message, 'An internal error occurred while attempting to perform this command'
@Epicballzy
Hmm, I made some sweeping changes recently so I'll take a look to make sure that normal portals are working as there supposed to on my side. I'll get back you!
@awendland
Oh okay, and when I try to make a nether portal, it just makes the warp vision on your screen and doesn't send you to the nether.. maybe its thinking that its a warp portal that has no destination? Btw, I have the plugins mvcore installed.. does it inter fear?
@Epicballzy
To disable messaged you need to set it to "&none".
What do you mean that setting normal portals to true doesn't do anything?
I turned normal portals to true and the warp message to nothing.... but nothing seemed to have saved. I've also tried to shut down the server, make the changes and start it back up but the results are still the same. Why is this happening?
@awendland Ahhhh... OK. I tried obsidian (because that's how you would normally built a portal) and it had the expected results.
Thanx.