Config

Config of UltimateRockets

Below is the default version of the latest config.yml

# _____  ________________                  _____     ________            ______      _____        
# __  / / /__  /_  /___(_)______ _________ __  /________  __ \______________  /________  /________
# _  / / /__  /_  __/_  /__  __ `__ \  __ `/  __/  _ \_  /_/ /  __ \  ___/_  //_/  _ \  __/_  ___/
# / /_/ / _  / / /_ _  / _  / / / / / /_/ // /_ /  __/  _, _// /_/ / /__ _  ,<  /  __/ /_ _(__  ) 
# \____/  /_/  \__/ /_/  /_/ /_/ /_/\__,_/ \__/ \___//_/ |_| \____/\___/ /_/|_| \___/\__/ /____/
#
# Copyright DarkBlade12; All rights reserved.
# DarkBlade12 is the developer and respective owner of this plugin.

# This section contains settings for the rocket editor
Editor_Settings:

 # This is the maximum value of effects that can be added to a rocket via the editor
 Max_Effects: 3
 
# This section contains settings for rocket launchers
Launcher_Settings:

 # This is the default launcher name, which will be used for launcher name generation
 # "<num>" is a placeholder for a randomly generated number
 # "<num>" will be automatically inserted if this string doesn't contain it
 Default_Name: l<num>
 
 # This section contains settings which determine the logging behaviour of launchers
 Logging_Settings:
 
  # If this is set to true, it will log the creation of launchers
  Creation: false
  
  # If this is set to true, it will log the removal of launchers
  Removal: false
  
  # If this is set to true, it will log the state changes of launchers (activation & deactivation)
  Change_State: false
  
# This section contains settings for rockets
Rocket_Settings:

 # This is the default rocket name, which will be used for rocket name generation
 # "<num>" is a placeholder for a randomly generated number
 # "<num>" will be automatically inserted if this string doesn't contain it
 Default_Name: r<num>
 
 # This section contains settings for the rocket randomizer
 Randomizer_Settings:
 
  # This is the minimum value of effects that will generated
  Min_Effects: 1
  
  # This is the maximum value of effects that can be generated
  Max_Effects: 3
  
  # This is the minimum value of colors that will generated per effect
  Min_Colors: 1
  
  # This is the maximum value of colors that can be generated per effect
  Max_Colors: 6

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