Old configuration
The default pre-version 2.0 config is shown below:
angels: spawn_rate: how_many: 5 how_often: 400 max_per_world: 50 worlds: - world freeze_time: 100 weapon: DIAMOND_PICKAXE drops: - COBBLESTONE - STONE angels_can_steal: true ice_warriors: spawn_rate: how_many: 3 how_often: 400 max_per_world: 25 worlds: - world drops: - ICE - PACKED_ICE - SNOW_BLOCK cybermen: spawn_rate: how_many: 3 how_often: 400 max_per_world: 30 worlds: - world drops: - REDSTONE - STONE_BUTTON can_upgrade: true always_use_leather: false
The spawn_rate
sections sets Angel, Cybermen and Ice Warrior spawning options.
how_many
sets how many monsters to spawn each time.how_often
is the time period (in server ticks - 20 ticks = 1 second) between spawn attempts.max_per_world
is the maximum number of the monster that can be alive at one time.
The worlds
section allows you to list the worlds you want the monsters to spawn in.
drops
sets a list of items that drop when the monster is killed.
always_use_leather
sets whether Cybermen and Ice Warriors spawn wearing leather armour (true) or the correct armour (false) for when using the resource pack.
Angel specific
freeze_time
is the length of time (in server ticks) that the Angels remain motionless for.
weapon
sets the item that will kill a Weeping Angel.
angels_can_steal
sets whether the Angels can steal your TARDIS Key - requires the TARDIS plugin to be installed.
Cybermen specific
can_upgrade
sets whether the Cybermen can upgrade players and villagers.