Configuration
Notes:
- Different backpacks MUST have different names from the other backpacks. That includes the config name and the name in-game.
- The dropContents option will also destroy the contents after dropping them.
Data: #Enter mysql to use the MySQL database for data FileSystem: flatfile MySQL: database: minecraft username: root password: pass ip: localhost port: 3306 Config: #Enabled/disable permissions. Warning: Disabling permissions will allow everything to be used usePermissions: true #What to do when multiple backpacks are found in an inventory. #This handles the values of movement speed and hunger rates. MultipleBackpacksInInventory: #Get the average of the backpacks values. average: false #Adds the backpacks values together add: true #Backpacks you create go under here, you can create as many as you want. #Each backpack you create must contain the same options as the example. Backpacks: #The backpack name exampleBackpack: #The size in slots of the backpack, must be a multiple of 9, up to 54 Size: 18 #Adds a glow to the backpack addGlow: true #Options 'left_click' and 'right_click' are supported. OpenWith: right_click #If this backpack can be bought via command. Purchasable: true #The price of the backpack via command. Price: 2000 #If the backpack can be crafted UseRecipe: true #Will override the following items recipe and craft a backpack instead. Set to '0' to disable Override: '54' #The recipe that the backpack will use to be crafted Recipe: #0 represents an empty space #Each number represents a slot in the crafting table. #You can use item data. - '334,334,334' - '334,35:12,334' - '334,334,334' BackpackItem: #The item id the backpack will represent. You may use item data. id: '54' #The name of the backpack that will be shown in-game. name: '&aBackpack' #The lore of the backpack, can be empty. lore: - '&cA container for carrying items.' - '&cTheres a lot of space inside.' #Just like the Blacklist, but only allows the items listed to be put in the backpack UseWhitelist: false ItemWhitelist: - '' #Disable certain items/backpacks from being placed in this backpack #Supports backpack names and item id's. #Add 'enchant', 'lore', or 'all' to specify which type of the item to use #Ex: '276' would only block a diamond sword #Ex: '276:enchant' would only block a diamond sword that is enchanted #Ex: '276:lore' would only block a diamond sword with lore #Ex: '276:all' would block all diamond swords ItemBlacklist: - 'exampleBackpack' - '276:all' #Handles what happens when a backpack is found on death. onDeath: #Will drop the contents of the backpack. dropContents: true #Will remove all contents of the backpack. destroyContents: true #Will drop the backpack where the player died. dropBackpack: false #Will keep the backpack when respawned. keepBackpack: false #Slowing of movement speed is handled by this feature. WalkSpeedFeature: enabled: true #0.2 is the normal walk speed. walkingSpeed: 0.19 IncreasedHungerFeature: enabled: true #A hunger bar is half of a chicken, or whatever you call them #This option will deplete extra hunger bars when naturally starving extraHungerBarsToDeplete: 1 #This option will subtract hunger bars that should be given when eating food. hungerBarsToSubtractWhenEating: 0
How do I make it so they require to place 2 leathers per slot? For a bigger sized backpack.
@passass
I don't think that's possible, there are no Recipes in vanilla minecraft that require more than 1 item per slot, what I do for bigger backpacks is change the middle slot for something more valuable, I used Iron, Gold, Diamond, and Emerald Blocks, it works nicely.