Tornado
Ever feeling bored with the normal minecraft weather? Want to spawn in tornadoes that pick up entities, fly blocks around?! Well this plugin is for you! Help from @LucasEmanuel for this awesome resource!
To have some fun, try "/tornado 19 .9 200 false false" creates an awesome tornado!
Commands
- /tornado
- Shows how to use this command in game
- /tornado <id> <speed> <# of blocks> <spew> <explode>
- tornado.use (default to OP)
- /tornado demo
- Spawns a demo tornado using stone.
When using the command, here is a default one.
/tornado 30 .3 100 false false
- ID - the item ID for the block, must be a solid block or it will not work
- Speed(0.0-1.0) - I recomend using it around .3 area or it will look weird. How fast it goes in a directions, as well as spin speed
- # of Blocks(number) - the max amount of blocks it can pick up and have in the tornado. Also determines the height.
- Spew(true/false) - whether or not it will send blocks flying in all directions and be placed where it lands
- Explode(true/false) - whether or not it will explode at the end
Warning
Some blocks will not work, like cake, etc. They have to be solid blocks. I will add checks in the future, but if the tornado does not work and prints an error in console, it is due to it NOT being a block that can be in a tornado. I have warned you , and will be deleting tickets or comments that raise the question of why there are errors when using non solid blocks!Possibly fixed in v1.1. Not much testing done.- By default the tornado moves east about 10 blocks IF the speed is under 1. Speed determines how far away it goes
- Meta values like colored items will NOT work in this current version. I haven't figured out how to get the byte from the command. Will be there in future versions!
- Do NOT set the material to 0 or air. This can possible cause a client crash, i would recomend to use 30, the ID for a web, which makes it look realistic!
Pictures
Upcoming Features
- Ability to use in team games, IE won't attack players on the same team
- Ability to use meta data like colored glass, wool, etc.
- Better messages so it just says there is an error and doesn't create huge error in console.
Hi I use this plugin on my server (Warriorcraft.serv.nu) and I was wondering if you could add a few things
1. make these tornados spawn naturally in the wild (and being able to configure what worlds they spawn in and if they can spawn near the spawn area) 2. make the pull (amount of blocks it pulls and how strong the pulling in players is) configurable
The community is still using your awesome plugin! Could we please see some updates? Perhaps natural Tornados that spawn randomly near players in a specific world?
@TMCThomas that would be so awesome... maybe with a confing where you can change the chance of spawning a tornado and the blocks which the tornade contains etc.
could you add the ability to spawn them natural
is it possible to let them naturaly spawn? when it rains?
@97WaterPolo
The tornado still destroys blocks if they're in it's way when it's moving.
it doesnt work i tried itmis it a mod or something?
this isnt working on my server, is it incompatible with 1.7.9 and or 1.7.10?
@Nullav
Yes it would be possible to have it stay at one spot.
@FlOppythp
Thanks for your input! :P I have been busy, and unfortunately I do NOT get a notification when there is a comment here, so I check once in a blue moon.
@Karate_Killer152
Well if you want a custom version, I can edit a copy privately for you, PM me :)
@NLBlackEagle
What do you mean follow the land?
@OzOwnz
Just don't give it the ability to pick up blocks ;)
@97_WaterPolo: Can you do a few changes to this for a potential server I'm currently making? We're actually a successfull BUT small network. If you are intrested in possibly editing this a bit for me reply :)! (I will pay money and if you are intrested in becoming a dev monthly $$$.. tell me a price if intrested!)
@97WaterPolo
@NLBlackEagle
Not griefing the world be awesome. :D
Could you add a option so that it wont grief the surrounding land but move on it and possibility follow the curves of the land wich is mainly grass/water
If it isn't too much trouble, could you add the ability to spawn persistent, stationary tornadoes? I'd love to be able to spawn in slowly rotating columns of blocks for decoration. Alternately, being able to specify the starting coords of the tornado could allow for refreshing such a tornado from the server console, on a schedule.
Is it possible for you to make them auto spawn in certain types of weather or conditions and biomes?
Please Update... add auto spawn when stormy :D
@fieldforensics
Sure, It should just pick up blocks near it.
@wersty
I can implement it, but if you run essentials you can /powertool it
@wersty
The fall damage damages the players.
Do tornados do damage to players?
Is there a way to link the tornado command to an item? Like when I right click some tool item it could spawn a set tornado?
I was wondering if you could have the tornado test for a block around it and pick up instead of choosing which block it should be picking up. So just like in the tornado mod where the tornado would throw grass blocks stone blocks dirt and all kinds of stuff. But over all the plugin looks pretty cool. Can't wait to try it out. :D
@f232599
Thanks for the feedback! I am trying to think up of the parameters for a tornado to spawn. Like a desert tornado would pick up sand and such, while a ocean typhoon would only pick up entities.
Working on adding a specified option for it yo move, but it is based off vectors.