WarpPortals
Create portals of any shape/size/block! Functional, robust, customizable, and API extensible... this is WarpPortals!
Features
- Portals of any shape, size, or block type!
-
Now has an API!
- Documentation can be found at WarpPortals/API
- An example implementation can be found at example/WarpPortalsEventListener.java.
- Create portals with any block type!
- Portals without frames or with frames of any material
- Portals that work between worlds
- Easy to create Portals
- Easy to set destinations
- Precise teleportations
- Global Enable or Disable normal portals functionality
- Per-portal permissions. Setup donor portals!
Commands
Check out the Table of Commands
FAQ
How do you create a Portal?
- First choose the Portal destination and set it using "/wpdc [name]". This command will set the destination to your current location, world AND angle of view.
- Second, build a portal of any shape out of Gold Blocks. These will make up the Portal's body.
- Third, hold a non-block item and run the command "/wppc [portalName] [destName] [portalBlockMaterial]". This will make it so the next Gold Block you click will turn them into a Portal made of the specified portalBlockMaterial, eg WATER.
- Fourth, right-click any one of the Gold Blocks you built. The plugin will find all adjacent Gold Blocks and turn them all into a Portal!
- Fifth, profit.
Who can use a WarpPortal?
Any one can use a WarpPortal by default. You can revoke someone's WarpPortal rights by setting their permission "warpportal.enter" to false. New: The WarpPortals' Event API allows for this to be overridden!
How do you use WarpPortals?
WarpPortals are always active and simply walking though one will teleport you to its destination.
Who can create/admin a WarpPortal?
Only players who are ops or have the "warpportal.admin" permission.
What settings are there?
- You can change whether normal Nether/End portals function. For example, setting this to false would mean that when a player walked through a Nether portal that they activated with flint, nothing would happen.
- You can change the general Text Color used by the plugin. By default Yellow.
- You can adjust the max portal size. This limit exists so that a Portal so large that it would eternally crash the server can't be created. By default 1000.
- You can change the teleportation message. By default it is "Wooooooooosh!"
- You can change the teleportation message Text Color. By default Purple.
Is there Economy support?
No. Portals are always active and currently don't support any form of Economy plugins. New: The WarpPortals' Event API provides the means for an external plugin to be written to handle this.
What bugs are there?
<s>Ghost Portals: Currently, anyone can break the Portal Blocks that make up the Portal and that will cause the PORTALENTERED event to never fire. This means that to the plugin the Portal still exists but realistically it isn't there anymore. To keep this from happening something like WorldGuard should be used to protect the Portals (though this protection may be a built-in feature in the future). To deal with the possibility of all the Portal blocks getting broken in a Portal, you can use the "/pdelete [portalName]" command to return the Portal to its original Gold Block form. If only a few blocks get broken, simply replacing them with new Portal Blocks should work._</s> Fixed in version 4.1.3
<s>Bad Text Colors: Also, the Text Color settings don't appear to be cross OS Compatible. By default they are setup for Windows but if they don't work for you (if you get white text from the plugin) all Text Color Codes are editable in the Plugin's settings file.</s> Fixed in version 2.0.1
<s>Single Width Portals: Single width portals can only face East or West. This is a very weird bug but it is an unfortunately un-fixable problem. Portal block orientation is decided off of the adjacent portal blocks. Therefore, if two portal blocks are side-by-side, they will connect and face the right way. (Side Note: Even this was a hack and required overriding portal block physics). Sadly, a single portal block doesn't have anything to base it's orientation upon and will then default to East/West. This forum thread details the problem <https://forums.bukkit.org/threads/rotating-portal- blocks.12598/forums.bukkit.org/threads/rotating-portal-blocks.12598/></s> Only applies to WarpPortals made of Nether Blocks as of version 4.1.3
Install
- Download the latest version right here!
- Drop it into the Plugins folder in your CraftBukkit install.
- Go create some spiffy, funky, wild, seriously fun Portals!
Source Code and Downloads
The latest Bukkit approved version to can be found attached to this page! Though you can always find the absolute latest version at [Latest Version](https://github.com/McCraftaholics/Bukkit- WarpPortals/raw/master/WarpPortals_latest.jar)
Source code can be found at github.com/McCraftaholics/Bukkit- WarpPortals
- Please feel free to make changes!
- Pull requests are awesome. Issues can be posted at github.com/McCraftaholics/Bukkit-WarpPortals/issues
API
WarpPortals now has an Event API. Bukkit explains Events at Event API Reference. WarpPortals triggers custom events allowing other plugins to tie into these events. The events provide player & portal information and allow other plugins to cancel the portal teleportation.
Further documentation can be found at WarpPortals/API
Open an Issue on the GitHub page if you have any questions!
Changelog
5.6.5
- Replace usage of player name's with new player UUID standard
- Rename portal.yml backups to "*.yml.bac" in order to signify the data type
5.6.4
-
Merge PR #28 from xxyy
- Fix Nether portals not disappearing when frame destroyed
- Thank you xxyy!
- Devs, this plugin is now built using maven
5.6.3
-
Restore original permission system - Fixes 'OP only' errors!
