Vampire Hunt

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

VampireHunt

 



What is VampireHunt?

VampireHunt is a minigame similar to that of VampireZ however it is my own take on it.
Players join a lobby, one of them is randomly selected as a Vampire. When the game starts the Vampire must try kill as many players as possible and when doing so, his victims become either a Zombie or a Vampire with different ability's and weapons.

The last survivor that is not a Zombie or Vampire is the winner.

Features:
- Random chance as spawning as Zombie or Vampire upon death.
- Scheduled status events (Glowing, Confusion, Weakness, Health Boost, etc...)

- Constant night time for added horror
- Custom random player spawn radius
- Improved Hunger

- Tracking Compass

- Rollbacked world at the end of the game
- Unique Items and status effects for each class (Player, Vampire and Zombie)
- No Item Pickup
- Survivor / Player rank up system (kill rewards) from wood gear all the way to Diamond gear
- Player Tp Delay to prevent teleportation lag when game starts
- Automatic game starting
- Configurable how many players needed to start the game

What is different between Zombie, Vampire and Player?
Player: 
The player is the default player and survivor. They are the one's that have to stay alive for a chance to win the game. 
The player gets rewarded for every kill he/she gets on a Vampire or Zombie all the way up to Diamond gear.

Max Health: 20

Status Effects:
- Blindness

Items:
- Cooked Fish
- Wood Sword (Durability) 
- Leather Chestplate

 

Zombie: 
The Zombie is the tank mob that can take a lot more health but is a lot slower at moving.  

Max Health: 20

Status Effects:
- Slow 1

- Damage_Resistance 

Items:
- Zombie Head
- Leather Chest Plate (Protection and Durability)

- Wood Sword (Knockback, Durability and Damage)

 

Vampire: 
The Vampire fast mob that can get in and out of fights easily. Taking less damage they are vulnerable to death but spawn the first time with enchanted armour.

Max Health: 10

Status Effects:
- Speed 1
- Weakness
- Night_Vision 1
- Jump 1

Items:
- Wither Head
- Leather Chestplate (Protection and Durability)

- Stone Sword (Damage and Durability) 


[IMPORTANT] How to setup:

 

Click here on info how to setup plugin.

Configuration:

 

Config is currently small and simple however you have a few options.

- Change how many players are needed to start the game (Default: 20)
- Change spawn radius (X, Y and Z). 
Note, X and Z will random from 0 to the number you set to randomise the spawn location of the player. Y is currently one static value that you can change (not randomised).

Screenshots (Coming Soon):
...

Let me know if any issues down in the comments and I will bug fix ASAP.


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About This Project

  • Project ID
    256255
  • Created
    Dec 31, 2016
  • Last Released File
    Dec 31, 2016
  • Total Downloads
    432
  • License

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