Project HungerGames
Project HungerGames
May the odds be ever in your favour.
Features
- A lot of config options (messages, random spawns distances and random events, ...).
- View a list of winners.
- You can add your maps or you can let the plugin generate them.
- There is a lobby !
- Spawn random items (configurable, you can choose to spawn them in chests).
- Broadcast random messages (configurable too).
- Level bar countdown.
- Integrated kits system.
- Easy to use API.
- BungeeCord support.
- Reward system.
- Auto-updates available with the Skyupdater.
- Spectator mode integrated.
- Developed by me :D
Documentation
The documentation is available here (commands, permissions, configuration, ...).
Use it with BungeeCord
It is possible !
Check this page for more informations !
Development builds
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
You can download the latest dev build here.
Medias
Minecraft.fr speaks about Project HungerGames !
If you are a YouTuber and wanna make a video, please leave a comment with your link ;)
You can also post pictures as long as they have a relationship with the plugin.
Try it by yourself !
Go on the following IP :
craft1.ni-craft.fr:25659
You can invite your friends to play together ;)
Services included in the plugin
This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org :
- A unique identifier.
- The server's version of Java.
- Whether the server is in offline or online mode.
- The plugin's version.
- The server's version.
- The OS version/name and architecture.
- The core count for the CPU.
- The number of players online.
- The Metrics version.
This plugin uses the Skyupdater, which means that the following may occur :
- Connection to curseforge.com.
- Plugin version compared against version on curseforge.com.
- Downloading of the plugin from curseforge.com.
This plugin uses an automatic errors report, which means that the following may occur :
- Getting your plugin version, your Bukkit version, your Java version, the error log and send it to www.project-hungergames.ml.
- Sends an e-mail to Skyost.
All of that can be disabled in the configuration file. Check the documentation here for more informations.
Sources
Please feel free to fork the project on Github if you want to improve it. This will really help me !
Donations
Development cost time and time is the money of the life. Please feel free to donate.
If you loved this plugin...
You will enjoy Skyoseasons too, this plugin brings seasons on your server !
Will there be an option for join signs as well as custom world generation/deletion. I don't want it to create a world and then not delete it and fill up my server folder. Thanks, Polish
@hammerjammy
Yes, because you cannot at the moment.
@qeterme
Maybe with an add-on (like BungeeCord).
@alaskascooter
Because this plugin take some memory and if you do not have enough, it will be laggy.
@Skyost
I do have many plugins, but why would there be a problem, only when this plugin is used?
Am I to disable all other plugins for the duration of this game? Are you aware any specific plugins that may conflict with yours?
Thanks,
Can you add MySql stats?
Hi, excellent plugin, Great work. By the way, I can't figure out how to set up specific spawnpoint for players. It keep randomize them. Thanks
@alaskascooter
Strange because with 1Go of RAM, it is very smooth. If you have a lot of plugins, it can be the cause.
thanks for the command.
I'm having another issue. The world is VERY laggy while in game. I went to the world while no one was in game and it was fine, but as soon as the game starts, the world is horrible!
I'm running on a server with 7GB of ram, and watching the cpu, it's not pegging, but occasionally peaks at 80% during the game.
Any help would be appreciated.
@nutsfrog30
position: reward
Example :
'1': reward A
''2':reward B
The winner of the Hunger Games will win reward A and the player who is eliminated by the winner (= the second) will receive the reward B.
I am confused about how to add rewards win you win a game
@alaskascooter
Stand in arena world and use a worldguard command of;
"/rg f __global__ mob-spawning deny"
__ = Two underscores.
@alaskascooter
That's okay ;)
@Skyost
Thanks Skyost, however, that would turn off mobs in ALL of my worlds.
I think I can use world edit to turn off mobs for just that world. I'll let you know.
@simmisumo
Check the documentation ;)
postion: reward :p
@alaskascooter
Turn off mob spawn in your server.properties file ?
Got this working! Yay!
but I died to a zombie and enderman instead of my son!
So I was wondering if it's possible to turn off mobs on the generated world? Or would I have to do this with something like world edit?
Thanks!
Could you perhaps elaborate on the reward system newly added?
@sambish20
Depends on what do you want.
@Skyost
Alright what do I have to do?
@Morwall
That's okay ;)
Thanks I will have to try to set that up. It is somewhat unfair to port home grab all my stuff and head back fully armed. :)
@Morwall
Nop, sorry :/
PerWorldPlugins maybe ?