- Portals are mass turned on/off for players
-
New per-portal permission system can be enabled
- Set 'portals>permission>checkIndividualPortalPermissions' to 'true' in the config file
- This setting requires wildcard permission support for normal operation
5.5.2
-
Teleportation messages can now be disabled, properly.
- Set portals>teleport>message to "&none", without the quotes, in the config.yml file # for real this time
-
WarpPortals now handles World unloads and deletions
- This should fix all known issues causing data to be deleted
- The portal ID tool is multi-use, it won't dequip after each ID.
-
Per-portal permissions can now be set (eg, donor rank portals)
- WarpPortals now check for if a player has "warpportals.enter.{PortalName}" permission before teleporting
- By default ever player has "warpportals.enter.*", this can be changed and allows for donor rank portals and such
- You can set whether players are told that they don't have permission, or make the portal "silent"
- Faster onPlayerMove algorithm that is over 100% more efficient in some situations!
-
Users are alerted when they run commands without proper permission
- Should help permission debugging
- CommandHandler polished for more efficiency as well
4.2.1
-
Teleportation messages can now be disabled.
- Set portals>teleport>message to "&none", without the quotes, in the config.yml file
-
WarpPortals now auto backups the data file after every portal creation
- This should allow for easy recovery in the event of data loss
- As of now, there is no limit on the number of backup files that can be created. Manual cleanup may be necessary.
-
New API event added: WarpPortalsCreateEvent
- Triggered when a user creates a WarpPortal
- Allows access to the new portals name, destination, blocks
- Allows these elements to be modified by other plugins
4.1.4 Critical Fix
-
WarpPortals now handles permissions properly
- Non-ops can use WarpPortals
- Follows Bukkit Permissions structure
- Thank you WeaselSqueezer
4.1.3
-
New portal interaction engine on the backend
- WarpPortals can be made of any block type!
- WarpPortals activate faster for players in survival mode
- Protect WarpPortals from getting destroyed
- Keeps liquids from flowing inside portals so that portals can be made of water/lave
-
Renamed all WarpPortal commands in a more logical manner
- Separated commands into wp-portal-* and wp-destination-*
- Abbreviations added for ease-of-typing, checkout Aliases
3.0.0 (2.1.1 merged in)
- Added soft-depends to hopefully fix all the lost portals errors!
-
Added WarpPortals Event API
- Plugins can be written that tie into WarpPortals
- Example: An economy plugin can be created that charges people for portal use
- Allows 3rd parties to add missing features
2.01
-
ENDER PORTALS!!!!
- Horizontal portals can now be made out of Ender Portal!
- Instead of using Gold Block to create the portal, use Quartz Block.
- Unlike Normal Portals which are vertical, Ender Portals are horizontal beasts.
- BugFix: Chat Colors are now used for portal creation.
- BugFix: Portal Creation Tools stay active for retries when a portal fails to create due to MaxRecursionLimit or similar.
- Minor: Portal Delete Tools now alert when they are equipped.
1.93
-
Chat Colors are now handled properly, the Bukkit way.
- Setting a Chat Color doesn't require any special characters in the config file anymore! Just the color code. (eg. '3' instead of '&3')
- In addition to convenience, this should fix all of the config problems! @R4m8o, @DarkenInsanity, @SpookyPirate
- Portals now also save their state to disk on creation. This should fix any lost portal errors. @getnjr, @iDazzah
1.81
- Error reporting for Config File Loading and Portal Saving has been improved. Instead of receiving an obscure message, the actual error is now reported.
1.70
- Compiled and coded against Java SE 6. Supports Java 6 finally! Use it on both Java 6 and 7 :)
1.64
- Added MCStats support (http:mcstats.org) for my own personal enjoyment and motivation! Don't worry, you can opt-out of course. Everything about it is explained at this forum thread MCStats / Plugin Metrics (R7) - Easy & advanced Plugin Statistics.
1.63
- WarpPortals requests highest priority on Portal Enter events. This should fix normal portals acting weird (@SpookyPirate) and Warp Portals taking a while to teleport (@mrchasez)
1.61
- The functionality (as in: the ability to teleport like normal) of traditional Nether/End portals is now toggleable via settings. @sgtcaze
1.50
- Non-WarpPortals now function like normal! @SpookyPirate
1.43
- Hopefully fixed any File Reading / Scanner errors. Thanks Zylithi!
- Fixed command conflict with WorldGuard concerning teleporting to Portals/Destinations.
1.31
- First offical release!
Enjoy :)
Is there still support? in console I have these redundant messages
16.10 23:19:14 [Server] WARN [WarpPortals] Plugin WarpPortals v5.6.3 generated an exception while executing task 1543
16.10 23:19:14 [Server] INFO java.lang.NoSuchMethodError: org.bukkit.Server.getOnlinePlayers()[Lorg/bukkit/entity/Player;
16.10 23:19:14 [Server] INFO at com.mccraftaholics.warpportals.MetricsLite.postPlugin(MetricsLite.java:287) ~[?:?]
16.10 23:19:14 [Server] INFO at com.mccraftaholics.warpportals.MetricsLite.access$200(MetricsLite.java:53) ~[?:?]
