TSGMod
Welcome To TSGMod
The Hunger Games was both a great book, and a decent movie (though it did fall short of the book, but what movie doesn't?), so I've (with a lot of help from others) put together a plugin that tries to replicate that experience. It is nowhere near done, but what I have so far is playable, and you can hopefully see where I intend this to go.
The Simple Game:
/tsg start hg <time in seconds>: Starts a game /tsg start hg 120
/tsg join: Join the started game
/tsg sign: Place a sign, enter this command, then click it
The Config:
devtag: Whether or not I get a little [TSGDev] tag with my name when I join your server
award_prizes: Whether or not to give players prizes if they win
clearplayerinventory: Whether or not players should have to have an empy inventory to join (not enabled)
can_build: Whether building in the game world is blocked or not
build_walls: Whether to limit the arena size or not
immune_period: How long players are immune at the start of the games
arena_size: Size of the arena per player, +50, +100, +150 respectively
use_economy: Whether or not to pay players for wins/bets/sponsorships with economy money (not enabled)
sponsor_money_item: Item that represents money if not economy (not enabled)
money_name: What the plugin should call the currency in its player messages (not enabled)
sponsor_cost_multiplier: By how much the sponsor should be upcharged (not enabled)
allowed_sponsor_items: Items allowed to be sent to players from sponsors (not enabled)
remove-op: Whether or not to de-op players in the games if they're op, op status is re-added after the games.
If you PM me I can show you the games in action on a test server, sometimes.
SCREENSHOTS COMING SOON
i don't know what flags are and if i don't have flags i get a error
@IceFrog1
I did research and figured out what you meant, I'll pass the message along.
@IceFrog1
Wut?
update chestenforce +1000
cant wait to try out the beta build for 1.4.7! the players we have have memories of memorable fights in the games
I'm also having the same problem as rudolf323.
Whenever typing a /gamemaker - command, there's no reaction. When typing /gamemaker it says: An internal error occured while attempting to perform this command.
The console says:
I have a server where you go to the reaping and stuff. And when I would choose them they won't sign up. So I was wondering you could make a force join command.
@zcleaver
It's very drag and drop. Install it, then follow the basic instructions, and ONLY those instructions. It's quite simple.
Anyone want to help me set this up..?
@rikrikari Make sure you're following the "Basic Instructions" above. Typing /tsg, looking at the commands, and making up your own system for starting a game will not work.
I am having the same issue as rudolf323.
Additionally, when I try to set the plugin up in an existing world, it makes a new one instead. Or am I looking at this wrong?
/gamemaker not working, it shows- An internal error occured while attempting to perform this command
and in console -
@sophiejack I actually have that feature planned, the games being able to resume after a restart/reload. And the second request, could you elaborate on that?
i got this plugin and i was wondering if you can make it so that when you restart/reload the plugin, you do not have to manually start a new game. I would like it if the plugin could remember the games it had when the server was up before, and just ask if anyone would like to join that game. also, can you make it in the config where you can edit what the plugin broadcasts to the server. thanks!!
@Wolffgang And to be thorough, here's the boot of a server with 41 plugins, including TSGMod of course: http://pastebin.com/aqqemPJG
@Wolffgang
Yes, it does work: http://pastebin.com/g2Ac5GCb
Make sure you're not on one of the dev builds, and that your other plugins are updated. To copy errors you don't need to open your server.log, just copy them straight out of console.
Is 0.7.1 really made for Craftbukkit 1.3.1 R1.0
I keep getting a [SEVERE] error occurred while enabling TSGMod v0.7.1 <is it up to date?> and a [SEVERE] error occurred while disabling TSGMod v0.7.1 <is it up to date?>
I would give you the full errors but my server.log seems to not be posting correctly.
@broluigi If the games run properly, and you don't have some plugin interfering those worlds are deleted automatically. I guess you could fill the gamenames.yml file with all the same name (in no way to I recommend that). If you do that, type /tsg load, don't reload the server. Or you could do the edits while the server is shut down.
Im sorry for bothering you- but there is something that has always had me limit the use of tsg- it makes random worlds that end up being saved and have to be deleted later- is there some way to permanently stop that and just let it run tsg on only one world? The gamenames folder resets every reload so i cannot be sure it will run on just one world i wish to have it named.
@vg444 Honestly, if you got a real IP address. Ones that use extra routing software are annoying.