This is what you will see in your PvPManager folder. I believe it already has a very detailed explanation of every feature.
Feel free to ask any questions in this thread
For an always updated version of the config file go here
# Locale -> Changes messages language, options are - en ru ch es it de br # Default PvP -> Leave it at true unless you want no PvP for new players # PvP Blood -> Enable blood particles on PvP # Player Drop Mode -> What happens to a player's drops on death # The options are 'ALWAYS' - (PvPManager does nothing, so feature is disabled), # mode 'DROP' - (Players drop items when killed in PvP but not in PvE), # mode 'KEEP' - (Players keep items when killed in PvP but not in PvE) and # mode 'TRANSFER' - (Same as 'DROP' but transfer items directly to killer without drops) # Ignore No Damage Hits -> Ignore hits from snowballs, eggs, fishing rod and others # Stop Border Hopping -> Players are vulnerable in safezones after getting tagged # This prevents players from doing a hit and run between zone borders # World Exclusions -> List of worlds where PvPManager will have no effect General: Locale: en Default PvP: true PvP Blood: true Player Drop Mode: ALWAYS Ignore No Damage Hits: false Stop Border Hopping: true World Exclusions: - Example # What should be disabled when a player(except operators) enters PvP # Fly -> Disable any kind of fly mode # GameMode -> Anything not Survival gets disabled # Disguise -> Disguises from DisguiseCraft or LibsDisguises # GodMode -> GodMode from Essentials or CommandBook # Invisibility -> Invisibility potions, defaults to false as it's a vanilla feature Disable: Fly: true GameMode: true Disguise: true GodMode: true Invisibility: false # Section about the tag system # Time -> How long should the tag last in seconds # NameTag Prefix -> Choose the player's nametag prefix while tagged, '&c' would just color his name red # while 'none' will disable this feature completely # Block -> Section is self-explanatory, what to block in combat # Command whitelist is recursive, allowing 'tell' will allow 'tell' with any number of arguments # Punish On Kick -> Punish the player even if he gets kicked by other plugin while tagged # Log To File -> Logs all combat loggers to a file that you can read later # Kill on Logout -> Should the player be killed and, if so, what will he drop # Commands On PvPLog -> List of commands to execute on combat log, use '%p' for player name # And use the 'announce' command to broadcast, to disable just delete the command Tagged In Combat: Enabled: true Time: 10 NameTag Prefix: '&c' Block: EnderPearls: true Place Blocks: false Commands: Enabled: true Whitelist: true Command List: - tell - tag Punishments: Punish On Kick: true Money Penalty: 0 Log To File: true Kill on Logout: Enabled: true Player Drops: Inventory: true Experience: true Armor: true Commands On PvPLog: - 'announce &6[&8PvPManager&6] %p tried to escape combat!' # Should new players on your server be protected from PvP (If they want to PvP anyway they can use /pvp disable) # Time - How many minutes should newbie protection last, not persistent through restarts # Block Pick Items - Block players from picking up items while they have protection # Protect From Everything - Protect newbies from all types of damage including PvE Newbie Protection: Enabled: true Time(minutes): 5 Block Pick Items: false Protect From Everything: false # Prevent player abuse by killing the same player several times to rise in rank or even just grief # Example - If a player X kills player Y more than 5 times, it executes the commands defined(kick, jail, etc) # In this case, it would check every 60 seconds for abusers # Respawn Protection - After respawn, how many seconds should players be protected (0 to disable) Kill Abuse: Enabled: true Max Kills: 5 Time Limit: 60 Commands on Abuse: - 'kick <player> Kill Abuse Is Not Allowed!' Respawn Protection: 3 # Section with settings triggered when a player kills another player # Money Reward - Money won as reward, use less than 1 for percentage like 0.05 for 5% (0 to disable) # Money Penalty - Money lost on PvP death, use less than 1 for percentage like 0.1 for 10% (0 to disable) # Commands On Kill - Commands to execute on kill (<player> is the killer, <victim> is the victim) Player Kills: Money Reward: 0 Money Penalty: 0 Commands On Kill:  # Section for PvP Toggle command - /pvp # Players can't use the command unless they have permission # Cooldown - How many seconds until players can use the command again # NameTags - What should the player's prefix be when pvp is on/off # You can write 'none' to disable one of the nametags, or set 'Enabled' to false to disable both # Commands -> Command list to execute on PvP toggle, use '%p' for player name PvP Toggle: Cooldown: 15 NameTags: Enabled: false Prefix On: '&1' Prefix Off: '&2' Commands PvP On:  Commands PvP Off:  # Should PvPManager be allowed to check for updates and tell you about them # Update Location - Check and download from Spigot or from Bukkit website # Auto Update - After checking should we download it automatically for you? Update Check: Enabled: true Update Location: Bukkit Auto Update: true Metrics: Opt-out: false