16.10 23:19:14 [Server] INFO at com.mccraftaholics.warpportals.MetricsLite$1.run(MetricsLite.java:175) ~[?:?]
16.10 23:19:14 [Server] INFO at org.bukkit.craftbukkit.v1_16_R2.scheduler.CraftTask.run(CraftTask.java:99) ~[patched_1.16.3.jar:git-Paper-228]
16.10 23:19:14 [Server] INFO at org.bukkit.craftbukkit.v1_16_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:54) ~[patched_1.16.3.jar:git-Paper-228]
16.10 23:19:14 [Server] INFO at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22) ~[patched_1.16.3.jar:git-Paper-228]
16.10 23:19:14 [Server] INFO at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149) [?:1.8.0_265]
16.10 23:19:14 [Server] INFO at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624) [?:1.8.0_265]
16.10 23:19:14 [Server] INFO at java.lang.Thread.run(Thread.java:748) [?:1.8.0_265]
Hi! I absolutely love your plugin, but I wonder; is it anything I can do to not get the message:
[WarpPortals] Plugin WarpPortals v5.6.3 generated an exception while executing task 48
java.lang.NoSuchMethodError: org.bukkit.Server.getOnlinePlayers()[Lorg/bukkit/entity/Player;
at com.mccraftaholics.warpportals.MetricsLite.postPlugin(MetricsLite.java:287) ~[?:?]
at com.mccraftaholics.warpportals.MetricsLite.access$200(MetricsLite.java:53) ~[?:?]
at com.mccraftaholics.warpportals.MetricsLite$1.run(MetricsLite.java:175) ~[?:?]
at org.bukkit.craftbukkit.v1_13_R2.scheduler.CraftTask.run(CraftTask.java:81) ~[spigot.jar:git-Spigot-518206a-a5b9c7b]
at org.bukkit.craftbukkit.v1_13_R2.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:52) [spigot.jar:git-Spigot-518206a-a5b9c7b]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) [?:1.8.0_112]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) [?:1.8.0_112]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_112]
I have a Question is it Possible to make a random Teleport/Warp?
Hi! I absolutely love your plugin, it has been working nearly flawlessly for my server, Dingocraft. Though I do constantly get a warning message in console. I have the most recent Paper (Spigot) release running, and have also updated to the most recent WarpPortals release. Can you assist me in configuring a way to disable org.bukkit.Server.getOnlinePlayers? Thank you. Warning message as follows:
Im having trouble setting my portals between worlds. out portal plug in broke and downloaded this on, our portals are set in hub for easy access. if i wanted to set a portal that goes from say, hub to roleplay how would i do so? when i set a destination in roleplay world it dosnt show up in the hub world pleas help our portals are all down.
Hey! This plugin seems great (I haven't gotten it yet). I own a server that's under construction and I'm building a 99 floor dungeon. I want it so a mob on each floor will drop the key that allows the players to access the next floor. And I have these epic portals on each side of the room. I know it's not an easy edit, but if you think you could potentially add "Port Keys" that are like keys to portals...that would be a frickin lifesaver. :D
In reply to gamekicker61895:
Make new verison plz!!! Every time i restart my server all the portals stops working it's a bit anoying becouse every time I have too do all the protals again! Love the plugin other wise but plz uptade and fix the problems! Thanks
please update to 1.12 :(((((((((((((((((((((((((
Can you make a setting to disable the portal tools, make custom help text, and make simpler commands? If so, that would be amazing!
i am in dire need of help if you can find the time to help me on my server please. if you can add me on skype via: xepython
if you are still active, replacing portals does not work because they still have an overlap area even if removed.
Works in 1.12 for established portals, but lots of console spam
If you need to convert an old version of this to run with 1.11.2 please see below. If you are using spigot, but not using buildtools, then that's at your own risk and highly inadvisable! You will need to be familiar with building your own spigot version to convert a lot of the older plugins to be compatible with 1.11 etc. This won't work on all plugins though, it works fine on this on :)
CraftBukkit
The only CraftBukkit change of particular note is the removal of the remapping of legacy < 1.7 API methods. If you have a plugin from 1.6 or older that uses these methods (read: getOnlinePlayers() array), then it may require an update. If an update is not possible, then SpecialSource may be useful in providing compatibility, simply run the following command from your BuildTools directory:
It is also worthwhile for us to once again remind developers that mappings or obfuscation for NMS classes may change at any time without notice. If for some reason you are using these unsupported classes, our advice is to instead work with us to implement the requisite API methods to avoid update and licensing issues.
Last minute update regression (ie: the reason for delay): BookEditEvent has been temporarily removed as a workaround for decompiler determinism issues.
Hi ^^ Sorry, I got this error on my server :(
In reply to MFreeware:
Please update plugins for 1.9.x and 1.10.x and 1.11.x
Thank you very much for working.
In reply to comdarksider:
For anyone hoping for dev support
"Last active Wed, Oct, 21 2015 18:40:202
Hopefully someone will fork, but does work great on 1.11+ for us :)
Hi, can you @awendland port your plugin to sponge?
Please